Player Matchup

Amaterasu
Amaterasu
Coleplay23
Amaterasu
Level 7
God Stats
4W - 9L
1,449 SR
Queue Stats
6W - 16L
1,154 Elo+
Party 1
Set
Set
ViitaIzs
Set
Level 11
God Stats
11W - 13L
1,322 SR
Queue Stats
64W - 69L
1,162 Elo+
Party 1
Bellona
Bellona
impxrfict
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,239 Elo+
Party 1
Neith
Neith
thespaceman37
Neith
Level 7
God Stats
7W - 11L
1,213 SR
Queue Stats
41W - 52L
1,130 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xIimited
Tsukuyomi
Level 7
God Stats
3W - 4L
1,245 SR
Queue Stats
67W - 66L
1,119 Elo+
Party 1
Team Averages
Level 9
1,346 SR
1,161 Elo+

VS

Team Averages
Level 24
1,351 SR
1,153 Elo+
Tiamat
Tiamat
DARK_KINGS_RAID
Tiamat
Level 27
God Stats
16W - 11L
1,163 SR
Queue Stats
42W - 39L
1,112 Elo+
Solo
Artemis
Artemis
MarioTroll123
Artemis
Level 28
God Stats
3W - 4L
1,506 SR
Queue Stats
8W - 10L
1,223 Elo+
Solo
Cthulhu
Cthulhu
Rocketman420774
Cthulhu
Level 18
God Stats
4W - 6L
1,120 SR
Queue Stats
18W - 26L
1,256 Elo+
Party 2
Ah Puch
Ah Puch
a69porman
Ah Puch
Level 16
God Stats
5W - 2L
1,608 SR
Queue Stats
9W - 21L
1,119 Elo+
Party 2
Mulan
Mulan
blakethekilla15
Mulan
Level 29
God Stats
8W - 5L
1,357 SR
Queue Stats
12W - 16L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coleplay23
Amaterasu
12
1 / 17 / 5
8,926
331
10,857
23,718
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 7 / 5
13,230
490
11,018
20,969
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
impxrfict
Bellona
16
3 / 8 / 9
11,404
422
11,798
29,096
18,196
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
10 / 9 / 7
14,768
547
18,549
22,210
13,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
xIimited
Tsukuyomi
16
5 / 10 / 7
11,740
435
13,959
22,455
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
14,347
531
25,927
16,718
13,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
9
2 / 4 / 4
9,549
354
4,945
6,336
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 7 / 16
14,025
519
20,296
46,490
54,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
a69porman
Ah Puch
20
5 / 8 / 9
13,504
500
19,133
22,810
8,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 2 / 9
15,474
573
20,476
25,188
22,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
100
24
Kills
48
51
Deaths
24
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Coleplay23
Amaterasu
1
17
5
0.21
W
8
3
14
5
W
Artemis
2
4
4
1
W
14
7
16
3.14
L
5
7
5
1.07
W
Ah Puch
a69porman
Ah Puch
5
8
9
1.19
W
19
2
9
11.75
L
Bellona
impxrfict
Bellona
3
8
9
0.94
L
10
9
7
1.5
L
Tsukuyomi
xIimited
Tsukuyomi
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,181
Damage
90,777
118,448
Taken
117,542
58,780
Mitigated
100,542
9,378
Healing
45,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Coleplay23
Amaterasu
10,857
6,205
0
1,075
23,718
9,893
380
11,895
11,823
0
29,909
W
25,927
1,769
321
6,752
16,718
13,695
3,544
0
16,718
99,726
0
W
Artemis
4,945
2,868
0
0
6,336
1,655
100
0
6,336
0
14,027
W
20,296
1,931
1,243
15,376
46,490
54,625
434
0
46,490
59,384
0
L
11,018
5,689
0
2,769
20,969
9,292
3,469
8,908
12,061
0
96,689
W
Ah Puch
a69porman
Ah Puch
19,133
1,056
906
8,997
22,810
8,529
3,361
0
22,810
96,051
0
W
20,476
4,392
541
10,941
25,188
22,038
5,444
0
25,188
0
83,036
L
Bellona
impxrfict
Bellona
11,798
4,502
0
505
29,096
18,196
866
20,388
8,708
0
35,287
L
18,549
8,134
0
4,642
22,210
13,451
927
11,243
10,967
0
68,031
L
Tsukuyomi
xIimited
Tsukuyomi
13,959
3,057
0
387
22,455
7,948
0
12,922
9,533
0
29,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,068
Gold Earned
66,899
392
Minions Killed
530
0
Camps Cleared
0
2,344,413
Distance Traveled
2,187,526
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,926
331
28
1
0
480,793
0
W
Tiamat
14,347
531
139
5
0
510,200
0
W
Artemis
9,549
354
22
1
0
174,724
0
W
Cthulhu
14,025
519
82
3
0
510,511
1
L
Set
13,230
490
170
6
0
474,498
0
W
Ah Puch
13,504
500
150
6
0
456,313
4
W
Mulan
15,474
573
137
5
0
535,778
9
L
Bellona
11,404
422
46
2
0
473,786
0
L
Neith
14,768
547
112
4
0
423,964
0
L
Tsukuyomi
11,740
435
36
1
0
491,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role