Player Matchup

Fenrir
Fenrir
Clandi09
Fenrir
Level 8
God Stats
4W - 5L
1,217 SR
Queue Stats
75W - 61L
1,287 Elo+
Solo
Kukulkan
Kukulkan
GalaxyOwl09
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Cerberus
Cerberus
Katerose21
Cerberus
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Ratatoskr
Ratatoskr
firefox512
Ratatoskr
Level 3
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
lucasps_17
Neith
Level 5
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Team Averages
Level 5
1,333 SR
1,290 Elo+

VS

Team Averages
Level 15
1,411 SR
1,280 Elo+
Gilgamesh
Gilgamesh
AlexiosLion
Gilgamesh
Level 25
God Stats
24W - 35L
1,442 SR
Queue Stats
153W - 161L
1,366 Elo+
Solo
Raijin
Raijin
Crackkorn
Raijin
Level 18
God Stats
14W - 13L
1,337 SR
Queue Stats
288W - 318L
1,305 Elo+
Solo
Merlin
Merlin
MISTERimbox
Merlin
Level 25
God Stats
7W - 7L
1,514 SR
Queue Stats
104W - 94L
1,419 Elo+
Solo
Jing Wei
Jing Wei
missasaira
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Thanatos
Thanatos
thecoolguy1027
Thanatos
Level 3
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 1L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clandi09
Fenrir
15
6 / 5 / 1
10,090
505
6,273
18,979
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
GalaxyOwl09
Kukulkan
11
2 / 6 / 1
8,214
411
1,215
8,650
2,821
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Katerose21
Cerberus
11
1 / 9 / 3
7,986
399
4,217
14,426
6,593
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
firefox512
Ratatoskr
5
0 / 13 / 0
5,830
292
472
10,612
2,868
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Neith
14
1 / 6 / 1
8,694
435
4,940
12,217
6,732
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexiosLion
Gilgamesh
17
5 / 3 / 3
11,501
575
5,350
15,352
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Crackkorn
Raijin
19
14 / 3 / 7
13,721
686
14,327
9,785
3,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
8 / 1 / 6
11,870
594
11,282
7,022
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
missasaira
Jing Wei
18
8 / 0 / 3
12,430
622
7,696
13,782
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
2 / 7 / 5
9,643
482
1,814
9,760
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
37
39
Deaths
14
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexiosLion
Gilgamesh
5
3
3
2.17
L
Fenrir
Clandi09
Fenrir
6
5
1
1.3
W
Raijin
Crackkorn
Raijin
14
3
7
5.83
L
Kukulkan
GalaxyOwl09
Kukulkan
2
6
1
0.42
L
Cerberus
Katerose21
Cerberus
1
9
3
0.28
W
Merlin
8
1
6
11
L
Ratatoskr
firefox512
Ratatoskr
0
13
0
0
L
Neith
1
6
1
0.25
W
Jing Wei
missasaira
Jing Wei
8
0
3
9.5
W
Thanatos
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
40,469
64,884
Taken
55,701
26,433
Mitigated
23,455
8,962
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexiosLion
Gilgamesh
5,350
2,491
0
5,947
15,352
6,715
1,488
492
14,860
0
80,410
L
Fenrir
Clandi09
Fenrir
6,273
1,110
0
3,822
18,979
7,419
1,185
7,846
11,133
0
61,127
W
Raijin
Crackkorn
Raijin
14,327
3,402
0
2,634
9,785
3,998
4,203
2,085
7,700
76,748
0
L
Kukulkan
GalaxyOwl09
Kukulkan
1,215
325
0
0
8,650
2,821
410
3,286
5,364
15,102
0
L
Cerberus
Katerose21
Cerberus
4,217
546
0
2,365
14,426
6,593
0
6,047
8,379
31,222
0
W
Merlin
11,282
938
154
1,968
7,022
2,758
2,101
854
6,168
62,717
0
L
Ratatoskr
firefox512
Ratatoskr
472
206
0
44
10,612
2,868
285
6,056
4,556
0
8,581
L
Neith
4,940
1,697
0
2,731
12,217
6,732
0
2,724
9,493
0
40,904
W
Jing Wei
missasaira
Jing Wei
7,696
6,156
0
6,800
13,782
5,472
1,363
1,051
12,671
0
81,362
W
Thanatos
1,814
1,066
0
2,332
9,760
4,512
2,749
950
8,810
0
28,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
59,165
286
Minions Killed
564
0
Camps Cleared
0
1,456,822
Distance Traveled
1,736,806
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,501
575
119
6
0
386,469
0
L
Fenrir
10,090
505
110
6
0
354,626
0
W
Raijin
13,721
686
163
8
0
360,936
5
L
Kukulkan
8,214
411
36
2
0
315,722
1
L
Cerberus
7,986
399
60
3
0
232,164
1
W
Merlin
11,870
594
116
6
0
309,816
4
L
Ratatoskr
5,830
292
9
0
0
283,481
1
L
Neith
8,694
435
71
4
0
270,829
1
W
Jing Wei
12,430
622
116
6
0
353,178
3
W
Thanatos
9,643
482
50
3
0
326,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role