Player Matchup

Chiron
Chiron
GetOwend16
Chiron
Level 66
God Stats
3W - 0L
1,695 SR
Queue Stats
22W - 35L
1,482 Elo+
Party 2
Ymir
Ymir
SlayerAlex08
Ymir
Level 66
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,351 Elo+
Party 2
Olorun
Olorun
Slayerjoe01
Olorun
Level 27
God Stats
3W - 3L
1,492 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 2
Team Averages
Level 53
1,657 SR
1,440 Elo+

VS

Team Averages
Level 44
1,496 SR
1,527 Elo+
Tyr
Tyr
I_DIE_HARD_l
Tyr
Level 16
God Stats
0W - 3L
1,218 SR
Queue Stats
77W - 101L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
WildMendoza17
Kumbhakarna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,653 Elo+
Party 1
Merlin
Merlin
YoungHealer7197
Merlin
Level 107
God Stats
1W - 3L
1,770 SR
Queue Stats
30W - 39L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GetOwend16
Chiron
13
9 / 2 / 10
10,536
753
10,029
9,600
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 15
10,223
730
6,133
13,694
13,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
14
9 / 2 / 11
10,858
776
14,319
12,199
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,845
632
6,533
12,058
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
WildMendoza17
Kumbhakarna
11
1 / 8 / 2
8,612
615
2,825
15,461
12,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 7 / 1
10,214
730
12,137
13,853
5,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
5
5
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
GetOwend16
Chiron
9
2
10
7
L
1
7
2
0.29
W
4
1
15
11.5
W
Olorun
9
2
11
7.25
L
Kumbhakarna
WildMendoza17
Kumbhakarna
1
8
2
0.25
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
21,495
35,493
Taken
41,372
20,986
Mitigated
23,368
14,328
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
GetOwend16
Chiron
10,029
4,815
718
2,405
9,600
3,088
1,712
3,607
5,993
0
31,460
L
6,533
237
0
1,957
12,058
5,901
0
5,768
6,290
0
32,208
W
6,133
1,202
732
1,299
13,694
13,503
346
4,809
8,885
20,366
0
W
Olorun
14,319
6,261
2,760
6,414
12,199
4,395
1,707
6,646
5,553
51,451
0
L
Kumbhakarna
WildMendoza17
Kumbhakarna
2,825
1,271
123
183
15,461
12,385
0
6,593
8,868
7,898
0
L
12,137
680
0
1,093
13,853
5,082
0
8,169
5,684
52,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
27,671
131
Minions Killed
114
0
Camps Cleared
0
707,800
Distance Traveled
642,344
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,536
753
38
3
0
229,635
2
L
Tyr
8,845
632
30
2
0
247,202
1
W
Ymir
10,223
730
32
2
0
238,081
5
W
Olorun
10,858
776
61
4
0
240,084
0
L
Kumbhakarna
8,612
615
6
0
0
211,198
0
L
Merlin
10,214
730
78
6
0
183,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role