Player Matchup

Cerberus
Cerberus
Diamond III
Magneti
Cerberus
Diamond III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
MameyJelleds
Vulcan
Masters
Level 128
God Stats
90W - 36L
1,875 SR
Queue Stats
104W - 51L
2,541 MMR
Party 1
Apollo
Apollo
Masters
PrizmParad0x
Apollo
Masters
Level 102
God Stats
18W - 2L
2,029 SR
Queue Stats
132W - 66L
1,963 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 89
1,802 SR
2,001 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,532 SR
1,746 MMR
Chiron
Chiron
Platinum V
EtdV_CB
Chiron
Platinum V
Level 127
God Stats
0W - 3L
1,373 SR
Queue Stats
208W - 219L
1,648 MMR
Party 2
Sylvanus
Sylvanus
Gold I
J3SUS_CB
Sylvanus
Gold I
Level 88
God Stats
13W - 16L
1,498 SR
Queue Stats
319W - 355L
1,652 MMR
Party 2
Scylla
Scylla
Platinum III
Stix_CB
Scylla
Platinum III
Level 111
God Stats
33W - 23L
1,725 SR
Queue Stats
116W - 112L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Magneti
Cerberus
12
4 / 0 / 4
9,660
743
9,242
10,360
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
12
3 / 0 / 5
8,837
680
14,272
4,786
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
2 / 4 / 6
9,467
728
6,619
10,467
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bans
GilgameshDanzaburouThothCthulhuSobek

VS

Bans
AphroditeAchillesMedusaCu ChulainnNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EtdV_CB
Chiron
11
3 / 3 / 0
8,178
629
5,406
8,671
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
J3SUS_CB
Sylvanus
11
1 / 3 / 2
8,253
635
2,397
14,198
9,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Stix_CB
Scylla
11
0 / 3 / 1
7,545
580
4,276
11,563
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
4
4
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
EtdV_CB
Chiron
3
3
0
1
L
Sylvanus
J3SUS_CB
Sylvanus
1
3
2
0.67
W
Cerberus
Magneti
Cerberus
4
0
4
6
W
Vulcan
3
0
5
5.5
W
Apollo
2
4
6
1.25
L
Scylla
Stix_CB
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
12,079
25,613
Taken
34,432
15,832
Mitigated
15,773
7,557
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
EtdV_CB
Chiron
5,406
2,104
689
2,098
8,671
2,772
0
5,614
3,057
0
25,602
L
Sylvanus
J3SUS_CB
Sylvanus
2,397
583
3,611
5,648
14,198
9,161
0
9,271
4,464
12,466
0
W
Cerberus
Magneti
Cerberus
9,242
288
0
3,268
10,360
10,182
0
2,688
7,672
27,351
0
W
Vulcan
14,272
6,126
0
1,843
4,786
1,736
595
1,197
3,589
48,989
0
W
Apollo
6,619
3,861
0
2,446
10,467
3,914
2,406
2,832
7,635
0
41,177
L
Scylla
Stix_CB
Scylla
4,276
558
0
2,407
11,563
3,840
0
8,167
3,346
39,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
23,976
170
Minions Killed
135
0
Camps Cleared
0
769,991
Distance Traveled
634,338
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,178
629
42
3
0
200,233
5
L
Sylvanus
8,253
635
24
2
0
212,452
2
W
Cerberus
9,660
743
42
3
0
256,070
1
W
Vulcan
8,837
680
63
5
0
290,966
6
W
Apollo
9,467
728
65
5
0
222,955
4
L
Scylla
7,545
580
69
5
0
221,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role