Player Matchup

Ymir
Ymir
FOB JAY5607
Ymir
Level 6
God Stats
5W - 4L
1,457 SR
Queue Stats
25W - 25L
1,344 Elo+
Solo
Sol
Sol
TechNoLogic212
Sol
Level 13
God Stats
12W - 14L
1,504 SR
Queue Stats
33W - 37L
1,499 Elo+
Solo
Hou Yi
Hou Yi
VictorianMagnet
Hou Yi
Level 7
God Stats
10W - 13L
1,522 SR
Queue Stats
13W - 16L
1,501 Elo+
Solo
Neith
Neith
centaurium-prox
Neith
Level 18
God Stats
9W - 8L
1,159 SR
Queue Stats
418W - 396L
1,510 Elo+
Solo
Apollo
Apollo
ferrockola
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Team Averages
Level 11
1,428 SR
1,462 Elo+

VS

Team Averages
Level 19
1,571 SR
1,503 Elo+
Scylla
Scylla
Froggie 2D
Scylla
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
LoFlyZ0ne
Ganesha
Level 7
God Stats
6W - 2L
1,777 SR
Queue Stats
17W - 9L
1,595 Elo+
Party 2
Loki
Loki
Turbo Legacy 2D
Loki
Level 8
God Stats
10W - 5L
1,576 SR
Queue Stats
36W - 30L
1,436 Elo+
Party 1
Chang'e
Chang'e
YungSnack
Chang'e
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 124L
1,494 Elo+
Party 2
Serqet
Serqet
frynautt
Serqet
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,113
679
0
0
0
13
1 / 1 / 1
8,260
918
2,687
3,374
896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 1
8,752
972
4,636
15,280
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 2
8,652
961
7,776
11,787
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ferrockola
Apollo
15
1 / 5 / 3
8,822
980
5,872
12,798
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

160

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Froggie 2D
Scylla
16
1 / 0 / 11
9,264
1,029
5,748
2,134
588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LoFlyZ0ne
Ganesha
16
0 / 1 / 9
9,812
1,090
5,775
8,477
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 1 / 5
9,906
1,101
10,308
7,084
2,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
YungSnack
Chang'e
16
5 / 0 / 9
10,304
1,145
10,776
6,842
2,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
frynautt
Serqet
15
3 / 2 / 13
9,611
1,068
8,349
7,040
2,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
3
Kills
17
17
Deaths
4
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Scylla
Froggie 2D
Scylla
1
0
11
6.5
W
Ganesha
LoFlyZ0ne
Ganesha
0
1
9
4.5
L
1
1
1
1.5
W
8
1
5
10.5
L
1
6
1
0.25
W
Chang'e
YungSnack
Chang'e
5
0
9
9.5
L
0
5
2
0.2
L
Apollo
ferrockola
Apollo
1
5
3
0.5
W
Serqet
frynautt
Serqet
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
40,956
43,239
Taken
31,577
14,269
Mitigated
15,889
2,498
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Froggie 2D
Scylla
5,748
397
0
0
2,134
588
0
148
1,986
30,879
0
W
Ganesha
LoFlyZ0ne
Ganesha
5,775
180
0
1,733
8,477
7,451
0
585
7,892
19,793
0
L
2,687
515
0
442
3,374
896
0
581
2,793
14,593
0
W
10,308
2,759
0
0
7,084
2,552
0
479
6,605
0
12,292
L
4,636
1,561
0
580
15,280
5,401
0
7,501
7,548
0
19,217
W
Chang'e
YungSnack
Chang'e
10,776
960
2,945
3,148
6,842
2,414
0
467
6,375
33,592
0
L
7,776
3,784
0
1,056
11,787
4,024
0
6,183
5,387
0
27,697
L
Apollo
ferrockola
Apollo
5,872
3,471
0
420
12,798
3,948
0
8,034
4,452
0
17,799
W
Serqet
frynautt
Serqet
8,349
910
0
584
7,040
2,884
0
1,008
5,557
0
14,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
48,897
152
Minions Killed
180
3
Camps Cleared
4
553,231
Distance Traveled
925,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,113
679
0
0
0
0
0
W
Scylla
9,264
1,029
70
8
2
199,351
0
W
Ganesha
9,812
1,090
8
1
0
174,151
0
L
Sol
8,260
918
27
3
3
68,624
1
W
Loki
9,906
1,101
13
1
0
173,900
0
L
Hou Yi
8,752
972
36
4
0
159,175
1
W
Chang'e
10,304
1,145
71
8
1
179,804
0
L
Neith
8,652
961
61
7
0
162,986
0
L
Apollo
8,822
980
28
3
0
162,446
0
W
Serqet
9,611
1,068
18
2
1
197,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role