Player Matchup

Bellona
Bellona
Silver IV
Cukie21
Bellona
Silver IV
Level 143
God Stats
1W - 2L
1,545 SR
Queue Stats
81W - 78L
1,145 MMR
Solo
Anubis
Anubis
Bronze III
PlayDontCry
Anubis
Bronze III
Level 89
God Stats
1W - 2L
1,803 SR
Queue Stats
7W - 16L
1,184 MMR
Party 2
Chiron
Chiron
Silver II
ThaBearded1
Chiron
Silver II
Level 65
God Stats
20W - 16L
1,657 SR
Queue Stats
224W - 225L
1,151 MMR
Party 1
Bacchus
Bacchus
Silver I
impedimented
Bacchus
Silver I
Level 155
God Stats
3W - 2L
1,680 SR
Queue Stats
810W - 804L
1,149 MMR
Party 1
Nemesis
Nemesis
Silver II
joshtcal
Nemesis
Silver II
Level 40
God Stats
30W - 29L
1,549 SR
Queue Stats
165W - 167L
1,201 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,647 SR
1,166 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,649 SR
1,166 MMR
Xing Tian
Xing Tian
Gold V
EVIL KG 75
Xing Tian
Gold V
Level 117
God Stats
14W - 18L
1,488 SR
Queue Stats
287W - 306L
1,140 MMR
Solo
Cernunnos
Cernunnos
Silver I
SnatchNodule
Cernunnos
Silver I
Level 62
God Stats
2W - 3L
1,556 SR
Queue Stats
12W - 22L
1,185 MMR
Solo
Ne Zha
Ne Zha
Silver IV
TTV_VryLost
Ne Zha
Silver IV
Level 100
God Stats
1W - 0L
1,903 SR
Queue Stats
2W - 7L
1,143 MMR
Solo
Achilles
Achilles
Silver I
fasinehdadolphin
Achilles
Silver I
Level 147
God Stats
57W - 44L
1,609 SR
Queue Stats
508W - 521L
1,172 MMR
Solo
Chang'e
Chang'e
Silver I
xDropinBodies
Chang'e
Silver I
Level 87
God Stats
11W - 7L
1,690 SR
Queue Stats
87W - 90L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cukie21
Bellona
20
6 / 8 / 4
16,284
543
12,727
31,914
28,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
20
3 / 10 / 12
15,093
503
25,992
25,392
14,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
11 / 4 / 7
16,143
538
26,222
19,578
9,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
impedimented
Bacchus
20
7 / 4 / 8
16,212
540
19,402
29,478
44,181
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
joshtcal
Nemesis
20
4 / 10 / 6
14,776
493
13,911
28,660
14,385
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaSetKing ArthurTiamatDanzaburou

VS

Bans
CthulhuIzanamiCu ChulainnTyrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EVIL KG 75
Xing Tian
20
4 / 1 / 16
14,862
495
10,281
27,966
36,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SnatchNodule
Cernunnos
20
4 / 11 / 3
14,583
486
12,135
22,208
8,053
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
20
7 / 12 / 14
15,030
501
22,209
29,027
13,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 4 / 14
16,504
550
26,725
36,039
45,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
20
6 / 4 / 17
15,721
524
25,333
19,440
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
31
Kills
36
36
Deaths
32
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cukie21
Bellona
6
8
4
1
W
Xing Tian
EVIL KG 75
Xing Tian
4
1
16
12
L
Anubis
3
10
12
0.9
W
Cernunnos
SnatchNodule
Cernunnos
4
11
3
0.5
W
Ne Zha
7
12
14
1.17
L
Chiron
11
4
7
3.63
W
15
4
14
5.5
L
Bacchus
impedimented
Bacchus
7
4
8
2.75
L
Nemesis
joshtcal
Nemesis
4
10
6
0.7
W
Chang'e
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,254
Damage
96,683
135,022
Taken
134,680
110,585
Mitigated
111,103
39,149
Healing
47,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cukie21
Bellona
12,727
6,274
0
7,489
31,914
28,137
3,026
7,333
24,307
0
104,072
W
Xing Tian
EVIL KG 75
Xing Tian
10,281
596
0
2,519
27,966
36,362
650
11,785
16,181
30,127
0
L
Anubis
25,992
728
0
9,011
25,392
14,806
775
7,871
17,193
98,089
0
W
Cernunnos
SnatchNodule
Cernunnos
12,135
7,875
0
5,370
22,208
8,053
3,563
5,965
16,243
0
89,628
W
Ne Zha
22,209
9,810
0
5,896
29,027
13,197
1,350
8,340
20,687
0
95,041
L
Chiron
26,222
10,306
1,367
7,041
19,578
9,076
6,153
3,998
15,510
0
133,614
W
26,725
8,216
0
11,367
36,039
45,965
1,851
10,887
25,152
0
80,380
L
Bacchus
impedimented
Bacchus
19,402
1,220
0
7,248
29,478
44,181
35
9,946
19,262
72,890
0
L
Nemesis
joshtcal
Nemesis
13,911
5,404
0
6,993
28,660
14,385
0
7,171
21,179
0
136,929
W
Chang'e
25,333
1,598
13,488
8,769
19,440
7,526
1,564
9,319
10,121
113,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,508
Gold Earned
76,700
746
Minions Killed
580
0
Camps Cleared
0
2,618,473
Distance Traveled
2,738,118
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,284
543
182
6
0
578,545
1
W
Xing Tian
14,862
495
36
1
0
614,933
10
L
Anubis
15,093
503
157
5
0
422,781
0
W
Cernunnos
14,583
486
140
5
0
480,798
2
W
Ne Zha
15,030
501
132
4
0
536,189
6
L
Chiron
16,143
538
163
5
0
458,532
9
W
Achilles
16,504
550
95
3
0
561,021
11
L
Bacchus
16,212
540
105
4
0
561,220
3
L
Nemesis
14,776
493
139
5
0
597,395
1
W
Chang'e
15,721
524
177
6
0
545,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role