Player Matchup

Agni
Agni
Eszechiel
Agni
Level 119
God Stats
32W - 24L
1,515 SR
Queue Stats
611W - 638L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Fudgenuggler
Ne Zha
Level 47
God Stats
49W - 34L
1,655 SR
Queue Stats
317W - 278L
1,633 Elo+
Solo
Neith
Neith
PeterYoli
Neith
Level 129
God Stats
1W - 0L
1,201 SR
Queue Stats
35W - 26L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
TorchedTips
Kuzenbo
Level 43
God Stats
3W - 0L
1,485 SR
Queue Stats
51W - 90L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
WhirlinMerlin
Baron Samedi
Level 96
God Stats
36W - 24L
1,197 SR
Queue Stats
156W - 164L
1,478 Elo+
Solo
Team Averages
Level 87
1,410 SR
1,498 Elo+

VS

Team Averages
Level 39
1,469 SR
1,457 Elo+
Chronos
Chronos
DiosRR
Chronos
Level 37
God Stats
0W - 6L
1,453 SR
Queue Stats
297W - 277L
1,482 Elo+
Solo
Thor
Thor
Speezio
Thor
Level 12
God Stats
3W - 2L
1,604 SR
Queue Stats
6W - 7L
1,523 Elo+
Party 1
Susano
Susano
SwissCheesy
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 1
He Bo
He Bo
Vati
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Janus
Janus
WYDaterthis
Janus
Level 48
God Stats
3W - 17L
1,288 SR
Queue Stats
94W - 109L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 0 / 21
12,785
1,065
24,770
10,811
4,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
15 / 1 / 16
14,173
1,181
23,613
7,856
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
PeterYoli
Neith
19
6 / 2 / 14
12,283
1,024
9,636
6,980
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TorchedTips
Kuzenbo
18
3 / 0 / 16
11,814
985
10,610
13,007
20,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WhirlinMerlin
Baron Samedi
20
8 / 1 / 21
13,635
1,136
16,794
7,663
3,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiosRR
Chronos
16
0 / 7 / 1
10,185
849
4,361
17,516
5,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Speezio
Thor
16
0 / 12 / 0
10,038
837
5,753
23,536
7,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
17
1 / 4 / 2
10,857
905
7,646
15,556
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Vati
He Bo
16
2 / 11 / 1
10,868
906
13,259
20,489
5,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
10,903
909
11,184
14,388
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
9
40
Kills
4
4
Deaths
40
88
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
DiosRR
Chronos
0
7
1
0.07
W
Agni
8
0
21
18.5
W
Ne Zha
15
1
16
23
W
Neith
PeterYoli
Neith
6
2
14
6.5
L
Thor
Speezio
Thor
0
12
0
0
L
Susano
1
4
2
0.5
W
Kuzenbo
TorchedTips
Kuzenbo
3
0
16
11
L
He Bo
Vati
He Bo
2
11
1
0.23
L
1
6
1
0.25
W
Baron Samedi
WhirlinMerlin
Baron Samedi
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,423
Damage
42,203
46,317
Taken
91,485
35,358
Mitigated
28,212
12,699
Healing
627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DiosRR
Chronos
4,361
717
0
627
17,516
5,980
0
10,630
6,886
25,492
0
W
Agni
24,770
959
0
205
10,811
4,176
0
7,826
2,855
44,054
0
W
Ne Zha
23,613
6,249
0
2,558
7,856
3,766
0
3,882
3,826
0
53,637
W
Neith
PeterYoli
Neith
9,636
4,040
0
1,337
6,980
3,038
0
3,997
2,859
0
32,047
L
Thor
Speezio
Thor
5,753
413
0
0
23,536
7,649
0
15,392
8,144
0
20,859
L
Susano
7,646
2,019
0
0
15,556
5,036
0
7,674
7,882
0
26,545
W
Kuzenbo
TorchedTips
Kuzenbo
10,610
2,980
727
510
13,007
20,501
0
7,577
5,288
19,892
0
L
He Bo
Vati
He Bo
13,259
215
0
0
20,489
5,446
0
10,774
9,715
37,692
0
L
11,184
35
0
0
14,388
4,101
0
7,704
6,684
42,436
0
W
Baron Samedi
WhirlinMerlin
Baron Samedi
16,794
472
3,419
3,943
7,663
3,877
0
4,893
2,685
42,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,690
Gold Earned
52,851
251
Minions Killed
243
13
Camps Cleared
5
1,265,156
Distance Traveled
1,170,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,185
849
33
3
2
239,112
2
W
Agni
12,785
1,065
57
5
0
291,271
2
W
Ne Zha
14,173
1,181
44
4
3
262,230
1
W
Neith
12,283
1,024
43
4
7
210,786
1
L
Thor
10,038
837
36
3
0
210,764
0
L
Susano
10,857
905
46
4
1
253,481
1
W
Kuzenbo
11,814
985
22
2
2
268,696
0
L
He Bo
10,868
906
57
5
2
229,494
1
L
Janus
10,903
909
71
6
0
237,632
0
W
Baron Samedi
13,635
1,136
85
7
1
232,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role