Player Matchup

Zhong Kui
Zhong Kui
Bjornjorn
Zhong Kui
Level 64
God Stats
1W - 2L
1,343 SR
Queue Stats
124W - 131L
1,442 Elo+
Party 1
Yemoja
Yemoja
CinnamonRoll013
Yemoja
Level 46
God Stats
4W - 1L
1,507 SR
Queue Stats
109W - 124L
1,444 Elo+
Party 1
Medusa
Medusa
SeizeTheAwesome
Medusa
Level 26
God Stats
35W - 23L
1,435 SR
Queue Stats
56W - 74L
1,369 Elo+
Party 1
Team Averages
Level 45
1,429 SR
1,419 Elo+

VS

Team Averages
Level 35
1,484 SR
1,318 Elo+
Ra
Ra
AntiOSTN
Ra
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
16W - 16L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
ApexApprentice92
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,165 Elo+
Solo
Artemis
Artemis
White03Chaos
Artemis
Level 68
God Stats
9W - 6L
1,451 SR
Queue Stats
14W - 15L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bjornjorn
Zhong Kui
17
12 / 5 / 6
14,413
759
25,157
23,103
16,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 3 / 16
12,115
638
3,792
15,075
19,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 3 / 11
13,560
714
12,379
20,983
12,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 6
13,929
733
13,975
16,994
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 3
10,280
541
3,269
16,181
8,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
White03Chaos
Artemis
17
7 / 5 / 3
13,701
721
22,824
17,115
6,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
21
Kills
11
11
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
0
7
3
0.21
W
Zhong Kui
Bjornjorn
Zhong Kui
12
5
6
3
W
2
3
16
3.33
W
7
3
11
4.17
L
Artemis
White03Chaos
Artemis
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
40,068
59,161
Taken
50,290
49,401
Mitigated
22,366
28,068
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,975
581
1,184
3,491
16,994
7,039
153
10,607
6,387
68,518
0
L
3,269
377
0
480
16,181
8,742
0
7,804
8,377
11,291
0
W
Zhong Kui
Bjornjorn
Zhong Kui
25,157
2,541
0
10,764
23,103
16,907
1,501
7,754
15,349
76,100
0
W
3,792
638
6,124
2,489
15,075
19,693
640
2,531
12,544
18,816
0
W
12,379
6,138
1,088
7,603
20,983
12,801
1,590
8,037
12,946
30
83,333
L
Artemis
White03Chaos
Artemis
22,824
14,274
0
3,372
17,115
6,585
0
10,876
6,239
0
56,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
37,910
209
Minions Killed
179
0
Camps Cleared
0
879,157
Distance Traveled
741,084
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,929
733
107
6
0
271,059
0
L
Cthulhu
10,280
541
11
1
0
184,267
3
W
Zhong Kui
14,413
759
97
5
0
281,228
1
W
Yemoja
12,115
638
21
1
0
282,845
0
W
Medusa
13,560
714
91
5
0
315,084
4
L
Artemis
13,701
721
61
3
0
285,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role