Player Matchup

Kukulkan
Kukulkan
CRIM25
Kukulkan
Level 35
God Stats
16W - 6L
1,721 SR
Queue Stats
58W - 45L
1,607 Elo+
Party 2
Ymir
Ymir
DMUSU
Ymir
Level 7
God Stats
25W - 17L
1,666 SR
Queue Stats
48W - 38L
1,606 Elo+
Party 2
Bellona
Bellona
DirectingRAGE_
Bellona
Level 28
God Stats
33W - 29L
1,572 SR
Queue Stats
83W - 65L
1,519 Elo+
Party 1
Chang'e
Chang'e
KamikazeKristy
Chang'e
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,315 Elo+
Party 1
Neith
Neith
piladeñema
Neith
Level 5
God Stats
8W - 9L
1,532 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 2
Team Averages
Level 16
1,598 SR
1,507 Elo+

VS

Team Averages
Level 16
1,605 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dead Slides
Ah Muzen Cab
Level 38
God Stats
1W - 2L
1,717 SR
Queue Stats
146W - 105L
1,663 Elo+
Party 3
Neith
Neith
Eurqs
Neith
Level 2
God Stats
3W - 3L
1,287 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 3
Guan Yu
Guan Yu
GScags10
Guan Yu
Level 17
God Stats
1W - 1L
1,788 SR
Queue Stats
32W - 30L
1,511 Elo+
Solo
Thor
Thor
Play Like A Bot
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 38L
1,548 Elo+
Party 3
Eset
Eset
xDarkchick
Eset
Level 5
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 2L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRIM25
Kukulkan
20
5 / 0 / 21
14,548
1,039
24,486
13,813
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
DMUSU
Ymir
20
3 / 7 / 22
13,186
942
11,678
28,522
47,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
18 / 7 / 12
16,071
1,148
22,794
21,308
19,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 7 / 15
12,442
889
4,149
14,350
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 3 / 19
15,460
1,104
26,488
12,483
5,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dead Slides
Ah Muzen Cab
20
10 / 6 / 11
15,228
1,088
22,721
18,204
9,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Eurqs
Neith
18
2 / 10 / 11
12,396
885
11,934
19,590
8,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
GScags10
Guan Yu
19
0 / 13 / 8
12,152
868
4,910
27,009
29,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 11
15,791
1,128
24,613
15,011
9,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 14
13,216
944
21,285
18,378
8,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
79
38
Kills
24
24
Deaths
38
89
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CRIM25
Kukulkan
5
0
21
15.5
W
Ymir
DMUSU
Ymir
3
7
22
2
L
Ah Muzen Cab
Dead Slides
Ah Muzen Cab
10
6
11
2.58
W
18
7
12
3.43
L
Neith
Eurqs
Neith
2
10
11
0.75
L
Guan Yu
GScags10
Guan Yu
0
13
8
0.31
W
0
7
15
1.07
L
9
2
11
7.25
W
12
3
19
7.17
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,595
Damage
85,463
90,476
Taken
98,192
85,010
Mitigated
65,523
4,339
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CRIM25
Kukulkan
24,486
316
0
0
13,813
6,055
0
2,464
11,349
77,423
0
W
Ymir
DMUSU
Ymir
11,678
2,135
0
0
28,522
47,640
0
8,488
20,034
18,174
0
L
Ah Muzen Cab
Dead Slides
Ah Muzen Cab
22,721
15,635
0
3,733
18,204
9,217
0
8,586
9,618
0
53,828
W
22,794
10,845
0
333
21,308
19,939
0
5,002
16,306
0
34,542
L
Neith
Eurqs
Neith
11,934
5,181
0
1,597
19,590
8,869
0
7,396
12,194
0
25,199
L
Guan Yu
GScags10
Guan Yu
4,910
761
793
2,301
27,009
29,594
0
12,481
14,528
0
19,970
W
4,149
1,541
1,411
1,979
14,350
5,653
0
3,310
11,040
13,030
0
L
24,613
3,046
0
140
15,011
9,103
0
6,306
8,705
0
56,584
W
26,488
16,129
0
616
12,483
5,723
0
2,021
10,462
0
61,789
L
21,285
1,409
302
1,824
18,378
8,740
0
5,544
12,834
51,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,707
Gold Earned
68,783
300
Minions Killed
251
7
Camps Cleared
10
1,189,206
Distance Traveled
1,213,543
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,548
1,039
144
10
2
275,277
0
W
Ymir
13,186
942
7
1
1
219,682
0
L
Ah Muzen Cab
15,228
1,088
65
5
2
260,870
0
W
Bellona
16,071
1,148
48
3
0
267,892
0
L
Neith
12,396
885
35
3
0
241,704
0
L
Guan Yu
12,152
868
28
2
1
195,706
1
W
Chang'e
12,442
889
37
3
1
172,735
2
L
Thor
15,791
1,128
56
4
5
260,144
1
W
Neith
15,460
1,104
64
5
3
253,620
2
L
Eset
13,216
944
67
5
2
255,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role