Player Matchup

Neith
Neith
AbsoluteZero92
Neith
Level 26
God Stats
7W - 10L
1,288 SR
Queue Stats
274W - 397L
1,429 Elo+
Solo
Ares
Ares
Critturtle
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 1
Gilgamesh
Gilgamesh
Cybora
Gilgamesh
Level 10
God Stats
3W - 1L
1,456 SR
Queue Stats
48W - 18L
1,594 Elo+
Party 1
Ra
Ra
DrunknDead
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,431 Elo+
Solo
Serqet
Serqet
Zaltusinel
Serqet
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
27W - 29L
1,501 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,426 Elo+

VS

Team Averages
Level 27
1,695 SR
1,558 Elo+
Anubis
Anubis
DarthObesity
Anubis
Level 28
God Stats
15W - 6L
1,781 SR
Queue Stats
242W - 193L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
GCDanz
Danzaburou
Level 6
God Stats
7W - 3L
1,874 SR
Queue Stats
35W - 28L
1,711 Elo+
Party 2
Cthulhu
Cthulhu
Grimey Wrath
Cthulhu
Level 79
God Stats
3W - 2L
1,642 SR
Queue Stats
274W - 275L
1,554 Elo+
Party 2
Chaac
Chaac
UnspokenRune
Chaac
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
340W - 236L
1,500 Elo+
Party 3
Da Ji
Da Ji
carrothigh
Da Ji
Level 8
God Stats
12W - 10L
1,677 SR
Queue Stats
200W - 196L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,755
476
2,943
4,914
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 1
5,247
525
2,177
7,416
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Cybora
Gilgamesh
10
2 / 1 / 0
5,571
557
6,238
7,700
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 1
4,724
472
2,953
5,684
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Zaltusinel
Serqet
8
0 / 4 / 1
4,711
471
1,782
6,706
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 1 / 3
6,449
645
4,665
4,629
2,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
GCDanz
Danzaburou
11
6 / 0 / 1
6,677
668
5,919
4,640
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Grimey Wrath
Cthulhu
9
4 / 1 / 5
5,557
556
4,133
8,526
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,950
495
2,940
6,738
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
10
4 / 0 / 3
6,339
634
4,227
6,426
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
1
0.5
L
Gilgamesh
Cybora
Gilgamesh
2
1
0
2
W
Anubis
4
1
3
5.5
L
0
6
1
0.08
W
Danzaburou
GCDanz
Danzaburou
6
0
1
6.5
W
Cthulhu
Grimey Wrath
Cthulhu
4
1
5
6.5
W
0
2
1
0.25
L
Serqet
Zaltusinel
Serqet
0
4
1
0.13
W
Da Ji
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
21,884
32,420
Taken
30,959
10,938
Mitigated
13,167
8,309
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,943
1,367
0
1,267
4,914
1,007
0
809
4,105
0
15,561
L
2,177
218
0
1,977
7,416
3,437
0
2,567
4,849
10,255
0
L
Gilgamesh
Cybora
Gilgamesh
6,238
2,521
0
2,662
7,700
3,476
0
271
7,009
0
27,695
W
Anubis
4,665
330
0
2,345
4,629
2,359
292
1,757
2,582
36,153
0
L
2,953
352
158
462
5,684
1,324
0
2,606
3,078
20,027
0
W
Danzaburou
GCDanz
Danzaburou
5,919
2,331
0
1,286
4,640
1,371
0
1,055
3,547
0
41,775
W
Cthulhu
Grimey Wrath
Cthulhu
4,133
502
80
2,994
8,526
3,523
0
1,741
6,745
16,802
0
W
2,940
708
0
3,212
6,738
3,846
0
0
6,738
0
16,046
L
Serqet
Zaltusinel
Serqet
1,782
400
0
1,783
6,706
1,694
0
2,545
4,161
0
19,357
W
Da Ji
4,227
1,015
0
3,071
6,426
2,068
0
223
6,155
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
29,972
198
Minions Killed
277
0
Camps Cleared
0
932,106
Distance Traveled
918,941
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,755
476
30
3
0
162,482
0
L
Ares
5,247
525
12
1
0
195,869
2
L
Gilgamesh
5,571
557
69
7
0
190,367
5
W
Anubis
6,449
645
72
7
0
161,703
1
L
Ra
4,724
472
42
4
0
184,587
3
W
Danzaburou
6,677
668
84
8
0
186,616
0
W
Cthulhu
5,557
556
23
2
0
194,334
1
W
Chaac
4,950
495
26
3
0
176,019
1
L
Serqet
4,711
471
45
5
0
198,801
2
W
Da Ji
6,339
634
72
7
0
200,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role