Player Matchup

Izanami
Izanami
Diamond IV
IplayLokiOk
Izanami
Diamond IV
Level 69
God Stats
16W - 8L
1,702 SR
Queue Stats
70W - 45L
2,337 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 69
1,702 SR
2,337 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,525 SR
2,022 MMR
Izanami
Izanami
Platinum III
Ckirt
Izanami
Platinum III
Level 127
God Stats
5W - 9L
1,525 SR
Queue Stats
31W - 27L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IplayLokiOk
Izanami
18
2 / 0 / 0
10,869
906
9,275
9,979
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
UllrAh Muzen CabSkadiAnhurBellona

VS

Bans
BakasuraPoseidonHou YiGilgameshSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ckirt
Izanami
16
0 / 2 / 0
10,055
838
5,531
11,018
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ckirt
Izanami
0
2
0
0
W
Izanami
IplayLokiOk
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,275
Damage
5,531
9,979
Taken
11,018
6,616
Mitigated
8,588
3,405
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ckirt
Izanami
5,531
3,522
0
0
11,018
8,588
0
85
10,933
571
70,618
W
Izanami
IplayLokiOk
Izanami
9,275
6,148
0
3,405
9,979
6,616
2,679
611
9,368
33
101,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,869
Gold Earned
10,055
168
Minions Killed
133
0
Camps Cleared
0
221,382
Distance Traveled
215,469
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,055
838
133
11
0
215,469
3
W
Izanami
10,869
906
168
14
0
221,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role