Player Matchup

Bastet
Bastet
ILIWTCMBig_pp
Bastet
Level 87
God Stats
6W - 5L
1,615 SR
Queue Stats
187W - 178L
1,525 Elo+
Solo
King Arthur
King Arthur
Icantdienow
King Arthur
Level 160
God Stats
19W - 20L
1,730 SR
Queue Stats
404W - 351L
1,553 Elo+
Party 2
Cerberus
Cerberus
ImTheLastShadow
Cerberus
Level 64
God Stats
22W - 12L
1,646 SR
Queue Stats
766W - 654L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
Jormungandr330
Baba Yaga
Level 125
God Stats
1W - 2L
1,284 SR
Queue Stats
159W - 147L
1,511 Elo+
Solo
Medusa
Medusa
VEM001
Medusa
Level 102
God Stats
1W - 5L
1,532 SR
Queue Stats
140W - 122L
1,539 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,510 Elo+

VS

Team Averages
Level 124
1,472 SR
1,533 Elo+
Tyr
Tyr
Ezzcraksiyo
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MrPapaBurgundy
Fafnir
Level 129
God Stats
6W - 4L
1,520 SR
Queue Stats
447W - 408L
1,520 Elo+
Solo
Chronos
Chronos
OathKeeper70
Chronos
Level 126
God Stats
16W - 13L
1,603 SR
Queue Stats
155W - 169L
1,523 Elo+
Solo
Ravana
Ravana
RJROCKES101
Ravana
Level 128
God Stats
1W - 4L
1,125 SR
Queue Stats
94W - 79L
1,562 Elo+
Party 1
Hachiman
Hachiman
SmallPPHugeBalls
Hachiman
Level 138
God Stats
30W - 17L
1,610 SR
Queue Stats
94W - 79L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,017
501
5,840
11,482
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Icantdienow
King Arthur
4
0 / 2 / 0
5,411
301
1,672
3,098
927
Boots

Boots

+6%
Movement Speed

Cerberus
15
4 / 1 / 5
10,190
566
10,292
15,478
12,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Jormungandr330
Baba Yaga
16
5 / 5 / 7
10,087
560
10,634
13,646
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
VEM001
Medusa
15
7 / 8 / 5
9,856
548
8,477
14,455
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,312
573
9,385
15,642
10,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 10
10,194
566
6,413
15,887
14,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
OathKeeper70
Chronos
17
4 / 7 / 5
11,130
618
5,169
13,755
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
16
7 / 3 / 4
10,725
596
8,814
11,241
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 4 / 7
10,015
556
11,258
10,847
3,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
20
Kills
21
22
Deaths
21
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
4
6
4
1
L
King Arthur
Icantdienow
King Arthur
0
2
0
0
L
Cerberus
4
1
5
6.5
L
Baba Yaga
Jormungandr330
Baba Yaga
5
5
7
1.7
W
2
3
10
2.33
W
Chronos
OathKeeper70
Chronos
4
7
5
0.93
W
Ravana
7
3
4
3
W
5
4
7
2.13
L
Medusa
VEM001
Medusa
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
41,039
58,159
Taken
67,372
29,440
Mitigated
38,553
12,758
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,385
1,960
0
6,720
15,642
10,219
0
5,564
10,078
0
54,135
L
5,840
1,587
0
983
11,482
5,399
75
1,478
10,004
0
56,807
L
King Arthur
Icantdienow
King Arthur
1,672
331
0
1,080
3,098
927
0
0
3,098
0
7,860
L
Cerberus
10,292
492
0
5,955
15,478
12,394
0
2,822
12,656
43,334
0
L
Baba Yaga
Jormungandr330
Baba Yaga
10,634
261
0
2,616
13,646
5,581
0
3,816
9,830
60,716
0
W
6,413
1,800
0
3,856
15,887
14,901
47
3,928
11,959
20,025
0
W
Chronos
OathKeeper70
Chronos
5,169
2,831
0
2,793
13,755
5,343
5,841
3,857
9,898
62,445
0
W
Ravana
8,814
2,080
0
5,322
11,241
4,937
0
3,510
7,731
0
66,703
W
11,258
6,335
0
3,842
10,847
3,153
2,259
4,067
6,780
0
63,795
L
Medusa
VEM001
Medusa
8,477
4,537
0
2,124
14,455
5,139
155
3,466
10,989
0
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
52,376
379
Minions Killed
468
0
Camps Cleared
0
1,378,083
Distance Traveled
1,661,447
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,312
573
114
6
0
318,881
1
L
Bastet
9,017
501
100
6
0
336,191
1
L
King Arthur
5,411
301
16
1
0
76,963
1
L
Cerberus
10,190
566
71
4
0
337,780
5
L
Baba Yaga
10,087
560
115
6
0
330,911
0
W
Fafnir
10,194
566
17
1
0
336,768
1
W
Chronos
11,130
618
123
7
0
309,722
1
W
Ravana
10,725
596
116
6
0
392,674
7
W
Hachiman
10,015
556
98
5
0
303,402
3
L
Medusa
9,856
548
77
4
0
296,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role