Player Matchup

The Morrigan
The Morrigan
Adamco13
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,631 Elo+
Party 2
Neith
Neith
DaGunther
Neith
Level 158
God Stats
1W - 2L
1,278 SR
Queue Stats
47W - 42L
1,578 Elo+
Party 2
Janus
Janus
PoisonousThorn
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SBz Daniel
Geb
Level 149
God Stats
0W - 2L
1,255 SR
Queue Stats
177W - 183L
1,538 Elo+
Solo
Hercules
Hercules
kiddkuddi
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 143
1,407 SR
1,549 Elo+

VS

Team Averages
Level 143
1,665 SR
1,605 Elo+
Cernunnos
Cernunnos
Akbarg
Cernunnos
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
82W - 75L
1,588 Elo+
Solo
Nox
Nox
DPoundBrown
Nox
Level 128
God Stats
7W - 3L
1,701 SR
Queue Stats
123W - 111L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
GreyStormcrow
Kuzenbo
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
48W - 53L
1,601 Elo+
Solo
Merlin
Merlin
MaddestRussian
Merlin
Level 158
God Stats
2W - 0L
1,655 SR
Queue Stats
58W - 59L
1,579 Elo+
Party 1
Medusa
Medusa
WelfareSeagull
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 45L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adamco13
The Morrigan
15
2 / 8 / 6
8,628
784
6,793
10,378
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DaGunther
Neith
15
3 / 6 / 5
9,092
827
9,777
12,693
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 3 / 8
10,129
921
18,679
13,594
5,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 10
8,772
797
6,750
19,147
18,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
kiddkuddi
Hercules
15
3 / 7 / 10
9,147
832
6,705
22,951
26,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Akbarg
Cernunnos
16
6 / 3 / 14
9,753
887
14,690
10,715
4,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 3 / 16
9,544
868
9,033
7,055
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
18
5 / 2 / 21
10,502
955
11,942
25,116
23,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 21
10,026
911
12,699
8,430
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 16
10,645
968
23,942
11,889
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
16
Kills
30
30
Deaths
16
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adamco13
The Morrigan
2
8
6
0.63
W
Cernunnos
Akbarg
Cernunnos
6
3
14
4.33
W
5
3
16
4.33
L
Neith
DaGunther
Neith
3
6
5
0.92
W
Kuzenbo
5
2
21
7.75
W
4
3
21
4.83
L
6
3
8
3.33
L
2
6
10
1.17
W
10
5
16
3.6
L
Hercules
kiddkuddi
Hercules
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
72,306
78,763
Taken
63,205
59,734
Mitigated
38,692
24,915
Healing
26,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adamco13
The Morrigan
6,793
684
1,145
1,208
10,378
4,335
766
3,709
6,470
16,921
0
W
Cernunnos
Akbarg
Cernunnos
14,690
6,221
0
2,729
10,715
4,114
1,379
7,548
3,091
0
31,560
W
9,033
238
1,040
702
7,055
2,951
498
3,423
3,566
16,547
0
L
Neith
DaGunther
Neith
9,777
4,133
1,345
3,006
12,693
5,414
1,580
5,295
7,398
0
19,630
W
Kuzenbo
11,942
3,594
2,948
11,415
25,116
23,043
703
8,774
16,204
22,851
0
W
12,699
366
3,306
2,220
8,430
3,231
439
5,587
2,734
31,957
0
L
18,679
672
1,757
3,259
13,594
5,733
959
7,597
5,997
40,680
0
L
6,750
286
156
2,443
19,147
18,114
0
8,964
10,183
13,115
0
W
23,942
13,123
224
2,396
11,889
5,353
2,196
6,558
5,244
0
45,554
L
Hercules
kiddkuddi
Hercules
6,705
1,813
1,482
9,114
22,951
26,138
300
8,001
14,950
0
10,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
50,470
116
Minions Killed
136
0
Camps Cleared
0
1,025,875
Distance Traveled
1,093,605
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,628
784
21
2
0
186,652
1
W
Cernunnos
9,753
887
45
4
0
194,529
4
W
Nox
9,544
868
21
2
0
212,975
0
L
Neith
9,092
827
39
4
0
210,462
1
W
Kuzenbo
10,502
955
17
2
0
247,662
5
W
Merlin
10,026
911
27
2
0
229,656
0
L
Janus
10,129
921
44
4
0
237,808
1
L
Geb
8,772
797
5
0
0
168,790
1
W
Medusa
10,645
968
26
2
0
208,783
0
L
Hercules
9,147
832
7
1
0
222,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role