Player Matchup

Neith
Neith
COVIDSfake
Neith
Level 24
God Stats
7W - 8L
1,622 SR
Queue Stats
148W - 134L
1,647 Elo+
Solo
Merlin
Merlin
CarnitaAsada16
Merlin
Level 22
God Stats
8W - 6L
1,681 SR
Queue Stats
109W - 74L
1,736 Elo+
Solo
Hercules
Hercules
IInfernuum
Hercules
Level 16
God Stats
57W - 35L
1,721 SR
Queue Stats
277W - 244L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
Vanesa7139
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 183L
1,622 Elo+
Solo
Set
Set
saintaspen
Set
Level 29
God Stats
8W - 19L
1,462 SR
Queue Stats
96W - 96L
1,552 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,642 Elo+

VS

Team Averages
Level 18
1,710 SR
1,665 Elo+
Da Ji
Da Ji
Bôôm
Da Ji
Level 20
God Stats
4W - 1L
1,879 SR
Queue Stats
145W - 118L
1,600 Elo+
Solo
Yemoja
Yemoja
Gucci_Lettuce69
Yemoja
Level 25
God Stats
10W - 5L
1,624 SR
Queue Stats
170W - 95L
1,679 Elo+
Solo
Nox
Nox
Hg_Obsidia
Nox
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
70W - 79L
1,573 Elo+
Solo
Fenrir
Fenrir
RASM19
Fenrir
Level 13
God Stats
14W - 2L
1,872 SR
Queue Stats
134W - 128L
1,613 Elo+
Solo
Hou Yi
Hou Yi
sergioelfona
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 3 / 1
7,507
577
6,238
7,593
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 1
6,907
531
5,811
7,709
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
IInfernuum
Hercules
10
1 / 5 / 3
6,036
464
2,018
11,844
6,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Vanesa7139
Baron Samedi
10
0 / 5 / 3
5,967
459
4,452
7,230
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,957
304
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bôôm
Da Ji
13
4 / 1 / 2
7,202
554
5,469
8,324
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 6
7,567
582
4,689
7,528
3,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 4
7,535
580
8,715
6,963
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RASM19
Fenrir
12
4 / 1 / 4
7,485
576
5,685
9,474
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
1 / 6 / 1
6,575
506
3,146
8,445
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
18
18
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bôôm
Da Ji
4
1
2
5
L
Neith
6
3
1
2.17
L
3
5
1
0.7
W
3
1
6
6
W
6
1
4
8
L
Hercules
IInfernuum
Hercules
1
5
3
0.5
W
Fenrir
RASM19
Fenrir
4
1
4
6
L
Baron Samedi
Vanesa7139
Baron Samedi
0
5
3
0.3
L
0
0
0
0
W
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
27,704
34,376
Taken
40,734
14,148
Mitigated
16,456
8,636
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bôôm
Da Ji
5,469
973
0
3,026
8,324
4,751
420
2,982
5,047
0
29,394
L
Neith
6,238
2,677
0
2,628
7,593
2,488
784
1,614
5,939
0
43,891
L
5,811
393
0
712
7,709
2,396
0
2,644
4,829
36,663
0
W
4,689
988
1,604
1,252
7,528
3,441
286
1,926
5,556
16,602
0
W
8,715
849
0
1,288
6,963
2,454
775
2,423
4,508
37,745
0
L
Hercules
IInfernuum
Hercules
2,018
485
0
3,465
11,844
6,634
0
7,581
3,845
0
17,954
W
Fenrir
RASM19
Fenrir
5,685
1,184
0
1,462
9,474
3,394
24
935
8,511
0
40,228
L
Baron Samedi
Vanesa7139
Baron Samedi
4,452
40
369
1,462
7,230
2,630
0
923
5,969
22,844
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
3,146
1,329
0
1,171
8,445
2,416
1,296
1,494
6,849
0
35,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
36,364
247
Minions Killed
310
0
Camps Cleared
0
842,756
Distance Traveled
1,169,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,202
554
57
4
0
233,120
5
L
Neith
7,507
577
92
7
0
172,557
2
L
Merlin
6,907
531
72
6
0
220,625
1
W
Yemoja
7,567
582
22
2
0
242,488
0
W
Nox
7,535
580
73
6
0
224,844
0
L
Hercules
6,036
464
32
2
0
254,883
4
W
Fenrir
7,485
576
85
7
0
264,004
3
L
Baron Samedi
5,967
459
51
4
0
194,691
1
L
Set
3,957
304
0
0
0
0
0
W
Hou Yi
6,575
506
73
6
0
204,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role