Player Matchup

Da Ji
Da Ji
Bardock1 SSJ
Da Ji
Level 142
God Stats
6W - 5L
1,520 SR
Queue Stats
208W - 230L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
OrionPlaysGames
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 224L
1,526 Elo+
Party 1
Ares
Ares
jaytheriot
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
josedanielcr
Amaterasu
Level 29
God Stats
8W - 5L
1,656 SR
Queue Stats
100W - 108L
1,472 Elo+
Party 2
Anhur
Anhur
leonardoej
Anhur
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
88W - 94L
1,442 Elo+
Party 2
Team Averages
Level 70
1,486 SR
1,464 Elo+

VS

Team Averages
Level 62
1,534 SR
1,469 Elo+
Danzaburou
Danzaburou
OMABadLuck
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,376 Elo+
Solo
Sol
Sol
Play_Average
Sol
Level 28
God Stats
12W - 8L
1,500 SR
Queue Stats
107W - 95L
1,500 Elo+
Party 3
Bellona
Bellona
ThirtyAnd7
Bellona
Level 37
God Stats
64W - 53L
1,441 SR
Queue Stats
339W - 388L
1,372 Elo+
Solo
Achilles
Achilles
l_Auth_l
Achilles
Level 96
God Stats
11W - 12L
1,565 SR
Queue Stats
370W - 310L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
lllWareBearlll
Gilgamesh
Level 102
God Stats
50W - 27L
1,665 SR
Queue Stats
354W - 317L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
10,221
511
10,303
14,681
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
1 / 6 / 7
10,175
509
9,983
11,779
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,663
383
3,000
13,926
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
josedanielcr
Amaterasu
15
1 / 7 / 2
8,768
438
7,328
20,566
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
14
2 / 7 / 1
8,596
430
4,967
14,905
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OMABadLuck
Danzaburou
16
3 / 3 / 9
10,649
532
9,375
11,324
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 2
10,838
542
8,609
9,593
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ThirtyAnd7
Bellona
17
4 / 1 / 5
10,846
542
9,140
15,653
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
l_Auth_l
Achilles
20
16 / 1 / 4
12,539
627
13,422
14,013
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
lllWareBearlll
Gilgamesh
16
6 / 1 / 15
11,274
564
11,331
13,571
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
33
33
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
Danzaburou
OMABadLuck
Danzaburou
3
3
9
2.5
L
Kukulkan
1
6
7
0.75
W
4
4
2
1.25
W
Bellona
ThirtyAnd7
Bellona
4
1
5
6.5
L
0
5
1
0.1
L
Amaterasu
josedanielcr
Amaterasu
1
7
2
0.29
W
Achilles
l_Auth_l
Achilles
16
1
4
18
L
Anhur
2
7
1
0.36
W
Gilgamesh
lllWareBearlll
Gilgamesh
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,581
Damage
51,877
75,857
Taken
64,154
36,756
Mitigated
34,098
14,017
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,303
3,244
0
1,091
14,681
6,912
0
1,256
13,352
0
63,284
W
Danzaburou
OMABadLuck
Danzaburou
9,375
5,835
0
6,126
11,324
3,607
2,296
1,350
9,974
0
62,910
L
Kukulkan
9,983
1,500
0
788
11,779
4,219
120
4,522
7,035
75,486
0
W
8,609
1,923
0
3,492
9,593
3,233
3,252
3,505
6,088
55,159
0
W
Bellona
ThirtyAnd7
Bellona
9,140
5,160
0
6,390
15,653
10,994
1,405
1,439
14,214
0
64,179
L
3,000
285
441
1,706
13,926
9,631
0
882
13,030
21,425
0
L
Amaterasu
josedanielcr
Amaterasu
7,328
3,002
0
7,913
20,566
11,549
0
1,606
18,926
0
30,361
W
Achilles
l_Auth_l
Achilles
13,422
5,934
0
1,085
14,013
6,136
258
3,167
10,846
0
97,603
L
Anhur
4,967
2,130
0
2,078
14,905
4,445
0
0
14,905
0
54,175
W
Gilgamesh
lllWareBearlll
Gilgamesh
11,331
2,303
123
4,802
13,571
10,128
100
3,522
10,049
0
34,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
56,146
415
Minions Killed
525
0
Camps Cleared
0
1,687,271
Distance Traveled
1,907,149
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,221
511
106
5
0
336,790
2
W
Danzaburou
10,649
532
93
5
0
346,935
0
L
Kukulkan
10,175
509
147
7
0
332,096
10
W
Sol
10,838
542
121
6
0
368,044
2
W
Bellona
10,846
542
121
6
0
368,472
5
L
Ares
7,663
383
33
2
0
320,897
2
L
Amaterasu
8,768
438
43
2
0
325,822
0
W
Achilles
12,539
627
143
7
0
433,753
2
L
Anhur
8,596
430
86
4
0
371,666
0
W
Gilgamesh
11,274
564
47
2
0
389,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role