Player Matchup

Fenrir
Fenrir
Anubis4purple43
Fenrir
Level 109
God Stats
1W - 1L
1,176 SR
Queue Stats
110W - 146L
1,364 Elo+
Solo
Janus
Janus
JhayC56
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Chaac
Chaac
Lakopaa
Chaac
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 10L
1,244 Elo+
Solo
Team Averages
Level 61
1,392 SR
1,369 Elo+

VS

Team Averages
Level 73
1,505 SR
1,447 Elo+
Artemis
Artemis
Air Wade7116
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArchersApple
Kukulkan
Level 89
God Stats
53W - 65L
1,504 SR
Queue Stats
53W - 66L
1,468 Elo+
Solo
Cthulhu
Cthulhu
FuriousBasket65
Cthulhu
Level 127
God Stats
4W - 4L
1,511 SR
Queue Stats
307W - 383L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
8,041
731
5,728
13,390
9,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
JhayC56
Janus
10
5 / 1 / 7
8,209
746
6,068
7,239
3,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
Lakopaa
Chaac
11
5 / 0 / 8
8,038
731
7,048
9,398
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Air Wade7116
Artemis
8
1 / 10 / 1
6,669
606
4,047
9,287
3,036
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ArchersApple
Kukulkan
11
1 / 0 / 1
7,016
638
10,741
4,306
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 5 / 2
6,742
613
5,840
9,878
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
2
2
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Air Wade7116
Artemis
1
10
1
0.15
W
5
1
7
8.5
L
Kukulkan
ArchersApple
Kukulkan
1
0
1
1.5
L
0
5
2
0.2
W
Janus
JhayC56
Janus
5
1
7
8.5
W
Chaac
Lakopaa
Chaac
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
20,628
30,027
Taken
23,471
19,475
Mitigated
9,315
13,313
Healing
1,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Air Wade7116
Artemis
4,047
2,212
0
194
9,287
3,036
121
1,710
7,577
0
8,518
W
5,728
2,171
1,001
6,157
13,390
9,475
68
6,547
6,843
0
13,939
L
Kukulkan
ArchersApple
Kukulkan
10,741
320
0
0
4,306
1,603
66
882
3,424
36,505
0
L
5,840
613
205
758
9,878
4,676
0
3,540
6,338
16,570
0
W
Janus
JhayC56
Janus
6,068
1,209
0
1,085
7,239
3,745
0
5,087
2,018
16,682
0
W
Chaac
Lakopaa
Chaac
7,048
1,000
731
4,339
9,398
6,255
445
4,995
4,403
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
20,427
92
Minions Killed
85
0
Camps Cleared
0
528,702
Distance Traveled
488,899
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,669
606
7
1
0
125,780
3
W
Fenrir
8,041
731
20
2
0
182,332
0
L
Kukulkan
7,016
638
55
5
0
213,051
0
L
Cthulhu
6,742
613
23
2
0
150,068
1
W
Janus
8,209
746
28
3
0
171,341
1
W
Chaac
8,038
731
44
4
0
175,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role