Player Matchup

Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BobSchieffer864
Osiris
Level 157
God Stats
4W - 3L
1,451 SR
Queue Stats
726W - 901L
1,459 Elo+
Solo
Team Averages
Level 126
1,484 SR
1,486 Elo+

VS

Team Averages
Level 58
1,572 SR
1,492 Elo+
Bakasura
Bakasura
Nakeiko
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Wolfie2b
Guan Yu
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
gary_winthorpe42
Poseidon
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
326W - 338L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 0 / 8
8,565
857
8,528
3,636
1,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
 
Sol
11
2 / 0 / 11
7,773
777
4,130
4,634
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 8
8,775
878
6,194
8,335
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nakeiko
Bakasura
10
0 / 4 / 0
6,943
694
5,191
8,894
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Wolfie2b
Guan Yu
8
0 / 7 / 0
6,108
611
909
8,933
3,429
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 6 / 0
6,620
662
5,421
6,691
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
17
Kills
0
0
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
8
11
W
Sol
 
Sol
2
0
11
7.5
W
8
0
8
12
L
Bakasura
Nakeiko
Bakasura
0
4
0
0
L
Guan Yu
Wolfie2b
Guan Yu
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
11,521
16,605
Taken
24,518
6,845
Mitigated
8,786
2,251
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,528
3,447
0
346
3,636
1,193
751
1,037
2,389
0
36,021
W
Sol
 
Sol
4,130
583
131
1,557
4,634
1,246
531
1,326
2,960
24,229
0
W
6,194
3,591
0
217
8,335
4,406
394
3,119
4,879
0
21,483
L
Bakasura
Nakeiko
Bakasura
5,191
3,506
0
1,972
8,894
3,879
0
1,753
6,947
0
28,718
L
Guan Yu
Wolfie2b
Guan Yu
909
111
124
730
8,933
3,429
66
1,462
7,317
0
4,845
L
5,421
295
147
1,189
6,691
1,478
0
569
6,016
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
19,671
133
Minions Killed
132
0
Camps Cleared
0
574,273
Distance Traveled
563,714
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,565
857
53
5
0
181,470
3
W
Sol
7,773
777
50
5
0
210,509
5
W
Osiris
8,775
878
30
3
0
182,294
1
L
Bakasura
6,943
694
60
6
0
199,984
3
L
Guan Yu
6,108
611
12
1
0
196,040
0
L
Poseidon
6,620
662
60
6
0
167,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role