Player Matchup

Neith
Neith
Daenllan
Neith
Level 44
God Stats
18W - 18L
1,550 SR
Queue Stats
158W - 173L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
Doogality
Kuzenbo
Level 61
God Stats
22W - 16L
1,572 SR
Queue Stats
61W - 63L
1,456 Elo+
Party 1
Camazotz
Camazotz
GILLMAN
Camazotz
Level 111
God Stats
32W - 15L
1,619 SR
Queue Stats
285W - 244L
1,467 Elo+
Party 1
Bellona
Bellona
Lemon Verde
Bellona
Level 94
God Stats
9W - 6L
1,748 SR
Queue Stats
640W - 538L
1,580 Elo+
Party 2
Ra
Ra
MnagoFeet
Ra
Level 8
God Stats
3W - 0L
1,785 SR
Queue Stats
178W - 190L
1,629 Elo+
Party 1
Team Averages
Level 64
1,655 SR
1,525 Elo+

VS

Team Averages
Level 70
1,482 SR
1,464 Elo+
Nu Wa
Nu Wa
Malaunez
Nu Wa
Level 7
God Stats
0W - 4L
1,232 SR
Queue Stats
13W - 17L
1,309 Elo+
Party 3
Achilles
Achilles
SirLosEsquire
Achilles
Level 64
God Stats
5W - 4L
1,569 SR
Queue Stats
142W - 122L
1,517 Elo+
Party 3
Pele
Pele
TheRealFuture
Pele
Level 69
God Stats
17W - 18L
1,521 SR
Queue Stats
373W - 358L
1,542 Elo+
Party 3
Medusa
Medusa
TheTostitosPower
Medusa
Level 51
God Stats
45W - 40L
1,588 SR
Queue Stats
452W - 438L
1,451 Elo+
Party 3
Fafnir
Fafnir
fantasticbean
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daenllan
Neith
15
0 / 3 / 11
10,077
504
7,385
10,120
3,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Doogality
Kuzenbo
15
6 / 2 / 8
10,790
540
9,658
20,904
23,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
GILLMAN
Camazotz
20
14 / 2 / 7
13,102
655
18,196
21,935
12,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lemon Verde
Bellona
17
3 / 4 / 12
11,520
576
11,614
21,013
21,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 3 / 14
11,926
596
11,684
10,784
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Malaunez
Nu Wa
13
2 / 7 / 3
7,729
386
5,881
9,849
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SirLosEsquire
Achilles
15
2 / 5 / 3
9,494
475
9,861
18,459
19,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 2
9,502
475
10,881
17,361
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 3
9,346
467
11,184
17,224
6,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 4
10,021
501
7,274
19,630
18,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
30
Kills
14
14
Deaths
30
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Daenllan
Neith
0
3
11
1.83
W
Kuzenbo
Doogality
Kuzenbo
6
2
8
5
W
Camazotz
GILLMAN
Camazotz
14
2
7
8.75
W
Bellona
Lemon Verde
Bellona
3
4
12
2.25
L
Nu Wa
Malaunez
Nu Wa
2
7
3
0.5
W
7
3
14
4.67
L
Achilles
SirLosEsquire
Achilles
2
5
3
0.7
L
3
8
2
0.5
L
4
6
3
0.92
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
45,081
84,756
Taken
82,523
64,441
Mitigated
53,795
42,699
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Daenllan
Neith
7,385
4,490
0
4,636
10,120
3,256
6,490
2,677
7,305
0
65,458
W
Kuzenbo
Doogality
Kuzenbo
9,658
3,027
0
5,595
20,904
23,291
50
4,996
15,675
28,257
0
W
Camazotz
GILLMAN
Camazotz
18,196
8,454
0
14,997
21,935
12,290
688
3,893
17,836
0
93,023
W
Bellona
Lemon Verde
Bellona
11,614
3,510
0
8,981
21,013
21,071
620
2,524
17,590
0
68,984
L
Nu Wa
Malaunez
Nu Wa
5,881
2,035
0
1,023
9,849
3,172
0
3,525
6,200
22,063
0
W
11,684
2,064
3,549
4,941
10,784
4,533
1,546
3,861
6,725
68,164
0
L
Achilles
SirLosEsquire
Achilles
9,861
2,764
0
5,791
18,459
19,889
0
4,834
13,507
0
49,838
L
10,881
4,454
0
1,818
17,361
6,217
0
4,417
12,744
0
62,852
L
11,184
6,255
0
4,132
17,224
6,479
38
3,026
14,146
0
58,563
L
7,274
1,438
97
5,307
19,630
18,038
96
5,347
14,115
34,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,415
Gold Earned
46,092
516
Minions Killed
374
0
Camps Cleared
0
1,875,780
Distance Traveled
1,679,519
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,077
504
102
5
0
323,931
4
W
Kuzenbo
10,790
540
23
1
0
380,857
4
W
Camazotz
13,102
655
141
7
0
441,978
5
W
Bellona
11,520
576
128
6
0
349,999
4
L
Nu Wa
7,729
386
34
2
0
302,803
3
W
Ra
11,926
596
122
6
0
379,015
0
L
Achilles
9,494
475
115
6
0
346,150
2
L
Pele
9,502
475
101
5
0
336,611
0
L
Medusa
9,346
467
92
5
0
328,041
3
L
Fafnir
10,021
501
32
2
0
365,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role