Player Matchup

Skadi
Skadi
AnD_LiNcK
Skadi
Level 104
God Stats
0W - 1L
1,347 SR
Queue Stats
177W - 201L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Darksidekawaii
Heimdallr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
FreakPara
Zhong Kui
Level 48
God Stats
24W - 18L
1,586 SR
Queue Stats
116W - 99L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Gabrinelson8625
Ao Kuang
Level 62
God Stats
21W - 24L
1,501 SR
Queue Stats
210W - 261L
1,439 Elo+
Solo
Bacchus
Bacchus
MahouKaisa
Bacchus
Level 19
God Stats
15W - 18L
1,478 SR
Queue Stats
35W - 45L
1,429 Elo+
Party 2
Team Averages
Level 73
1,483 SR
1,463 Elo+

VS

Team Averages
Level 121
1,651 SR
1,675 Elo+
Ratatoskr
Ratatoskr
Briathosmyth
Ratatoskr
Level 160
God Stats
3W - 0L
1,791 SR
Queue Stats
148W - 87L
1,713 Elo+
Party 1
Vulcan
Vulcan
SrManguito
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Vandrued
Anhur
Level 151
God Stats
68W - 17L
1,999 SR
Queue Stats
350W - 118L
1,753 Elo+
Party 1
Sylvanus
Sylvanus
apertaTporfavor
Sylvanus
Level 46
God Stats
6W - 0L
1,907 SR
Queue Stats
54W - 10L
2,056 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tobii_lacteo
Cu Chulainn
Level 89
God Stats
1W - 12L
1,058 SR
Queue Stats
259W - 300L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnD_LiNcK
Skadi
8
0 / 6 / 1
4,876
488
3,477
6,897
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Darksidekawaii
Heimdallr
8
1 / 6 / 2
5,331
533
3,077
9,115
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
FreakPara
Zhong Kui
10
4 / 2 / 0
6,338
634
5,217
7,901
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
9
4 / 5 / 1
5,677
568
2,499
8,252
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
MahouKaisa
Bacchus
5
0 / 3 / 1
4,314
431
1,612
5,512
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Briathosmyth
Ratatoskr
11
9 / 3 / 5
6,745
675
7,129
7,116
2,367
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
SrManguito
Vulcan
12
3 / 0 / 7
6,620
662
7,107
3,546
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Vandrued
Anhur
10
3 / 2 / 3
6,501
650
4,459
5,691
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
10
7 / 1 / 10
6,946
695
5,381
6,523
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
tobii_lacteo
Cu Chulainn
9
0 / 3 / 0
5,188
519
1,953
6,690
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
22
22
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
AnD_LiNcK
Skadi
0
6
1
0.08
W
Ratatoskr
Briathosmyth
Ratatoskr
9
3
5
3.83
L
Heimdallr
Darksidekawaii
Heimdallr
1
6
2
0.33
L
Zhong Kui
FreakPara
Zhong Kui
4
2
0
2
L
Ao Kuang
4
5
1
0.9
L
Bacchus
MahouKaisa
Bacchus
0
3
1
0.17
W
Vulcan
SrManguito
Vulcan
3
0
7
6.5
W
Anhur
Vandrued
Anhur
3
2
3
2.25
W
Sylvanus
7
1
10
12
W
Cu Chulainn
tobii_lacteo
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
26,029
37,677
Taken
29,566
13,693
Mitigated
10,932
12,344
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AnD_LiNcK
Skadi
3,477
1,741
0
1,587
6,897
1,071
0
977
5,920
0
16,547
W
Ratatoskr
Briathosmyth
Ratatoskr
7,129
2,681
0
2,114
7,116
2,367
0
2,087
5,007
0
25,225
L
Heimdallr
Darksidekawaii
Heimdallr
3,077
1,644
0
2,244
9,115
2,791
0
4,966
3,967
0
24,318
L
Zhong Kui
FreakPara
Zhong Kui
5,217
672
0
4,442
7,901
4,328
750
1,158
6,709
32,954
0
L
Ao Kuang
2,499
502
0
2,826
8,252
3,012
0
3,129
5,003
18,972
4,379
L
Bacchus
MahouKaisa
Bacchus
1,612
0
0
1,245
5,512
2,491
0
1,905
3,590
8,980
0
W
Vulcan
SrManguito
Vulcan
7,107
2,898
0
767
3,546
1,260
250
338
3,168
44,300
0
W
Anhur
Vandrued
Anhur
4,459
1,909
0
2,204
5,691
1,574
0
1,914
3,723
0
31,105
W
Sylvanus
5,381
1,900
1,542
2,221
6,523
2,926
22
1,578
4,927
16,629
0
W
Cu Chulainn
tobii_lacteo
Cu Chulainn
1,953
437
0
1,290
6,690
2,805
0
2,917
3,563
0
25,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
32,000
211
Minions Killed
267
0
Camps Cleared
0
893,162
Distance Traveled
969,481
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,876
488
33
3
0
179,932
3
W
Ratatoskr
6,745
675
39
4
0
233,040
5
L
Heimdallr
5,331
533
51
5
0
180,427
1
L
Zhong Kui
6,338
634
72
7
0
164,159
4
L
Ao Kuang
5,677
568
45
5
0
189,707
1
L
Bacchus
4,314
431
10
1
0
178,937
2
W
Vulcan
6,620
662
80
8
0
204,267
4
W
Anhur
6,501
650
67
7
0
159,048
1
W
Sylvanus
6,946
695
32
3
0
182,207
7
W
Cu Chulainn
5,188
519
49
5
0
190,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role