Player Matchup

Arachne
Arachne
IAmFireKing
Arachne
Level 69
God Stats
72W - 45L
1,939 SR
Queue Stats
109W - 97L
1,174 Elo+
Party 1
Zhong Kui
Zhong Kui
RhalHammerfist
Zhong Kui
Level 29
God Stats
3W - 1L
1,861 SR
Queue Stats
114W - 117L
1,174 Elo+
Party 1
Bellona
Bellona
Zancruw
Bellona
Level 16
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 5L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Zutrain
Danzaburou
Level 6
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 1
Sobek
Sobek
izicc
Sobek
Level 6
God Stats
3W - 6L
1,271 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 1
Team Averages
Level 25
1,660 SR
1,309 Elo+

VS

Team Averages
Level 20
1,433 SR
1,429 Elo+
Scylla
Scylla
FriedDirt
Scylla
Level 24
God Stats
4W - 3L
1,462 SR
Queue Stats
105W - 101L
1,470 Elo+
Solo
Thanatos
Thanatos
MeowsTeChing
Thanatos
Level 25
God Stats
0W - 3L
1,196 SR
Queue Stats
69W - 89L
1,316 Elo+
Solo
Izanami
Izanami
Ratserif
Izanami
Level 29
God Stats
2W - 4L
1,474 SR
Queue Stats
295W - 301L
1,484 Elo+
Solo
Discordia
Discordia
Virtousox
Discordia
Level 14
God Stats
5W - 8L
1,384 SR
Queue Stats
400W - 438L
1,396 Elo+
Solo
Neith
Neith
WillingtoGrief
Neith
Level 6
God Stats
18W - 25L
1,649 SR
Queue Stats
134W - 141L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAmFireKing
Arachne
20
20 / 1 / 4
15,345
639
15,172
20,306
9,164
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RhalHammerfist
Zhong Kui
19
2 / 1 / 11
13,293
554
7,710
12,935
9,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Zancruw
Bellona
19
7 / 4 / 8
13,741
573
12,594
18,501
16,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Zutrain
Danzaburou
20
6 / 1 / 7
15,323
638
12,603
14,772
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
izicc
Sobek
18
5 / 0 / 15
13,290
554
7,105
16,441
22,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FriedDirt
Scylla
13
1 / 7 / 1
9,375
391
6,716
10,264
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MeowsTeChing
Thanatos
15
3 / 12 / 0
10,652
444
5,499
24,082
9,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ratserif
Izanami
17
1 / 8 / 0
11,257
469
9,396
15,734
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Virtousox
Discordia
15
0 / 8 / 3
9,122
380
13,720
10,224
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 3
13,049
544
12,371
17,601
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
40
Kills
7
7
Deaths
41
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
FriedDirt
Scylla
1
7
1
0.21
W
Arachne
IAmFireKing
Arachne
20
1
4
22
L
Thanatos
MeowsTeChing
Thanatos
3
12
0
0.25
L
Izanami
Ratserif
Izanami
1
8
0
0.13
W
Zhong Kui
RhalHammerfist
Zhong Kui
2
1
11
7.5
L
Discordia
Virtousox
Discordia
0
8
3
0.19
L
2
6
3
0.58
W
Bellona
Zancruw
Bellona
7
4
8
2.75
W
Danzaburou
Zutrain
Danzaburou
6
1
7
9.5
W
Sobek
izicc
Sobek
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,184
Damage
47,702
82,955
Taken
77,905
64,152
Mitigated
28,167
21,500
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FriedDirt
Scylla
6,716
568
0
1,540
10,264
3,310
486
3,314
6,698
35,847
0
W
Arachne
IAmFireKing
Arachne
15,172
12,041
0
4,875
20,306
9,164
6,356
3,686
16,426
0
107,303
L
Thanatos
MeowsTeChing
Thanatos
5,499
2,634
0
11,369
24,082
9,361
240
2,548
21,442
0
60,485
L
Izanami
Ratserif
Izanami
9,396
4,422
0
3,172
15,734
5,236
476
2,185
13,549
0
81,212
W
Zhong Kui
RhalHammerfist
Zhong Kui
7,710
202
0
4,688
12,935
9,427
2,499
4,772
7,561
64,544
0
L
Discordia
Virtousox
Discordia
13,720
828
0
1,144
10,224
2,802
0
3,012
7,160
39,826
0
L
12,371
5,342
0
6,287
17,601
7,458
2,246
3,232
14,241
0
97,768
W
Bellona
Zancruw
Bellona
12,594
3,655
0
1,377
18,501
16,725
2,951
2,099
16,208
0
74,000
W
Danzaburou
Zutrain
Danzaburou
12,603
5,972
0
6,853
14,772
6,118
5,970
3,670
10,578
0
121,837
W
Sobek
izicc
Sobek
7,105
729
0
3,707
16,441
22,718
1,082
4,091
11,746
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,992
Gold Earned
53,455
604
Minions Killed
594
0
Camps Cleared
0
2,491,889
Distance Traveled
1,748,319
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,375
391
69
3
0
254,783
3
W
Arachne
15,345
639
121
5
0
537,488
0
L
Thanatos
10,652
444
104
4
0
343,754
0
L
Izanami
11,257
469
159
7
0
406,414
4
W
Zhong Kui
13,293
554
124
5
0
470,054
0
L
Discordia
9,122
380
73
3
0
424,468
3
L
Neith
13,049
544
189
8
0
318,900
0
W
Bellona
13,741
573
120
5
0
483,214
0
W
Danzaburou
15,323
638
215
9
0
478,025
2
W
Sobek
13,290
554
24
1
0
523,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role