Player Matchup

Chronos
Chronos
BradCanNotJump
Chronos
Level 50
God Stats
1W - 4L
1,823 SR
Queue Stats
8W - 11L
1,261 Elo+
Party 2
King Arthur
King Arthur
Immxrtalx
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,567 Elo+
Party 2
Fenrir
Fenrir
TheMexMan
Fenrir
Level 68
God Stats
0W - 3L
1,568 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 2
Medusa
Medusa
TheSteelDude
Medusa
Level 76
God Stats
0W - 1L
1,764 SR
Queue Stats
5W - 9L
1,210 Elo+
Party 2
Ymir
Ymir
UnregOffender
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Team Averages
Level 58
1,631 SR
1,292 Elo+

VS

Team Averages
Level 87
1,601 SR
1,606 Elo+
Athena
Athena
BurningWinds
Athena
Level 117
God Stats
4W - 1L
1,784 SR
Queue Stats
73W - 57L
1,604 Elo+
Party 1
Da Ji
Da Ji
Durgah
Da Ji
Level 114
God Stats
7W - 6L
1,487 SR
Queue Stats
58W - 51L
1,541 Elo+
Party 1
Persephone
Persephone
JTEades
Persephone
Level 154
God Stats
4W - 1L
1,525 SR
Queue Stats
155W - 136L
1,614 Elo+
Party 1
Chaac
Chaac
KingOftheBurger
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,651 Elo+
Party 1
Sol
Sol
LovelyDeathh
Sol
Level 33
God Stats
1W - 0L
1,710 SR
Queue Stats
73W - 56L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,944
457
3,227
5,906
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Immxrtalx
King Arthur
10
1 / 4 / 0
6,039
465
6,117
12,363
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
TheMexMan
Fenrir
11
3 / 3 / 0
6,951
535
4,612
7,795
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
0 / 5 / 0
5,850
450
5,629
8,548
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,927
379
2,689
9,409
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
6 / 0 / 7
8,041
619
4,615
9,299
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Durgah
Da Ji
12
2 / 1 / 4
7,195
553
3,189
8,485
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
JTEades
Persephone
13
3 / 2 / 3
8,324
640
6,718
4,387
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
3 / 1 / 3
7,389
568
6,680
9,893
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 0 / 3
8,255
635
10,431
9,835
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
20
20
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Athena
6
0
7
9.5
W
Da Ji
Durgah
Da Ji
2
1
4
4
L
King Arthur
Immxrtalx
King Arthur
1
4
0
0.25
W
Persephone
JTEades
Persephone
3
2
3
2.25
W
3
1
3
4.5
W
6
0
3
7.5
L
Fenrir
TheMexMan
Fenrir
3
3
0
1
L
Medusa
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
31,633
44,021
Taken
41,899
18,160
Mitigated
19,914
6,568
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
1,192
0
922
5,906
1,846
0
4,695
1,211
26,105
0
W
Athena
4,615
1,122
0
5,345
9,299
4,533
397
2,633
6,576
17,683
0
W
Da Ji
Durgah
Da Ji
3,189
632
0
2,955
8,485
2,859
0
658
7,741
0
32,853
L
King Arthur
Immxrtalx
King Arthur
6,117
1,425
0
3,422
12,363
7,492
0
1,191
10,672
0
26,225
W
Persephone
JTEades
Persephone
6,718
381
0
1,335
4,387
1,326
576
635
3,632
50,917
0
W
6,680
1,913
0
4,524
9,893
7,894
579
1,259
8,127
0
35,301
W
10,431
4,348
0
7,728
9,835
3,302
3,095
483
9,352
71,653
0
L
Fenrir
TheMexMan
Fenrir
4,612
1,314
0
377
7,795
2,723
0
2,920
4,845
0
37,462
L
Medusa
5,629
2,651
0
1,472
8,548
2,253
0
6,858
1,690
0
37,770
L
2,689
778
0
375
9,409
3,846
182
6,100
3,284
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
39,204
273
Minions Killed
407
0
Camps Cleared
0
1,133,188
Distance Traveled
1,237,745
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,944
457
57
4
0
215,029
1
W
Athena
8,041
619
23
2
0
256,503
0
W
Da Ji
7,195
553
73
6
0
251,793
0
L
King Arthur
6,039
465
42
3
0
250,512
0
W
Persephone
8,324
640
110
8
0
251,780
2
W
Chaac
7,389
568
76
6
0
243,064
1
W
Sol
8,255
635
125
10
0
234,605
1
L
Fenrir
6,951
535
84
6
0
244,551
1
L
Medusa
5,850
450
73
6
0
216,308
4
L
Ymir
4,927
379
17
1
0
206,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role