Player Matchup

Thor
Thor
ArmoredEspada
Thor
Level 40
God Stats
4W - 4L
1,659 SR
Queue Stats
39W - 38L
1,433 Elo+
Party 3
Set
Set
MidStroke
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,600 Elo+
Party 1
Nike
Nike
MrBojangls89
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,401 Elo+
Solo
Achilles
Achilles
SirVeresta
Achilles
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
26W - 25L
1,478 Elo+
Party 3
Cernunnos
Cernunnos
Tenraks
Cernunnos
Level 6
God Stats
2W - 4L
1,438 SR
Queue Stats
57W - 51L
1,464 Elo+
Party 1
Team Averages
Level 14
1,519 SR
1,476 Elo+

VS

Team Averages
Level 20
1,534 SR
1,401 Elo+
Olorun
Olorun
BROTHERJOEL
Olorun
Level 16
God Stats
15W - 10L
1,791 SR
Queue Stats
521W - 545L
1,546 Elo+
Solo
Bellona
Bellona
Glrtxx
Bellona
Level 23
God Stats
12W - 17L
1,474 SR
Queue Stats
52W - 61L
1,383 Elo+
Solo
Ares
Ares
Rodryman123
Ares
Level 28
God Stats
1W - 1L
1,430 SR
Queue Stats
110W - 94L
1,579 Elo+
Solo
Merlin
Merlin
Troidet
Merlin
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 21L
1,216 Elo+
Party 2
Danzaburou
Danzaburou
Yoterd
Danzaburou
Level 21
God Stats
8W - 4L
1,477 SR
Queue Stats
19W - 27L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,323
938
6,275
11,758
7,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 13 / 1
9,196
836
8,799
16,209
6,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 7 / 3
10,050
914
10,322
18,470
11,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SirVeresta
Achilles
16
0 / 7 / 3
10,258
933
6,717
17,760
16,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Tenraks
Cernunnos
17
4 / 10 / 1
11,468
1,043
23,897
22,393
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
21 / 0 / 16
15,173
1,379
33,560
7,991
4,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Glrtxx
Bellona
18
3 / 1 / 26
11,242
1,022
8,853
11,575
11,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 26
12,885
1,171
18,881
24,220
18,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Troidet
Merlin
17
3 / 4 / 17
11,194
1,018
9,087
9,925
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yoterd
Danzaburou
18
3 / 0 / 25
11,505
1,046
9,134
8,689
4,484
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
150
6
Kills
40
40
Deaths
6
11
Assists
110
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Olorun
21
0
16
29
W
Bellona
Glrtxx
Bellona
3
1
26
16
L
0
13
1
0.04
L
1
7
3
0.36
W
10
1
26
23
L
Achilles
SirVeresta
Achilles
0
7
3
0.21
L
Cernunnos
Tenraks
Cernunnos
4
10
1
0.45
W
Merlin
Troidet
Merlin
3
4
17
2.88
W
Danzaburou
Yoterd
Danzaburou
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,010
Damage
79,515
86,590
Taken
62,400
51,314
Mitigated
43,957
7,599
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,275
475
0
104
11,758
7,586
0
7,953
3,805
0
20,205
W
Olorun
33,560
18,086
1,073
5,006
7,991
4,761
0
0
7,991
63,909
0
W
Bellona
Glrtxx
Bellona
8,853
3,312
0
462
11,575
11,699
0
0
11,575
0
13,019
L
8,799
3,260
0
675
16,209
6,895
0
9,981
6,228
0
16,370
L
10,322
1,558
0
575
18,470
11,231
0
13,364
5,106
0
27,023
W
18,881
1,414
791
7,163
24,220
18,518
0
0
24,220
28,312
0
L
Achilles
SirVeresta
Achilles
6,717
2,782
0
371
17,760
16,353
0
12,144
5,616
0
12,164
L
Cernunnos
Tenraks
Cernunnos
23,897
13,983
150
5,724
22,393
9,249
0
18,086
4,307
0
69,046
W
Merlin
Troidet
Merlin
9,087
1,691
0
0
9,925
4,495
0
0
9,925
27,868
0
W
Danzaburou
Yoterd
Danzaburou
9,134
4,800
510
2,248
8,689
4,484
0
0
8,689
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
61,999
183
Minions Killed
213
4
Camps Cleared
8
910,481
Distance Traveled
1,072,234
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,323
938
28
3
1
192,184
0
W
Olorun
15,173
1,379
63
6
5
238,119
3
W
Bellona
11,242
1,022
16
1
1
240,743
0
L
Set
9,196
836
14
1
1
142,590
1
L
Nike
10,050
914
24
2
1
219,754
0
W
Ares
12,885
1,171
19
2
1
224,314
2
L
Achilles
10,258
933
18
2
0
175,344
0
L
Cernunnos
11,468
1,043
99
9
1
180,609
1
W
Merlin
11,194
1,018
53
5
0
140,339
0
W
Danzaburou
11,505
1,046
62
6
1
228,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role