Player Matchup

Agni
Agni
Silver II
ElGhost44
Agni
Silver II
Level 41
God Stats
3W - 0L
1,577 SR
Queue Stats
88W - 103L
1,476 MMR
Party 1
Bastet
Bastet
Bronze III
Ramgel_Isaac
Bastet
Bronze III
Level 107
God Stats
1W - 0L
1,250 SR
Queue Stats
17W - 13L
1,511 MMR
Party 1
Bacchus
Bacchus
Silver I
thieft0722
Bacchus
Silver I
Level 129
God Stats
1W - 1L
1,392 SR
Queue Stats
28W - 20L
1,534 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,407 SR
1,507 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,516 SR
1,491 MMR
Fenrir
Fenrir
Bronze III
lIIl8aIllI
Fenrir
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 MMR
Party 2
Scylla
Scylla
Bronze III
lIIlIllalI8
Scylla
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Gold IV
xBLKHRT
Medusa
Gold IV
Level 138
God Stats
28W - 42L
1,548 SR
Queue Stats
182W - 223L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 9 / 6
16,444
685
24,587
21,066
10,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
6 / 4 / 9
16,674
695
18,970
16,648
10,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
thieft0722
Bacchus
18
6 / 5 / 8
17,619
734
14,984
29,504
51,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AthenaTiamatYmirCthulhuZeus

VS

Bans
SetGilgameshJanusChaacChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
lIIl8aIllI
Fenrir
17
3 / 4 / 9
16,386
683
9,843
29,109
28,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
6 / 5 / 5
16,117
672
15,186
18,501
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
xBLKHRT
Medusa
19
9 / 9 / 2
16,199
675
27,565
24,176
9,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
18
Kills
18
18
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
6
9
6
1
W
Bastet
6
4
9
2.63
L
Fenrir
lIIl8aIllI
Fenrir
3
4
9
1.88
L
Scylla
6
5
5
1.7
W
Bacchus
thieft0722
Bacchus
6
5
8
2
L
Medusa
xBLKHRT
Medusa
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,541
Damage
52,594
67,218
Taken
71,786
72,835
Mitigated
43,605
8,544
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
24,587
1,354
148
4,830
21,066
10,379
1,471
5,616
15,450
125,223
0
W
Bastet
18,970
5,468
207
1,170
16,648
10,954
1,169
3,423
13,225
0
71,705
L
Fenrir
lIIl8aIllI
Fenrir
9,843
1,538
0
756
29,109
28,581
62
17,398
11,711
74
37,529
L
Scylla
15,186
1,311
354
5,452
18,501
5,712
221
10,171
8,330
89,810
0
W
Bacchus
thieft0722
Bacchus
14,984
2,325
0
2,189
29,504
51,502
478
6,223
23,281
28,012
0
L
Medusa
xBLKHRT
Medusa
27,565
12,996
0
4,488
24,176
9,312
1,276
12,036
12,140
0
112,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
48,702
252
Minions Killed
307
0
Camps Cleared
0
1,287,355
Distance Traveled
1,176,096
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,444
685
149
6
0
387,259
3
W
Bastet
16,674
695
77
3
0
455,485
1
L
Fenrir
16,386
683
43
2
0
408,427
2
L
Scylla
16,117
672
121
5
0
390,244
5
W
Bacchus
17,619
734
26
1
0
444,611
2
L
Medusa
16,199
675
143
6
0
377,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role