Player Matchup

Cu Chulainn
Cu Chulainn
EnkiduSIMP
Cu Chulainn
Level 14
God Stats
2W - 4L
1,252 SR
Queue Stats
455W - 501L
1,417 Elo+
Party 1
Thor
Thor
Kalytza
Thor
Level 7
God Stats
1W - 5L
1,247 SR
Queue Stats
38W - 52L
1,439 Elo+
Solo
Persephone
Persephone
busterfoo
Persephone
Level 18
God Stats
13W - 21L
1,500 SR
Queue Stats
357W - 387L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
carrothigh
Heimdallr
Level 8
God Stats
9W - 10L
1,260 SR
Queue Stats
200W - 196L
1,573 Elo+
Solo
Yemoja
Yemoja
nneyu
Yemoja
Level 6
God Stats
7W - 9L
1,406 SR
Queue Stats
56W - 80L
1,482 Elo+
Party 1
Team Averages
Level 11
1,333 SR
1,470 Elo+

VS

Team Averages
Level 40
1,478 SR
1,509 Elo+
Achilles
Achilles
DoddyerXenophobe
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,501 Elo+
Party 2
Izanami
Izanami
PlayDota2Scrub
Izanami
Level 17
God Stats
14W - 10L
1,497 SR
Queue Stats
17W - 15L
1,450 Elo+
Party 2
Pele
Pele
SpiritBunny12
Pele
Level 28
God Stats
3W - 3L
1,343 SR
Queue Stats
91W - 71L
1,587 Elo+
Solo
Anubis
Anubis
Tyler1stan
Anubis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 38L
1,546 Elo+
Party 2
Yemoja
Yemoja
Wizradd
Yemoja
Level 26
God Stats
5W - 3L
1,550 SR
Queue Stats
52W - 51L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EnkiduSIMP
Cu Chulainn
11
2 / 5 / 0
6,352
489
3,806
10,525
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Kalytza
Thor
9
0 / 4 / 0
5,486
422
2,702
8,780
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
busterfoo
Persephone
10
1 / 6 / 0
6,073
467
6,116
9,000
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
carrothigh
Heimdallr
9
0 / 2 / 0
5,419
417
1,447
7,036
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
nneyu
Yemoja
9
0 / 3 / 0
5,544
426
1,509
5,770
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,162
474
4,571
6,493
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 2
7,085
545
5,344
6,713
1,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
8,401
646
4,500
6,649
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Tyler1stan
Anubis
15
9 / 1 / 1
8,812
678
8,492
9,999
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Wizradd
Yemoja
10
2 / 0 / 2
5,880
452
3,586
4,009
2,335
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
20
20
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Cu Chulainn
EnkiduSIMP
Cu Chulainn
2
5
0
0.4
L
Thor
Kalytza
Thor
0
4
0
0
W
3
0
2
4
W
6
0
3
7.5
W
Anubis
Tyler1stan
Anubis
9
1
1
9.5
W
Yemoja
Wizradd
Yemoja
2
0
2
3
L
Persephone
busterfoo
Persephone
1
6
0
0.17
L
Heimdallr
carrothigh
Heimdallr
0
2
0
0
L
Yemoja
nneyu
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
26,493
41,111
Taken
33,863
15,358
Mitigated
18,190
7,657
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,571
1,563
0
1,012
6,493
6,497
222
286
6,207
0
27,093
L
Cu Chulainn
EnkiduSIMP
Cu Chulainn
3,806
957
0
2,269
10,525
6,320
623
0
10,075
2,744
26,245
L
Thor
Kalytza
Thor
2,702
804
0
2,240
8,780
2,090
0
2,310
6,380
0
24,555
W
5,344
3,732
0
3,063
6,713
1,932
2,417
970
5,743
0
53,732
W
4,500
1,135
0
3,264
6,649
2,351
0
329
6,306
0
56,859
W
Anubis
Tyler1stan
Anubis
8,492
99
0
6,168
9,999
5,075
477
5,369
4,170
56,454
0
W
Yemoja
Wizradd
Yemoja
3,586
272
1,461
791
4,009
2,335
661
539
3,470
12,728
0
L
Persephone
busterfoo
Persephone
6,116
625
0
1,477
9,000
2,096
0
6,177
2,817
26,702
0
L
Heimdallr
carrothigh
Heimdallr
1,447
750
0
766
7,036
2,128
0
1,682
5,354
0
27,854
L
Yemoja
nneyu
Yemoja
1,509
194
427
478
5,770
2,724
0
1,904
3,866
13,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
36,340
223
Minions Killed
400
0
Camps Cleared
0
1,150,535
Distance Traveled
1,300,905
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,162
474
52
4
0
258,565
0
L
Cu Chulainn
6,352
489
56
4
0
236,356
3
L
Thor
5,486
422
54
4
0
222,304
0
W
Izanami
7,085
545
127
10
0
246,202
1
W
Pele
8,401
646
108
8
0
325,011
0
W
Anubis
8,812
678
100
8
0
232,557
1
W
Yemoja
5,880
452
13
1
0
238,570
2
L
Persephone
6,073
467
44
3
0
250,853
3
L
Heimdallr
5,419
417
50
4
0
206,899
2
L
Yemoja
5,544
426
19
1
0
234,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role