Player Matchup

Izanami
Izanami
BrawlingGraph77
Izanami
Level 19
God Stats
36W - 15L
2,033 SR
Queue Stats
305W - 250L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
CesarVolador
Sun Wukong
Level 17
God Stats
2W - 0L
1,523 SR
Queue Stats
18W - 12L
1,493 Elo+
Solo
Thanatos
Thanatos
JoesTheName
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Urs2507
Chronos
Level 29
God Stats
102W - 102L
1,453 SR
Queue Stats
410W - 413L
1,450 Elo+
Solo
Artio
Artio
YourSelf217
Artio
Level 27
God Stats
20W - 19L
1,445 SR
Queue Stats
128W - 138L
1,422 Elo+
Solo
Team Averages
Level 24
1,591 SR
1,466 Elo+

VS

Team Averages
Level 25
1,563 SR
1,384 Elo+
Ymir
Ymir
Clyman2001
Ymir
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
86W - 72L
1,309 Elo+
Solo
Chaac
Chaac
DemonFoxKing
Chaac
Level 28
God Stats
9W - 9L
1,483 SR
Queue Stats
20W - 26L
1,345 Elo+
Solo
Nemesis
Nemesis
DietDrKe1p
Nemesis
Level 19
God Stats
19W - 8L
1,805 SR
Queue Stats
202W - 179L
1,466 Elo+
Solo
Tiamat
Tiamat
VilePlumeLover4
Tiamat
Level 26
God Stats
20W - 17L
1,573 SR
Queue Stats
39W - 40L
1,419 Elo+
Solo
Chiron
Chiron
maglalasoo
Chiron
Level 27
God Stats
41W - 45L
1,455 SR
Queue Stats
76W - 87L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,390
568
8,801
6,585
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CesarVolador
Sun Wukong
13
3 / 0 / 3
7,877
606
6,710
10,033
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
JoesTheName
Thanatos
12
5 / 1 / 4
7,427
571
6,861
10,456
3,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Urs2507
Chronos
13
3 / 0 / 3
7,484
576
3,938
4,836
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 6
6,944
534
2,363
7,772
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,173
475
2,575
9,051
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
5,997
461
3,575
11,007
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
DietDrKe1p
Nemesis
10
1 / 3 / 1
6,195
477
4,363
7,132
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 0
6,782
522
3,792
5,838
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
maglalasoo
Chiron
9
1 / 4 / 0
5,611
432
4,412
8,328
2,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Sun Wukong
CesarVolador
Sun Wukong
3
0
3
4.5
L
0
2
1
0.25
L
0
5
0
0
L
Nemesis
DietDrKe1p
Nemesis
1
3
1
0.5
W
Thanatos
JoesTheName
Thanatos
5
1
4
7
W
Chronos
Urs2507
Chronos
3
0
3
4.5
L
1
2
0
0.5
W
1
1
6
4
L
Chiron
maglalasoo
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
18,717
39,682
Taken
41,356
17,906
Mitigated
16,819
17,991
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,801
6,972
0
1,000
6,585
1,950
605
118
6,467
0
55,137
W
Sun Wukong
CesarVolador
Sun Wukong
6,710
2,337
0
3,666
10,033
6,070
88
973
9,060
0
51,111
L
2,575
698
0
1,864
9,051
3,857
0
1,239
7,812
25,414
0
L
3,575
625
183
3,789
11,007
5,043
940
548
10,459
0
31,197
L
Nemesis
DietDrKe1p
Nemesis
4,363
2,036
0
510
7,132
2,569
0
427
6,705
0
33,902
W
Thanatos
JoesTheName
Thanatos
6,861
2,284
0
7,951
10,456
3,389
0
804
9,652
0
41,656
W
Chronos
Urs2507
Chronos
3,938
651
0
1,565
4,836
1,745
0
2,137
2,699
38,076
0
L
3,792
247
135
1,698
5,838
3,187
0
2,495
3,343
40,653
0
W
2,363
214
740
3,069
7,772
4,752
236
2,335
5,437
13,404
0
L
Chiron
maglalasoo
Chiron
4,412
1,254
1,072
2,245
8,328
2,163
0
1,592
6,736
0
27,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
30,758
356
Minions Killed
303
0
Camps Cleared
0
1,285,040
Distance Traveled
1,178,095
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,390
568
97
7
0
220,409
2
W
Sun Wukong
7,877
606
101
8
0
254,060
0
L
Ymir
6,173
475
43
3
0
231,152
0
L
Chaac
5,997
461
59
5
0
221,741
4
L
Nemesis
6,195
477
63
5
0
287,435
1
W
Thanatos
7,427
571
70
5
0
284,817
2
W
Chronos
7,484
576
67
5
0
266,858
2
L
Tiamat
6,782
522
78
6
0
228,634
4
W
Artio
6,944
534
21
2
0
258,896
5
L
Chiron
5,611
432
60
5
0
209,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role