Player Matchup

Fenrir
Fenrir
Benja2789
Fenrir
Level 72
God Stats
4W - 10L
1,176 SR
Queue Stats
81W - 92L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Godre10
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 218L
1,559 Elo+
Party 2
Tiamat
Tiamat
TheSpiritKing
Tiamat
Level 19
God Stats
0W - 3L
1,312 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 2
King Arthur
King Arthur
amaroxo215
King Arthur
Level 106
God Stats
31W - 33L
1,541 SR
Queue Stats
304W - 293L
1,568 Elo+
Party 2
Athena
Athena
luchojp18
Athena
Level 79
God Stats
49W - 42L
1,621 SR
Queue Stats
179W - 171L
1,514 Elo+
Party 2
Team Averages
Level 61
1,430 SR
1,491 Elo+

VS

Team Averages
Level 110
1,493 SR
1,506 Elo+
Kuzenbo
Kuzenbo
Johnny Way
Kuzenbo
Level 146
God Stats
1W - 1L
1,316 SR
Queue Stats
113W - 117L
1,543 Elo+
Party 1
Neith
Neith
RRXPHOENIX
Neith
Level 72
God Stats
12W - 16L
1,569 SR
Queue Stats
49W - 53L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
Renslip306420
Zhong Kui
Level 43
God Stats
7W - 5L
1,617 SR
Queue Stats
196W - 221L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Revolver136
Danzaburou
Level 149
God Stats
10W - 8L
1,433 SR
Queue Stats
285W - 277L
1,567 Elo+
Party 1
Vamana
Vamana
xSGMHxSAMOAN777
Vamana
Level 141
God Stats
3W - 5L
1,531 SR
Queue Stats
270W - 245L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benja2789
Fenrir
17
5 / 9 / 5
11,599
504
9,097
23,831
11,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Godre10
Ah Muzen Cab
20
6 / 5 / 1
12,755
555
11,546
20,207
9,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 9 / 5
9,612
418
12,371
19,825
10,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
amaroxo215
King Arthur
15
2 / 8 / 0
9,483
412
14,226
34,181
26,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
luchojp18
Athena
14
0 / 5 / 5
9,752
424
7,934
22,914
22,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Johnny Way
Kuzenbo
17
5 / 1 / 11
11,709
509
14,910
17,111
17,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
18
2 / 5 / 6
12,445
541
8,959
12,254
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Renslip306420
Zhong Kui
20
6 / 5 / 12
13,300
578
15,152
16,151
12,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Revolver136
Danzaburou
20
10 / 2 / 10
16,278
708
35,061
24,738
11,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 1 / 9
15,146
659
27,657
20,834
16,146
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
36
36
Deaths
14
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Benja2789
Fenrir
5
9
5
0.83
L
Ah Muzen Cab
Godre10
Ah Muzen Cab
6
5
1
1.3
W
Kuzenbo
Johnny Way
Kuzenbo
5
1
11
10.5
W
Neith
2
5
6
1
W
Zhong Kui
Renslip306420
Zhong Kui
6
5
12
2.4
W
Danzaburou
Revolver136
Danzaburou
10
2
10
7.5
L
1
9
5
0.39
L
King Arthur
amaroxo215
King Arthur
2
8
0
0.25
L
Athena
luchojp18
Athena
0
5
5
0.5
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
101,739
120,958
Taken
91,088
79,827
Mitigated
61,560
18,630
Healing
30,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Benja2789
Fenrir
9,097
862
0
3,519
23,831
11,210
0
5,160
18,671
0
62,596
L
Ah Muzen Cab
Godre10
Ah Muzen Cab
11,546
4,862
0
3,211
20,207
9,255
908
4,817
15,390
0
91,726
W
Kuzenbo
Johnny Way
Kuzenbo
14,910
5,694
0
1,316
17,111
17,640
69
6,059
11,052
46,939
0
W
Neith
8,959
3,065
0
3,217
12,254
4,359
3,065
2,011
10,243
0
75,939
W
Zhong Kui
Renslip306420
Zhong Kui
15,152
2,175
0
5,560
16,151
12,154
1,522
5,409
10,742
85,976
0
W
Danzaburou
Revolver136
Danzaburou
35,061
17,750
0
14,281
24,738
11,261
9,493
3,297
21,441
0
132,200
L
12,371
1,159
0
2,509
19,825
10,882
0
5,897
13,928
48,979
0
L
King Arthur
amaroxo215
King Arthur
14,226
1,062
0
8,551
34,181
26,325
0
7,441
26,740
0
60,243
L
Athena
luchojp18
Athena
7,934
1,316
0
840
22,914
22,155
60
6,747
16,167
19,609
0
W
27,657
16,898
0
5,646
20,834
16,146
678
3,529
17,305
0
142,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
68,878
484
Minions Killed
744
0
Camps Cleared
0
1,933,607
Distance Traveled
2,162,005
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,599
504
107
5
0
371,681
1
L
Ah Muzen Cab
12,755
555
163
7
0
397,839
0
W
Kuzenbo
11,709
509
66
3
0
475,335
7
W
Neith
12,445
541
144
6
0
384,937
4
W
Zhong Kui
13,300
578
134
6
0
392,710
0
W
Danzaburou
16,278
708
216
9
0
377,341
1
L
Tiamat
9,612
418
87
4
0
354,016
2
L
King Arthur
9,483
412
91
4
0
405,623
0
L
Athena
9,752
424
36
2
0
404,448
6
W
Vamana
15,146
659
184
8
0
531,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role