Player Matchup

Guan Yu
Guan Yu
BongoChungus
Guan Yu
Level 20
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ra
Ra
SmurfSmurferston
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,257 Elo+
Party 2
Thor
Thor
billylizard
Thor
Level 67
God Stats
2W - 0L
1,803 SR
Queue Stats
19W - 7L
1,675 Elo+
Party 2
Team Averages
Level 32
1,675 SR
1,477 Elo+

VS

Team Averages
Level 78
1,555 SR
1,445 Elo+
Olorun
Olorun
DrHexth
Olorun
Level 109
God Stats
3W - 3L
1,599 SR
Queue Stats
16W - 20L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
LittleKing68
Danzaburou
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Toxlayzer
Cthulhu
Level 18
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 6L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BongoChungus
Guan Yu
16
3 / 1 / 9
13,852
660
10,067
13,675
13,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 3 / 6
14,142
673
18,144
17,251
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 9
12,519
596
11,562
14,403
8,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrHexth
Olorun
15
3 / 5 / 2
12,073
575
9,057
13,683
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LittleKing68
Danzaburou
14
2 / 5 / 2
11,858
565
11,355
14,079
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Toxlayzer
Cthulhu
14
0 / 3 / 4
10,996
524
15,543
20,070
24,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BongoChungus
Guan Yu
3
1
9
7.5
L
Olorun
DrHexth
Olorun
3
5
2
0.8
L
Danzaburou
LittleKing68
Danzaburou
2
5
2
0.6
W
7
3
6
3.33
L
Cthulhu
Toxlayzer
Cthulhu
0
3
4
0.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
35,955
45,329
Taken
47,832
29,384
Mitigated
35,048
28,929
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BongoChungus
Guan Yu
10,067
861
2,953
5,122
13,675
13,805
804
8,179
4,926
7,321
25,778
L
Olorun
DrHexth
Olorun
9,057
4,017
1,263
5,356
13,683
5,219
110
4,219
9,324
64,179
0
L
Danzaburou
LittleKing68
Danzaburou
11,355
3,937
0
2,176
14,079
4,867
0
5,543
8,342
0
45,632
W
18,144
453
8,180
10,679
17,251
7,343
1,000
8,642
8,159
124,032
0
L
Cthulhu
Toxlayzer
Cthulhu
15,543
474
126
4,628
20,070
24,962
0
9,369
10,068
41,681
0
W
11,562
296
0
1,995
14,403
8,236
1,227
7,725
6,333
0
38,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
34,927
248
Minions Killed
210
0
Camps Cleared
0
1,192,540
Distance Traveled
1,038,318
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,852
660
26
1
0
390,324
0
L
Olorun
12,073
575
84
4
0
301,221
0
L
Danzaburou
11,858
565
86
4
0
369,549
0
W
Ra
14,142
673
188
9
0
423,193
3
L
Cthulhu
10,996
524
40
2
0
367,548
0
W
Thor
12,519
596
34
2
0
379,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role