Player Matchup

Ra
Ra
Evenged
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,282 Elo+
Solo
Bastet
Bastet
FirePunchD
Bastet
Level 95
God Stats
10W - 10L
1,381 SR
Queue Stats
300W - 321L
1,411 Elo+
Solo
Agni
Agni
Lilithweed
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ReinventUrExit
Cerberus
Level 87
God Stats
10W - 3L
1,614 SR
Queue Stats
316W - 332L
1,453 Elo+
Solo
Rama
Rama
xXBaZzaKassXx
Rama
Level 140
God Stats
2W - 2L
1,343 SR
Queue Stats
55W - 42L
1,495 Elo+
Solo
Team Averages
Level 116
1,468 SR
1,428 Elo+

VS

Team Averages
Level 83
1,466 SR
1,423 Elo+
Thor
Thor
Chuca136
Thor
Level 82
God Stats
0W - 2L
1,318 SR
Queue Stats
208W - 194L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Conflagrationv3
Jormungandr
Level 108
God Stats
5W - 2L
1,630 SR
Queue Stats
202W - 197L
1,515 Elo+
Party 1
Ra
Ra
Mr Thurmal
Ra
Level 123
God Stats
3W - 5L
1,401 SR
Queue Stats
114W - 129L
1,427 Elo+
Party 1
Kali
Kali
QuenchBoi
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
ToastyGooose
Erlang Shen
Level 77
God Stats
4W - 6L
1,480 SR
Queue Stats
62W - 60L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 17
10,751
896
11,310
13,857
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
FirePunchD
Bastet
17
10 / 2 / 11
10,740
895
10,163
10,917
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 19
10,155
846
13,186
10,137
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
16
2 / 3 / 22
10,214
851
12,535
28,114
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 2 / 19
11,055
921
16,219
11,908
4,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 6 / 1
10,398
867
8,055
14,289
5,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Conflagrationv3
Jormungandr
14
1 / 8 / 6
8,705
725
20,703
18,157
18,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 4 / 6
9,580
798
12,505
11,527
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
13
0 / 8 / 3
8,106
676
3,799
14,506
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
ToastyGooose
Erlang Shen
15
0 / 5 / 6
8,259
688
8,928
12,926
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
36
30
Kills
14
14
Deaths
31
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
8
6
1
1.42
L
Jormungandr
Conflagrationv3
Jormungandr
1
8
6
0.5
W
7
3
17
5.17
W
Bastet
FirePunchD
Bastet
10
2
11
7.75
W
4
4
19
3.38
L
5
4
6
2
L
Kali
0
8
3
0.19
W
Cerberus
2
3
22
4.33
L
Erlang Shen
ToastyGooose
Erlang Shen
0
5
6
0.6
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,413
Damage
53,990
74,933
Taken
71,405
41,202
Mitigated
43,089
44,747
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,055
2,354
1,618
1,375
14,289
5,946
0
8,640
5,649
0
10,902
L
Jormungandr
Conflagrationv3
Jormungandr
20,703
3,403
1,485
437
18,157
18,710
0
6,733
11,424
36,413
0
W
11,310
1,388
14,123
7,000
13,857
7,080
949
6,480
7,377
27,490
0
W
Bastet
FirePunchD
Bastet
10,163
1,895
1,547
2,832
10,917
4,752
572
3,861
7,056
0
17,403
W
13,186
1,058
2,372
1,628
10,137
3,978
563
5,913
4,224
23,972
0
L
12,505
1,019
7,781
3,708
11,527
4,496
0
5,990
5,537
35,438
0
L
Kali
3,799
1,219
1,014
2,137
14,506
5,975
0
7,725
6,781
0
11,320
W
Cerberus
12,535
1,049
319
13,019
28,114
20,410
0
9,813
18,301
21,746
0
L
Erlang Shen
ToastyGooose
Erlang Shen
8,928
3,521
534
1,043
12,926
7,962
0
7,943
4,983
0
13,569
W
16,219
9,570
1,096
811
11,908
4,982
2,999
7,141
4,767
0
43,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
45,048
142
Minions Killed
125
0
Camps Cleared
0
1,118,624
Distance Traveled
1,010,804
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,398
867
6
1
0
207,038
1
L
Jormungandr
8,705
725
30
3
0
174,016
0
W
Ra
10,751
896
36
3
0
231,235
0
W
Bastet
10,740
895
18
2
0
256,766
0
W
Agni
10,155
846
20
2
0
220,445
1
L
Ra
9,580
798
50
4
0
218,420
0
L
Kali
8,106
676
17
1
0
181,891
0
W
Cerberus
10,214
851
20
2
0
231,310
0
L
Erlang Shen
8,259
688
22
2
0
229,439
0
W
Rama
11,055
921
48
4
0
178,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role