Player Matchup

Cthulhu
Cthulhu
BussyFiend
Cthulhu
Level 5
God Stats
9W - 2L
1,839 SR
Queue Stats
10W - 6L
1,525 Elo+
Party 1
Fenrir
Fenrir
StinkerDinker
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,472 Elo+
Party 1
Neith
Neith
graceful_scarf4
Neith
Level 21
God Stats
13W - 9L
1,758 SR
Queue Stats
121W - 109L
1,596 Elo+
Solo
Merlin
Merlin
whindoo
Merlin
Level 3
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 1
King Arthur
King Arthur
ÐannyH
King Arthur
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
12W - 14L
1,505 Elo+
Party 1
Team Averages
Level 8
1,651 SR
1,542 Elo+

VS

Team Averages
Level 23
1,480 SR
1,547 Elo+
Terra
Terra
Genasi
Terra
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
31W - 27L
1,470 Elo+
Solo
Geb
Geb
Lugh9724
Geb
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 61L
1,574 Elo+
Solo
Neith
Neith
Whereswilmer
Neith
Level 6
God Stats
2W - 1L
1,469 SR
Queue Stats
4W - 2L
1,766 Elo+
Solo
Thanatos
Thanatos
alex008d2
Thanatos
Level 27
God Stats
11W - 14L
1,454 SR
Queue Stats
20W - 18L
1,529 Elo+
Solo
Janus
Janus
lausitemx
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 72L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BussyFiend
Cthulhu
11
0 / 2 / 4
6,285
370
7,295
13,349
6,887
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 3
8,307
489
9,597
14,243
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 4 / 3
8,128
478
8,756
11,385
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
whindoo
Merlin
11
2 / 5 / 1
6,877
405
3,911
8,467
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ÐannyH
King Arthur
13
1 / 6 / 3
8,074
475
5,785
18,454
9,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Genasi
Terra
13
1 / 1 / 8
7,997
470
5,748
14,706
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 1 / 5
10,396
612
12,656
12,540
13,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 5
8,137
479
9,095
6,458
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
alex008d2
Thanatos
14
6 / 3 / 4
8,966
527
6,149
14,542
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
lausitemx
Janus
15
6 / 3 / 3
9,138
538
11,115
10,697
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
22
22
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BussyFiend
Cthulhu
0
2
4
1
W
Terra
Genasi
Terra
1
1
8
5
W
7
1
5
9.5
L
4
5
3
1.1
W
2
2
5
2.25
W
Thanatos
alex008d2
Thanatos
6
3
4
2.67
L
3
4
3
1.13
W
Janus
lausitemx
Janus
6
3
3
2.5
L
Merlin
whindoo
Merlin
2
5
1
0.5
L
King Arthur
ÐannyH
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
44,763
65,898
Taken
58,943
29,722
Mitigated
37,526
15,325
Healing
31,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BussyFiend
Cthulhu
7,295
446
422
2,054
13,349
6,887
116
7,113
5,889
24,373
0
W
Terra
Genasi
Terra
5,748
1,667
3,711
8,537
14,706
12,431
209
4,088
10,564
14,561
0
W
12,656
1,789
0
3,318
12,540
13,159
0
887
11,555
59,962
0
L
9,597
2,606
0
1,503
14,243
6,555
0
5,864
8,125
0
49,010
W
9,095
4,916
0
1,117
6,458
2,316
1,576
2,005
4,225
0
41,465
W
Thanatos
alex008d2
Thanatos
6,149
899
0
12,017
14,542
5,663
40
787
13,755
0
56,783
L
8,756
4,205
0
3,766
11,385
4,306
626
4,119
7,056
0
59,088
W
Janus
lausitemx
Janus
11,115
403
0
2,334
10,697
3,957
448
2,975
7,638
62,775
0
L
Merlin
whindoo
Merlin
3,911
663
0
1,715
8,467
2,418
0
2,914
5,402
22,378
0
L
King Arthur
ÐannyH
King Arthur
5,785
850
0
5,865
18,454
9,556
0
8,154
9,907
0
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
44,634
336
Minions Killed
443
0
Camps Cleared
0
1,426,372
Distance Traveled
1,563,700
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,285
370
35
2
0
308,627
1
W
Terra
7,997
470
24
1
0
324,213
6
W
Geb
10,396
612
117
7
0
324,137
6
L
Fenrir
8,307
489
81
5
0
324,615
2
W
Neith
8,137
479
77
5
0
306,896
0
W
Thanatos
8,966
527
102
6
0
296,351
10
L
Neith
8,128
478
107
6
0
247,228
5
W
Janus
9,138
538
123
7
0
312,103
3
L
Merlin
6,877
405
48
3
0
273,286
2
L
King Arthur
8,074
475
65
4
0
272,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role