Player Matchup

Jormungandr
Jormungandr
ALTR3V3R3ND
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,907 Elo+
Party 1
Ares
Ares
Backline4Life
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 69L
1,850 Elo+
Party 1
Bacchus
Bacchus
MonkishTree9840
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
Tank4life
Sylvanus
Level 148
God Stats
7W - 2L
1,759 SR
Queue Stats
82W - 50L
1,676 Elo+
Party 1
Yemoja
Yemoja
Tough scenes274
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 10L
1,912 Elo+
Party 1
Team Averages
Level 54
1,552 SR
1,809 Elo+

VS

Team Averages
Level 12
1,539 SR
1,506 Elo+
Kali
Kali
AintNoWay34
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 221L
1,524 Elo+
Party 2
Chaac
Chaac
Hotrod19982
Chaac
Level 7
God Stats
3W - 5L
1,604 SR
Queue Stats
10W - 12L
1,561 Elo+
Solo
Ra
Ra
XxJARExX
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 192L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
Level 13
God Stats
81W - 66L
1,594 SR
Queue Stats
147W - 143L
1,517 Elo+
Party 2
Sol
Sol
sammy2savage829
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALTR3V3R3ND
Jormungandr
18
11 / 1 / 21
11,511
1,151
21,626
14,466
7,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 1 / 31
12,001
1,200
20,013
14,609
10,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 3 / 18
10,981
1,098
16,823
12,705
9,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Tank4life
Sylvanus
18
13 / 0 / 23
11,800
1,180
13,405
12,180
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
10 / 1 / 21
11,617
1,162
12,188
11,740
5,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 2
8,724
872
7,684
19,781
6,214
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 4
9,288
929
8,914
16,855
17,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 12 / 3
10,001
1,000
22,633
19,714
5,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
14
2 / 12 / 2
9,145
915
10,154
19,108
5,941
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 3
8,621
862
8,393
14,283
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
20
52
Kills
6
6
Deaths
52
114
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALTR3V3R3ND
Jormungandr
11
1
21
21.5
L
1
14
2
0.14
W
9
1
31
24.5
L
0
6
4
0.33
W
9
3
18
6
W
Sylvanus
Tank4life
Sylvanus
13
0
23
24.5
W
10
1
21
20.5
L
3
12
3
0.38
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
2
12
2
0.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,055
Damage
57,778
65,700
Taken
89,741
40,406
Mitigated
39,474
23,982
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALTR3V3R3ND
Jormungandr
21,626
4,912
536
4,425
14,466
7,207
0
7,023
7,443
40,561
0
L
7,684
4,234
0
548
19,781
6,214
0
17,820
1,293
0
17,647
W
20,013
3,080
0
1,336
14,609
10,424
0
5,690
8,919
30,658
0
L
8,914
756
0
1,398
16,855
17,433
0
14,800
1,792
0
29,140
W
16,823
2,013
1,346
1,629
12,705
9,701
0
6,555
6,150
21,150
0
W
Sylvanus
Tank4life
Sylvanus
13,405
4,938
6,789
4,402
12,180
7,531
0
5,699
6,481
24,180
1,663
W
12,188
2,771
2,115
1,404
11,740
5,543
0
6,059
5,681
27,179
0
L
22,633
774
863
1,830
19,714
5,628
0
19,019
581
36,063
0
L
Ah Muzen Cab
peacefulgolem84
Ah Muzen Cab
10,154
4,163
0
1,500
19,108
5,941
0
17,374
1,536
0
21,367
L
8,393
2,645
0
749
14,283
4,258
0
13,195
922
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,910
Gold Earned
45,779
153
Minions Killed
140
6
Camps Cleared
1
903,095
Distance Traveled
814,431
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,511
1,151
52
5
2
183,870
0
L
Kali
8,724
872
24
2
0
145,363
0
W
Ares
12,001
1,200
27
3
1
208,267
0
L
Chaac
9,288
929
40
4
0
163,567
1
W
Bacchus
10,981
1,098
7
1
1
161,187
0
W
Sylvanus
11,800
1,180
36
4
2
171,213
0
W
Yemoja
11,617
1,162
31
3
0
178,558
0
L
Ra
10,001
1,000
32
3
0
171,232
1
L
Ah Muzen Cab
9,145
915
19
2
1
162,125
0
L
Sol
8,621
862
25
3
0
172,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role