Player Matchup

Izanami
Izanami
KingSmoke174
Izanami
Level 17
God Stats
31W - 26L
1,506 SR
Queue Stats
34W - 37L
1,378 Elo+
Party 3
Horus
Horus
Vielantif
Horus
Level 28
God Stats
0W - 5L
1,111 SR
Queue Stats
83W - 101L
1,197 Elo+
Party 2
Persephone
Persephone
VietCongzzz
Persephone
Level 11
God Stats
2W - 4L
1,647 SR
Queue Stats
25W - 23L
1,491 Elo+
Solo
Neith
Neith
alliegato920
Neith
Level 8
God Stats
7W - 9L
1,378 SR
Queue Stats
93W - 122L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
dios-eolio
Cthulhu
Level 35
God Stats
12W - 17L
1,417 SR
Queue Stats
56W - 59L
1,406 Elo+
Party 3
Team Averages
Level 20
1,412 SR
1,367 Elo+

VS

Team Averages
Level 21
1,558 SR
1,394 Elo+
King Arthur
King Arthur
KOLE OCEAN
King Arthur
Level 29
God Stats
1W - 1L
1,556 SR
Queue Stats
31W - 42L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
TheMKevinGod
Cernunnos
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
15W - 13L
1,390 Elo+
Solo
Kukulkan
Kukulkan
XReaperFoolz32X
Kukulkan
Level 14
God Stats
12W - 15L
1,332 SR
Queue Stats
22W - 24L
1,383 Elo+
Solo
Sylvanus
Sylvanus
oo HOPS oo
Sylvanus
Level 21
God Stats
5W - 4L
1,414 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Neith
Neith
什么垃圾游戏
Neith
Level 22
God Stats
4W - 2L
1,706 SR
Queue Stats
84W - 96L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingSmoke174
Izanami
17
0 / 13 / 6
10,960
843
16,015
25,784
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Vielantif
Horus
17
1 / 8 / 2
10,947
842
7,999
31,178
30,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
VietCongzzz
Persephone
17
5 / 6 / 1
12,989
999
25,671
16,464
10,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 1
10,637
818
9,882
13,517
5,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
dios-eolio
Cthulhu
18
2 / 2 / 6
13,096
1,007
19,586
22,120
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KOLE OCEAN
King Arthur
19
4 / 3 / 17
12,123
933
15,462
26,592
22,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
TheMKevinGod
Cernunnos
19
8 / 1 / 11
12,730
979
20,895
14,419
7,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
20
14 / 1 / 14
14,313
1,101
29,950
17,369
8,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
oo HOPS oo
Sylvanus
20
3 / 1 / 19
12,183
937
8,873
13,783
15,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 2 / 24
13,193
1,015
29,939
13,257
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
8
Kills
35
35
Deaths
8
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KOLE OCEAN
King Arthur
4
3
17
4.17
L
Izanami
KingSmoke174
Izanami
0
13
6
0.23
W
Cernunnos
TheMKevinGod
Cernunnos
8
1
11
13.5
L
Horus
Vielantif
Horus
1
8
2
0.25
L
Persephone
VietCongzzz
Persephone
5
6
1
0.92
W
Kukulkan
14
1
14
21
L
0
6
1
0.08
L
Cthulhu
dios-eolio
Cthulhu
2
2
6
2.5
W
Sylvanus
oo HOPS oo
Sylvanus
3
1
19
12.5
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,153
Damage
105,119
109,063
Taken
85,420
78,707
Mitigated
60,230
15,446
Healing
26,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KOLE OCEAN
King Arthur
15,462
2,648
0
8,281
26,592
22,201
0
13,542
13,050
0
29,026
L
Izanami
KingSmoke174
Izanami
16,015
11,429
0
2,339
25,784
10,531
0
9,308
16,476
0
40,727
W
Cernunnos
TheMKevinGod
Cernunnos
20,895
10,308
0
4,043
14,419
7,212
0
8,233
6,186
0
43,617
L
Horus
Vielantif
Horus
7,999
4,345
3,723
4,440
31,178
30,889
0
9,895
21,283
0
14,962
L
Persephone
VietCongzzz
Persephone
25,671
3,176
0
1,500
16,464
10,553
0
5,457
11,001
48,471
0
W
Kukulkan
29,950
3,598
0
950
17,369
8,068
0
8,684
8,685
53,811
0
L
9,882
4,265
0
342
13,517
5,108
0
6,171
7,346
0
17,409
L
Cthulhu
dios-eolio
Cthulhu
19,586
942
627
2,475
22,120
21,626
0
7,990
14,130
47,147
0
W
Sylvanus
oo HOPS oo
Sylvanus
8,873
3,440
5,530
3,418
13,783
15,739
0
7,435
6,348
20,253
0
W
29,939
15,656
0
4,237
13,257
7,010
0
7,363
5,894
0
52,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
64,542
237
Minions Killed
244
3
Camps Cleared
5
977,082
Distance Traveled
1,153,590
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,123
933
27
2
0
236,981
0
L
Izanami
10,960
843
67
5
0
156,124
0
W
Cernunnos
12,730
979
61
5
3
209,198
2
L
Horus
10,947
842
14
1
1
206,064
2
L
Persephone
12,989
999
62
5
1
200,630
0
W
Kukulkan
14,313
1,101
77
6
0
276,102
2
L
Neith
10,637
818
24
2
1
144,646
0
L
Cthulhu
13,096
1,007
70
5
0
269,618
0
W
Sylvanus
12,183
937
23
2
0
214,671
0
W
Neith
13,193
1,015
56
4
2
216,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role