Player Matchup

Awilix
Awilix
AlquemistChris1
Awilix
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,091 Elo+
Solo
Gilgamesh
Gilgamesh
PotatoFBGM
Gilgamesh
Level 8
God Stats
6W - 4L
1,176 SR
Queue Stats
21W - 20L
1,147 Elo+
Solo
Bellona
Bellona
Wólfos
Bellona
Level 18
God Stats
0W - 1L
1,727 SR
Queue Stats
10W - 15L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
mamabearss
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
undreiik1
Fenrir
Level 4
God Stats
0W - 4L
1,170 SR
Queue Stats
2W - 5L
1,282 Elo+
Solo
Team Averages
Level 8
1,361 SR
1,279 Elo+

VS

Team Averages
Level 36
1,529 SR
1,536 Elo+
Izanami
Izanami
BioCase
Izanami
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 200L
1,687 Elo+
Solo
Anubis
Anubis
Drellskoog
Anubis
Level 25
God Stats
4W - 1L
1,722 SR
Queue Stats
19W - 14L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
DrunknDead
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,424 Elo+
Solo
Hercules
Hercules
djcliitmaster
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
killerkenni
Fenrir
Level 16
God Stats
4W - 2L
1,423 SR
Queue Stats
59W - 47L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 13 / 1
5,947
425
5,344
14,942
3,782
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PotatoFBGM
Gilgamesh
11
2 / 7 / 1
6,432
459
9,027
13,289
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Wólfos
Bellona
8
0 / 9 / 1
5,280
377
3,649
12,304
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
mamabearss
Kukulkan
4
0 / 6 / 1
4,492
321
0
3,285
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
undreiik1
Fenrir
9
0 / 8 / 1
5,513
394
1,566
10,913
3,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BioCase
Izanami
14
5 / 1 / 9
8,764
626
5,668
3,027
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Drellskoog
Anubis
14
11 / 0 / 17
9,285
663
16,294
8,723
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
DrunknDead
Erlang Shen
14
6 / 1 / 3
8,920
637
5,179
7,761
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
djcliitmaster
Hercules
13
11 / 2 / 13
9,546
682
10,524
11,849
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
14
10 / 0 / 5
9,011
644
5,301
11,253
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
3
Kills
43
43
Deaths
4
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Izanami
BioCase
Izanami
5
1
9
9.5
W
Anubis
Drellskoog
Anubis
11
0
17
19.5
W
Erlang Shen
DrunknDead
Erlang Shen
6
1
3
7.5
L
Gilgamesh
PotatoFBGM
Gilgamesh
2
7
1
0.36
L
Bellona
Wólfos
Bellona
0
9
1
0.06
W
Hercules
djcliitmaster
Hercules
11
2
13
8.75
W
Fenrir
10
0
5
12.5
L
Kukulkan
mamabearss
Kukulkan
0
6
1
0.08
L
Fenrir
undreiik1
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
42,966
54,733
Taken
42,613
18,010
Mitigated
24,565
2,065
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,344
1,677
0
600
14,942
3,782
0
5,092
9,850
0
29,392
W
Izanami
BioCase
Izanami
5,668
3,584
0
1,090
3,027
1,295
3,082
0
3,027
0
42,693
W
Anubis
Drellskoog
Anubis
16,294
1,638
0
5,962
8,723
5,020
1,062
0
8,723
43,515
0
W
Erlang Shen
DrunknDead
Erlang Shen
5,179
2,752
0
2,159
7,761
5,824
3,020
0
7,761
0
41,696
L
Gilgamesh
PotatoFBGM
Gilgamesh
9,027
1,665
0
1,339
13,289
4,684
0
4,666
8,623
0
24,634
L
Bellona
Wólfos
Bellona
3,649
582
0
98
12,304
5,833
0
5,957
6,347
0
19,467
W
Hercules
djcliitmaster
Hercules
10,524
4,249
0
4,193
11,849
6,891
1,023
0
11,849
0
30,551
W
Fenrir
5,301
1,898
0
4,050
11,253
5,535
2,024
0
11,253
0
52,696
L
Kukulkan
mamabearss
Kukulkan
0
0
0
0
3,285
525
124
579
2,706
779
0
L
Fenrir
undreiik1
Fenrir
1,566
1,214
0
28
10,913
3,186
528
0
10,913
0
13,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
45,526
154
Minions Killed
378
0
Camps Cleared
0
1,093,289
Distance Traveled
1,300,918
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,947
425
54
4
0
227,242
0
W
Izanami
8,764
626
91
7
0
269,264
3
W
Anubis
9,285
663
69
5
0
238,624
0
W
Erlang Shen
8,920
637
87
6
0
251,771
1
L
Gilgamesh
6,432
459
42
3
0
262,094
0
L
Bellona
5,280
377
25
2
0
218,497
1
W
Hercules
9,546
682
36
3
0
277,275
1
W
Fenrir
9,011
644
95
7
0
263,984
0
L
Kukulkan
4,492
321
1
0
0
189,888
0
L
Fenrir
5,513
394
32
2
0
195,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role