Player Matchup

Chaac
Chaac
JulioDaFoold
Chaac
Level 3
God Stats
5W - 0L
1,684 SR
Queue Stats
5W - 0L
1,657 Elo+
Party 2
Neith
Neith
LowkeyStrats
Neith
Level 28
God Stats
8W - 7L
1,514 SR
Queue Stats
111W - 69L
1,651 Elo+
Party 2
Ymir
Ymir
MansuReeq
Ymir
Level 18
God Stats
7W - 5L
1,566 SR
Queue Stats
44W - 35L
1,546 Elo+
Party 2
Sol
Sol
SAYLEE0060
Sol
Level 4
God Stats
2W - 1L
1,571 SR
Queue Stats
6W - 2L
1,442 Elo+
Party 2
Arachne
Arachne
kashmoneyPhD
Arachne
Level 42
God Stats
29W - 21L
1,517 SR
Queue Stats
176W - 111L
1,637 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,586 Elo+

VS

Team Averages
Level 13
1,484 SR
1,356 Elo+
Ra
Ra
ALEJE2106044
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,362 Elo+
Party 1
King Arthur
King Arthur
Bugs_Baby
King Arthur
Level 13
God Stats
7W - 6L
1,834 SR
Queue Stats
33W - 40L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
Chocobananooo
Danzaburou
Level 14
God Stats
12W - 21L
1,293 SR
Queue Stats
23W - 29L
1,352 Elo+
Party 1
Da Ji
Da Ji
guido_2025
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,395 Elo+
Party 1
Sobek
Sobek
zampiex
Sobek
Level 15
God Stats
1W - 3L
1,295 SR
Queue Stats
35W - 46L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,676
698
9,032
11,596
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 2
6,847
622
6,479
3,801
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
1 / 1 / 3
5,667
515
1,848
7,281
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 1 / 0
7,987
726
6,783
6,473
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
kashmoneyPhD
Arachne
10
3 / 0 / 3
6,564
597
2,585
4,372
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,959
451
1,679
6,157
1,977
Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Bugs_Baby
King Arthur
9
0 / 4 / 0
5,134
467
5,846
9,841
4,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Chocobananooo
Danzaburou
8
1 / 2 / 0
4,790
435
2,108
4,175
1,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
9
0 / 5 / 0
5,241
476
3,214
9,569
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
zampiex
Sobek
7
0 / 5 / 1
4,744
431
1,807
8,933
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
22
Kills
1
2
Deaths
22
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
King Arthur
Bugs_Baby
King Arthur
0
4
0
0
L
Danzaburou
Chocobananooo
Danzaburou
1
2
0
0.5
W
6
0
1
6.5
W
5
0
2
6
W
Ymir
1
1
3
2.5
W
7
1
0
7
L
Da Ji
0
5
0
0
W
Arachne
kashmoneyPhD
Arachne
3
0
3
4.5
L
Sobek
zampiex
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
14,654
33,523
Taken
38,675
14,912
Mitigated
16,876
14,435
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
405
97
243
6,157
1,977
0
3,983
2,174
14,355
0
L
King Arthur
Bugs_Baby
King Arthur
5,846
915
0
2,011
9,841
4,816
0
0
9,841
0
28,123
L
Danzaburou
Chocobananooo
Danzaburou
2,108
864
64
316
4,175
1,229
40
567
3,608
0
14,363
W
9,032
2,356
0
6,150
11,596
5,910
137
639
10,957
0
55,913
W
6,479
2,841
0
2,406
3,801
1,364
694
774
3,027
0
33,282
W
Ymir
1,848
253
0
522
7,281
3,202
0
1,147
6,134
7,498
0
W
6,783
2,873
0
3,081
6,473
2,654
1,109
926
5,547
56,094
3,303
L
Da Ji
3,214
659
0
2,620
9,569
3,199
0
2,541
7,028
0
25,569
W
Arachne
kashmoneyPhD
Arachne
2,585
2,045
0
2,276
4,372
1,782
225
0
4,372
0
29,507
L
Sobek
zampiex
Sobek
1,807
43
0
1,233
8,933
5,655
0
1,281
7,652
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
24,868
378
Minions Killed
176
0
Camps Cleared
0
1,090,286
Distance Traveled
1,073,312
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,959
451
24
2
0
195,511
0
L
King Arthur
5,134
467
51
5
0
230,783
2
L
Danzaburou
4,790
435
26
2
0
176,459
1
W
Chaac
7,676
698
112
10
0
228,336
2
W
Neith
6,847
622
53
5
0
176,702
2
W
Ymir
5,667
515
18
2
0
208,837
0
W
Sol
7,987
726
129
12
0
212,657
3
L
Da Ji
5,241
476
63
6
0
229,874
0
W
Arachne
6,564
597
66
6
0
263,754
1
L
Sobek
4,744
431
12
1
0
240,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role