Player Matchup

Discordia
Discordia
HighwayHarper
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,563 Elo+
Party 2
Susano
Susano
My Loot N0W
Susano
Level 124
God Stats
10W - 10L
1,435 SR
Queue Stats
257W - 222L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Parker21
Danzaburou
Level 149
God Stats
3W - 2L
1,607 SR
Queue Stats
94W - 84L
1,622 Elo+
Party 2
Ares
Ares
ProbablyAaron
Ares
Level 114
God Stats
16W - 9L
1,875 SR
Queue Stats
77W - 75L
1,582 Elo+
Party 2
Chaac
Chaac
rSsN INFERNO
Chaac
Level 110
God Stats
14W - 9L
1,730 SR
Queue Stats
59W - 54L
1,567 Elo+
Party 2
Team Averages
Level 129
1,629 SR
1,578 Elo+

VS

Team Averages
Level 135
1,474 SR
1,513 Elo+
King Arthur
King Arthur
Arezix
King Arthur
Level 113
God Stats
12W - 11L
1,541 SR
Queue Stats
226W - 212L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
Cloudcrow22
Erlang Shen
Level 86
God Stats
3W - 6L
1,427 SR
Queue Stats
60W - 69L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Cryus007
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
PrettyBoiKorean
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ServingSarcasm
Ra
Level 160
God Stats
2W - 13L
1,402 SR
Queue Stats
98W - 106L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HighwayHarper
Discordia
20
5 / 1 / 13
13,223
882
21,006
8,599
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
17
4 / 6 / 7
11,382
759
7,008
14,675
9,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Parker21
Danzaburou
20
6 / 4 / 12
13,917
928
21,347
15,600
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 13
12,244
816
11,766
18,787
19,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 5 / 11
12,785
852
12,778
16,102
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arezix
King Arthur
16
0 / 5 / 9
9,340
623
9,091
17,354
14,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Cloudcrow22
Erlang Shen
16
3 / 6 / 5
9,724
648
6,073
19,858
10,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Cryus007
Heimdallr
17
2 / 6 / 7
10,219
681
8,935
18,771
9,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 2 / 6
13,782
919
29,970
17,094
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 10
10,735
716
6,515
13,204
8,692
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
24
Kills
21
21
Deaths
24
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arezix
King Arthur
0
5
9
0.9
L
Erlang Shen
Cloudcrow22
Erlang Shen
3
6
5
0.92
L
Heimdallr
Cryus007
Heimdallr
2
6
7
0.92
W
Discordia
HighwayHarper
Discordia
5
1
13
11.5
W
Susano
4
6
7
1.25
W
Danzaburou
Parker21
Danzaburou
6
4
12
3
L
14
2
6
8.5
W
2
5
13
1.7
L
2
5
10
1.4
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,905
Damage
60,584
73,763
Taken
86,281
57,741
Mitigated
51,426
12,911
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arezix
King Arthur
9,091
1,960
0
1,698
17,354
14,768
0
5,809
11,341
0
34,455
L
Erlang Shen
Cloudcrow22
Erlang Shen
6,073
2,514
0
2,558
19,858
10,974
0
8,606
11,195
0
17,186
L
Heimdallr
Cryus007
Heimdallr
8,935
3,604
0
3,532
18,771
9,329
97
6,810
11,751
0
38,066
W
Discordia
HighwayHarper
Discordia
21,006
805
155
3,068
8,599
3,164
1,143
5,131
3,468
72,763
0
W
Susano
7,008
1,320
0
2,130
14,675
9,501
0
9,455
5,220
0
25,203
W
Danzaburou
Parker21
Danzaburou
21,347
9,111
0
3,816
15,600
6,660
5,222
7,450
8,150
0
65,473
L
29,970
461
627
4,851
17,094
7,663
1
7,556
9,358
66,199
0
W
11,766
200
0
0
18,787
19,736
266
8,831
9,956
20,579
0
L
6,515
37
5,573
3,179
13,204
8,692
0
6,416
6,596
32,364
0
W
12,778
1,141
0
3,742
16,102
18,680
465
6,395
9,707
4,252
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,551
Gold Earned
53,800
335
Minions Killed
316
9
Camps Cleared
8
1,523,652
Distance Traveled
1,414,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,340
623
76
5
1
278,166
0
L
Erlang Shen
9,724
648
29
2
0
307,245
3
L
Heimdallr
10,219
681
79
5
2
232,989
1
W
Discordia
13,223
882
136
9
3
307,907
1
W
Susano
11,382
759
56
4
1
278,225
1
W
Danzaburou
13,917
928
103
7
3
300,973
2
L
Thoth
13,782
919
80
5
2
298,095
0
W
Ares
12,244
816
15
1
1
311,804
0
L
Ra
10,735
716
52
3
3
298,171
2
W
Chaac
12,785
852
25
2
1
324,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role