Player Matchup

Gilgamesh
Gilgamesh
Cgpreacher
Gilgamesh
Level 29
God Stats
13W - 4L
1,719 SR
Queue Stats
199W - 172L
1,471 Elo+
Party 1
Cupid
Cupid
Credi-
Cupid
Level 28
God Stats
20W - 15L
1,581 SR
Queue Stats
83W - 72L
1,500 Elo+
Party 1
Sobek
Sobek
El-LilJosh
Sobek
Level 28
God Stats
5W - 4L
1,623 SR
Queue Stats
63W - 70L
1,398 Elo+
Party 1
Merlin
Merlin
SaintAlston
Merlin
Level 26
God Stats
15W - 9L
1,599 SR
Queue Stats
134W - 144L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
Saxjt
Ao Kuang
Level 32
God Stats
9W - 3L
1,763 SR
Queue Stats
116W - 108L
1,458 Elo+
Party 1
Team Averages
Level 29
1,657 SR
1,467 Elo+

VS

Team Averages
Level 16
1,601 SR
1,436 Elo+
Pele
Pele
KeyDevereaux
Pele
Level 29
God Stats
13W - 13L
1,644 SR
Queue Stats
139W - 139L
1,526 Elo+
Solo
Ares
Ares
LordScZPanda
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Chang'e
Chang'e
RosseGod
Chang'e
Level 17
God Stats
8W - 2L
1,829 SR
Queue Stats
53W - 57L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Smurfing you395
Danzaburou
Level 9
God Stats
14W - 24L
1,531 SR
Queue Stats
37W - 41L
1,569 Elo+
Solo
Mulan
Mulan
面朝大海
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cgpreacher
Gilgamesh
16
3 / 3 / 5
10,570
529
9,656
12,225
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Credi-
Cupid
17
8 / 2 / 5
10,872
544
9,289
8,381
3,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
1 / 1 / 12
9,791
490
3,682
12,329
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
4 / 5 / 4
11,128
556
9,727
8,820
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Saxjt
Ao Kuang
17
6 / 3 / 3
10,716
536
8,499
16,861
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,591
480
6,387
13,724
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
5,761
288
426
2,833
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
RosseGod
Chang'e
15
2 / 5 / 3
9,611
481
6,912
13,524
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Smurfing you395
Danzaburou
18
7 / 4 / 3
11,640
582
11,966
16,478
6,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 7
8,067
403
4,872
13,620
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
22
Kills
14
14
Deaths
22
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cgpreacher
Gilgamesh
3
3
5
1.83
W
Cupid
Credi-
Cupid
8
2
5
5.25
W
Sobek
1
1
12
7
L
4
4
4
1.5
L
0
3
0
0
L
Chang'e
RosseGod
Chang'e
2
5
3
0.7
W
Merlin
4
5
4
1.2
W
Ao Kuang
Saxjt
Ao Kuang
6
3
3
2.5
L
Danzaburou
Smurfing you395
Danzaburou
7
4
3
2.13
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,853
Damage
30,563
58,616
Taken
60,179
33,570
Mitigated
24,628
18,309
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cgpreacher
Gilgamesh
9,656
1,392
0
1,157
12,225
11,495
1,119
2,224
9,817
218
63,435
W
Cupid
Credi-
Cupid
9,289
4,992
775
2,480
8,381
3,371
2,924
1,485
6,776
0
58,329
W
Sobek
3,682
411
0
5,749
12,329
9,233
592
1,266
10,801
20,864
0
L
6,387
1,172
0
1,736
13,724
4,788
773
3,021
10,591
0
54,807
L
426
136
0
241
2,833
1,418
0
324
2,509
2,067
0
L
Chang'e
RosseGod
Chang'e
6,912
339
921
5,310
13,524
4,272
676
5,914
7,262
57,413
0
W
Merlin
9,727
539
0
1,563
8,820
3,098
1,025
1,617
7,051
61,672
0
W
Ao Kuang
Saxjt
Ao Kuang
8,499
1,689
0
6,585
16,861
6,373
347
2,195
14,432
80,427
0
L
Danzaburou
Smurfing you395
Danzaburou
11,966
4,250
0
5,564
16,478
6,389
1,718
5,686
10,700
0
77,058
L
4,872
451
0
759
13,620
7,761
0
6,513
6,991
4,004
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,077
Gold Earned
44,670
469
Minions Killed
391
0
Camps Cleared
0
1,839,595
Distance Traveled
1,548,096
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,570
529
110
6
0
379,330
1
W
Cupid
10,872
544
112
6
0
344,689
0
W
Sobek
9,791
490
19
1
0
415,382
6
L
Pele
9,591
480
119
6
0
403,051
0
L
Ares
5,761
288
1
0
0
93,827
0
L
Chang'e
9,611
481
98
5
0
345,244
1
W
Merlin
11,128
556
115
6
0
313,869
0
W
Ao Kuang
10,716
536
113
6
0
386,325
6
L
Danzaburou
11,640
582
125
6
0
357,697
1
L
Mulan
8,067
403
48
2
0
348,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role