Player Matchup

Artemis
Artemis
FLiNcHop
Artemis
Level 29
God Stats
4W - 1L
1,691 SR
Queue Stats
58W - 37L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Projecthavoc-_-
Cu Chulainn
Level 120
God Stats
2W - 1L
1,656 SR
Queue Stats
70W - 62L
1,572 Elo+
Party 2
Jormungandr
Jormungandr
Stacks2011
Jormungandr
Level 47
God Stats
3W - 4L
1,463 SR
Queue Stats
31W - 33L
1,535 Elo+
Solo
Cupid
Cupid
bugkisser
Cupid
Level 144
God Stats
34W - 32L
1,521 SR
Queue Stats
112W - 122L
1,479 Elo+
Party 2
Sol
Sol
bugkissersux
Sol
Level 127
God Stats
11W - 12L
1,550 SR
Queue Stats
108W - 109L
1,508 Elo+
Party 2
Team Averages
Level 93
1,576 SR
1,529 Elo+

VS

Team Averages
Level 70
1,641 SR
1,479 Elo+
Anubis
Anubis
AlexNeverCares
Anubis
Level 81
God Stats
3W - 4L
1,618 SR
Queue Stats
142W - 137L
1,462 Elo+
Party 1
King Arthur
King Arthur
MelancholySighs
King Arthur
Level 38
God Stats
9W - 9L
1,650 SR
Queue Stats
134W - 131L
1,486 Elo+
Party 1
Apollo
Apollo
Nandosfuneral
Apollo
Level 85
God Stats
3W - 2L
1,696 SR
Queue Stats
227W - 212L
1,476 Elo+
Party 1
Ra
Ra
NateNation
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PhonedAlpaca57
Ymir
Level 44
God Stats
9W - 6L
1,743 SR
Queue Stats
155W - 158L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLiNcHop
Artemis
9
2 / 0 / 3
5,401
600
2,999
4,221
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Projecthavoc-_-
Cu Chulainn
10
5 / 1 / 0
6,442
716
4,428
6,150
2,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Stacks2011
Jormungandr
8
1 / 1 / 2
4,986
554
2,000
6,307
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
bugkisser
Cupid
7
0 / 1 / 2
4,358
484
2,323
4,074
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 1
5,762
640
1,491
2,766
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,536
615
1,980
4,418
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MelancholySighs
King Arthur
6
0 / 4 / 0
4,111
457
1,799
4,902
1,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
4,555
506
4,304
5,410
1,588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,571
619
1,889
2,552
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
4,526
503
2,295
4,818
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Artemis
FLiNcHop
Artemis
2
0
3
3.5
L
King Arthur
MelancholySighs
King Arthur
0
4
0
0
L
0
2
1
0.25
L
1
1
0
1
L
1
1
0
1
W
Cu Chulainn
Projecthavoc-_-
Cu Chulainn
5
1
0
5
W
Jormungandr
Stacks2011
Jormungandr
1
1
2
2
W
Cupid
bugkisser
Cupid
0
1
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
12,267
23,518
Taken
22,100
8,142
Mitigated
7,936
7,376
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,980
80
0
796
4,418
1,769
0
285
4,133
29,508
0
W
Artemis
FLiNcHop
Artemis
2,999
1,288
0
970
4,221
1,053
270
793
3,388
0
25,319
L
King Arthur
MelancholySighs
King Arthur
1,799
302
0
680
4,902
1,677
0
0
4,902
0
16,671
L
4,304
2,842
0
1,924
5,410
1,588
0
1,605
3,805
0
27,423
L
1,889
60
0
1,117
2,552
780
38
584
1,968
35,393
0
L
2,295
186
0
1,537
4,818
2,122
0
991
3,827
12,471
0
W
Cu Chulainn
Projecthavoc-_-
Cu Chulainn
4,428
1,487
0
1,304
6,150
2,583
30
1,716
4,434
0
30,608
W
Jormungandr
Stacks2011
Jormungandr
2,000
598
0
1,776
6,307
2,637
81
1,744
4,559
9,331
0
W
Cupid
bugkisser
Cupid
2,323
905
507
1,951
4,074
989
170
1,315
2,711
0
19,384
W
1,491
306
0
868
2,766
880
1,003
440
2,262
28,255
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
24,299
245
Minions Killed
267
0
Camps Cleared
0
802,792
Distance Traveled
748,778
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,536
615
78
9
0
144,209
2
W
Artemis
5,401
600
54
6
0
188,814
2
L
King Arthur
4,111
457
28
3
0
126,076
0
L
Apollo
4,555
506
54
6
0
148,189
0
L
Ra
5,571
619
88
10
0
157,655
0
L
Ymir
4,526
503
19
2
0
172,649
3
W
Cu Chulainn
6,442
716
65
7
0
164,273
2
W
Jormungandr
4,986
554
22
2
0
148,932
3
W
Cupid
4,358
484
35
4
0
135,843
4
W
Sol
5,762
640
69
8
0
164,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role