Player Matchup

Sun Wukong
Sun Wukong
BIGLAD52
Sun Wukong
Level 6
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Flaming_Cartz345
Da Ji
Level 15
God Stats
26W - 30L
1,227 SR
Queue Stats
98W - 100L
1,138 Elo+
Solo
Khepri
Khepri
Havvik81
Khepri
Level 13
God Stats
32W - 20L
1,448 SR
Queue Stats
363W - 382L
1,257 Elo+
Party 1
Izanami
Izanami
Wiggleman34
Izanami
Level 16
God Stats
20W - 22L
1,500 SR
Queue Stats
197W - 219L
1,308 Elo+
Party 1
Ymir
Ymir
pats28003
Ymir
Level 5
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,534 SR
1,340 Elo+

VS

Team Averages
Level 4
1,470 SR
1,392 Elo+
Ra
Ra
AnaMoray
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Persephone
Persephone
DHG MRJIMBLAZE7
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Hell-harvester
Nemesis
Level 7
God Stats
3W - 3L
1,351 SR
Queue Stats
4W - 5L
1,116 Elo+
Solo
Yemoja
Yemoja
Smeckler
Yemoja
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 24L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yartig
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGLAD52
Sun Wukong
14
2 / 12 / 13
9,838
364
8,931
18,326
16,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 4 / 2
13,072
484
8,299
16,334
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Havvik81
Khepri
16
2 / 1 / 21
11,001
407
6,051
12,259
13,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Wiggleman34
Izanami
18
18 / 0 / 5
12,903
478
18,759
7,759
3,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
4 / 13 / 5
9,811
363
4,661
19,644
9,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 16 / 6
9,678
358
8,384
16,275
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
DHG MRJIMBLAZE7
Persephone
9
0 / 9 / 2
8,363
310
484
6,989
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
16 / 4 / 3
13,341
494
13,959
22,410
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Smeckler
Yemoja
18
6 / 0 / 6
11,918
441
9,927
6,027
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Yartig
Cu Chulainn
16
2 / 14 / 7
10,637
394
12,378
29,434
23,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
35
Kills
27
30
Deaths
43
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
16
6
0.38
W
Sun Wukong
BIGLAD52
Sun Wukong
2
12
13
0.71
L
Persephone
DHG MRJIMBLAZE7
Persephone
0
9
2
0.11
W
9
4
2
2.5
W
Khepri
Havvik81
Khepri
2
1
21
12.5
L
16
4
3
4.38
L
Yemoja
Smeckler
Yemoja
6
0
6
9
W
Izanami
Wiggleman34
Izanami
18
0
5
20.5
L
Cu Chulainn
Yartig
Cu Chulainn
2
14
7
0.39
W
Ymir
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,701
Damage
45,132
74,322
Taken
81,135
50,776
Mitigated
50,474
13,513
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
372
208
508
16,275
6,240
27
3,532
12,743
33,145
0
W
Sun Wukong
BIGLAD52
Sun Wukong
8,931
3,140
0
369
18,326
16,105
1,257
5,401
12,715
0
33,279
L
Persephone
DHG MRJIMBLAZE7
Persephone
484
484
0
72
6,989
1,581
556
377
6,605
18,724
0
W
8,299
2,465
0
4,098
16,334
8,123
463
708
15,626
0
60,689
W
Khepri
Havvik81
Khepri
6,051
561
1,086
1,970
12,259
13,780
750
5,311
6,562
29,052
0
L
13,959
5,759
0
6,109
22,410
13,533
2,572
1,780
20,630
0
88,254
L
Yemoja
Smeckler
Yemoja
9,927
1,475
3,181
1,461
6,027
6,080
68
1,530
4,497
42,150
0
W
Izanami
Wiggleman34
Izanami
18,759
13,043
1,584
3,558
7,759
3,617
2,516
2,556
5,080
0
68,686
L
Cu Chulainn
Yartig
Cu Chulainn
12,378
2,227
0
3,394
29,434
23,040
1,109
3,492
25,942
16,057
53,009
W
Ymir
4,661
944
0
848
19,644
9,151
1,373
7,068
12,271
24,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
53,937
331
Minions Killed
347
0
Camps Cleared
0
2,409,130
Distance Traveled
1,977,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,678
358
41
2
0
341,282
0
W
Sun Wukong
9,838
364
41
2
0
495,345
3
L
Persephone
8,363
310
25
1
0
231,529
0
W
Da Ji
13,072
484
123
5
0
449,748
0
W
Khepri
11,001
407
29
1
0
520,382
3
L
Nemesis
13,341
494
123
5
0
526,486
1
L
Yemoja
11,918
441
61
2
0
443,635
0
W
Izanami
12,903
478
100
4
0
479,180
2
L
Cu Chulainn
10,637
394
97
4
0
435,053
6
W
Ymir
9,811
363
38
1
0
464,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role