Player Matchup

King Arthur
King Arthur
Arrixam
King Arthur
Level 145
God Stats
5W - 2L
1,810 SR
Queue Stats
142W - 123L
1,617 Elo+
Party 2
Discordia
Discordia
KingLouie1989
Discordia
Level 145
God Stats
16W - 21L
1,460 SR
Queue Stats
592W - 613L
1,479 Elo+
Solo
The Morrigan
The Morrigan
OnlyNoobHere
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Vilaska
Nu Wa
Level 119
God Stats
6W - 6L
1,770 SR
Queue Stats
266W - 283L
1,515 Elo+
Solo
Ganesha
Ganesha
generalmoose2nd
Ganesha
Level 109
God Stats
0W - 2L
1,741 SR
Queue Stats
68W - 76L
1,602 Elo+
Party 2
Team Averages
Level 121
1,656 SR
1,551 Elo+

VS

Team Averages
Level 125
1,460 SR
1,511 Elo+
Zeus
Zeus
BabyLeg5
Zeus
Level 114
God Stats
9W - 9L
1,563 SR
Queue Stats
696W - 723L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Forgottendream5
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LickyAnu5
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LkGrizzly
Chiron
Level 110
God Stats
1W - 2L
1,205 SR
Queue Stats
107W - 106L
1,488 Elo+
Solo
Kali
Kali
thatkaijukid
Kali
Level 160
God Stats
8W - 6L
1,532 SR
Queue Stats
520W - 539L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrixam
King Arthur
16
2 / 7 / 3
9,148
704
10,167
15,573
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
KingLouie1989
Discordia
17
5 / 5 / 10
10,321
794
15,636
9,162
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
OnlyNoobHere
The Morrigan
16
7 / 8 / 6
9,697
746
15,626
10,619
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Vilaska
Nu Wa
17
5 / 5 / 7
10,259
789
13,296
11,328
4,135
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 15
9,244
711
9,681
14,992
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 4 / 13
10,950
842
19,052
8,964
3,620
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Forgottendream5
Kumbhakarna
16
1 / 4 / 23
10,456
804
6,698
19,020
17,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 21
10,478
806
6,186
24,956
20,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
LkGrizzly
Chiron
19
10 / 4 / 12
11,744
903
13,410
17,566
6,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

17
5 / 4 / 13
10,534
810
12,323
14,128
8,024
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
19
Kills
30
31
Deaths
19
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arrixam
King Arthur
2
7
3
0.5
W
Zeus
10
4
13
4.13
W
Kumbhakarna
Forgottendream5
Kumbhakarna
1
4
23
3.13
L
Discordia
KingLouie1989
Discordia
5
5
10
2
W
4
3
21
4.83
W
Chiron
LkGrizzly
Chiron
10
4
12
4
L
The Morrigan
OnlyNoobHere
The Morrigan
7
8
6
1.25
L
Nu Wa
Vilaska
Nu Wa
5
5
7
1.7
L
0
6
15
1.25
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,406
Damage
57,669
61,674
Taken
84,634
42,288
Mitigated
56,858
12,962
Healing
40,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arrixam
King Arthur
10,167
1,636
1,700
1,349
15,573
15,637
0
7,954
7,619
0
17,487
W
Zeus
19,052
1,770
1,000
1,192
8,964
3,620
617
7,858
1,106
35,889
0
W
Kumbhakarna
Forgottendream5
Kumbhakarna
6,698
542
3,274
4,676
19,020
17,992
363
9,543
9,296
13,749
0
L
Discordia
KingLouie1989
Discordia
15,636
1,093
606
508
9,162
4,118
0
3,280
5,882
30,335
0
W
6,186
202
3,327
9,893
24,956
20,551
0
14,219
10,527
19,430
0
W
Chiron
LkGrizzly
Chiron
13,410
4,613
5,245
5,353
17,566
6,671
2,387
13,953
3,553
0
38,408
L
The Morrigan
OnlyNoobHere
The Morrigan
15,626
2,061
811
1,098
10,619
4,270
0
6,559
3,851
26,535
333
L
Nu Wa
Vilaska
Nu Wa
13,296
2,046
1,137
2,586
11,328
4,135
1,271
6,023
5,305
26,555
0
L
9,681
960
1,317
1,850
14,992
14,128
0
7,911
7,081
14,804
0
W
12,323
7,127
2,892
3,838
14,128
8,024
1,556
8,492
5,603
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
54,162
112
Minions Killed
146
0
Camps Cleared
0
1,023,266
Distance Traveled
1,146,825
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,148
704
19
1
0
212,039
0
W
Zeus
10,950
842
33
3
0
219,165
2
W
Kumbhakarna
10,456
804
12
1
0
214,414
0
L
Discordia
10,321
794
47
4
0
216,552
0
W
Geb
10,478
806
19
1
0
249,914
2
W
Chiron
11,744
903
52
4
0
228,853
2
L
The Morrigan
9,697
746
31
2
0
183,017
0
L
Nu Wa
10,259
789
15
1
0
216,814
2
L
Ganesha
9,244
711
0
0
0
194,844
0
W
Kali
10,534
810
30
2
0
234,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role