Player Matchup

Zhong Kui
Zhong Kui
BakaPunch
Zhong Kui
Level 25
God Stats
2W - 2L
1,496 SR
Queue Stats
66W - 48L
1,538 Elo+
Solo
Nemesis
Nemesis
Labierk
Nemesis
Level 15
God Stats
1W - 1L
1,510 SR
Queue Stats
10W - 9L
1,427 Elo+
Party 2
Neith
Neith
UckaBucka
Neith
Level 8
God Stats
1W - 2L
1,400 SR
Queue Stats
4W - 5L
1,332 Elo+
Party 2
Janus
Janus
boingoo
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
Ymir
Ymir
houdini91
Ymir
Level 10
God Stats
1W - 4L
1,281 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 2
Team Averages
Level 17
1,438 SR
1,412 Elo+

VS

Team Averages
Level 26
1,591 SR
1,485 Elo+
Horus
Horus
Caligowen
Horus
Level 29
God Stats
5W - 4L
1,619 SR
Queue Stats
50W - 41L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
JimmyThaGiant
Xbalanque
Level 30
God Stats
2W - 1L
1,694 SR
Queue Stats
130W - 149L
1,477 Elo+
Party 3
Aphrodite
Aphrodite
SporkBoy
Aphrodite
Level 24
God Stats
11W - 8L
1,559 SR
Queue Stats
97W - 100L
1,492 Elo+
Party 3
Artio
Artio
Virgrys
Artio
Level 29
God Stats
32W - 27L
1,584 SR
Queue Stats
87W - 74L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Vogelgrippe
The Morrigan
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 42L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BakaPunch
Zhong Kui
16
2 / 4 / 4
9,494
527
14,516
14,852
13,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Labierk
Nemesis
14
5 / 5 / 2
8,683
482
7,721
15,102
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
UckaBucka
Neith
10
1 / 4 / 4
7,213
401
4,384
7,643
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
boingoo
Janus
13
4 / 5 / 3
8,703
484
10,319
6,937
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
3 / 6 / 4
7,849
436
7,110
11,564
7,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Caligowen
Horus
13
5 / 2 / 9
8,667
482
6,606
11,621
7,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
JimmyThaGiant
Xbalanque
16
4 / 4 / 10
9,869
548
8,858
12,637
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SporkBoy
Aphrodite
15
2 / 1 / 5
9,319
518
4,765
11,697
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Virgrys
Artio
15
8 / 5 / 4
9,772
543
12,025
20,484
14,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Vogelgrippe
The Morrigan
15
5 / 4 / 7
9,824
546
5,384
10,423
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
24
24
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BakaPunch
Zhong Kui
2
4
4
1
W
Horus
Caligowen
Horus
5
2
9
4.75
W
Xbalanque
JimmyThaGiant
Xbalanque
4
4
10
2.25
L
Nemesis
Labierk
Nemesis
5
5
2
1.2
W
Aphrodite
SporkBoy
Aphrodite
2
1
5
4.5
L
Neith
UckaBucka
Neith
1
4
4
0.75
W
Artio
Virgrys
Artio
8
5
4
2
W
The Morrigan
Vogelgrippe
The Morrigan
5
4
7
2.13
L
Janus
boingoo
Janus
4
5
3
1.1
L
Ymir
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
37,638
56,098
Taken
66,862
31,160
Mitigated
34,210
14,132
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BakaPunch
Zhong Kui
14,516
1,066
0
5,883
14,852
13,801
0
8,855
5,890
68,434
0
W
Horus
Caligowen
Horus
6,606
3,078
853
2,943
11,621
7,107
1,047
5,681
5,838
0
20,614
W
Xbalanque
JimmyThaGiant
Xbalanque
8,858
4,976
263
4,100
12,637
4,377
2,179
4,692
7,829
0
68,975
L
Nemesis
Labierk
Nemesis
7,721
4,284
0
4,935
15,102
6,443
0
4,192
10,732
0
55,082
W
Aphrodite
SporkBoy
Aphrodite
4,765
794
3,048
7,962
11,697
4,714
884
4,025
7,348
60,226
0
L
Neith
UckaBucka
Neith
4,384
1,807
0
1,530
7,643
1,995
30
2,148
5,435
0
26,219
W
Artio
Virgrys
Artio
12,025
1,225
2,054
7,661
20,484
14,485
252
12,832
7,478
38,554
0
W
The Morrigan
Vogelgrippe
The Morrigan
5,384
890
931
2,405
10,423
3,527
486
4,067
6,256
47,539
2,434
L
Janus
boingoo
Janus
10,319
1,842
0
250
6,937
1,917
58
2,387
4,478
32,800
0
L
Ymir
7,110
1,316
0
1,534
11,564
7,004
64
3,590
7,944
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
47,451
354
Minions Killed
418
0
Camps Cleared
0
1,619,668
Distance Traveled
1,610,328
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,494
527
125
7
0
283,554
1
W
Horus
8,667
482
38
2
0
349,562
3
W
Xbalanque
9,869
548
115
6
0
317,007
1
L
Nemesis
8,683
482
87
5
0
332,591
2
W
Aphrodite
9,319
518
105
6
0
320,716
1
L
Neith
7,213
401
41
2
0
335,932
1
W
Artio
9,772
543
53
3
0
317,940
0
W
The Morrigan
9,824
546
107
6
0
305,103
0
L
Janus
8,703
484
53
3
0
328,843
1
L
Ymir
7,849
436
48
3
0
338,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role