Player Matchup

Tiamat
Tiamat
BobRoss408
Tiamat
Level 28
God Stats
47W - 33L
1,540 SR
Queue Stats
57W - 56L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Jancik39
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Nalce_Hewit
Kukulkan
Level 29
God Stats
86W - 93L
1,458 SR
Queue Stats
110W - 145L
1,356 Elo+
Solo
Ares
Ares
WREKSHOP187
Ares
Level 24
God Stats
5W - 9L
1,901 SR
Queue Stats
38W - 65L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kittyman156
Tsukuyomi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,408 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,373 Elo+

VS

Team Averages
Level 26
1,554 SR
1,401 Elo+
Chang'e
Chang'e
Big_guy770
Chang'e
Level 58
God Stats
10W - 11L
1,544 SR
Queue Stats
184W - 213L
1,462 Elo+
Party 2
Da Ji
Da Ji
IGod-_-Games
Da Ji
Level 13
God Stats
4W - 3L
1,291 SR
Queue Stats
24W - 32L
1,261 Elo+
Solo
Bellona
Bellona
PLATINUMZOMB
Bellona
Level 9
God Stats
4W - 2L
1,857 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
QbeeJules
Xbalanque
Level 23
God Stats
2W - 1L
1,575 SR
Queue Stats
105W - 126L
1,480 Elo+
Solo
Hun Batz
Hun Batz
TanglyHickory59
Hun Batz
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 40L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BobRoss408
Tiamat
18
7 / 10 / 7
13,163
1,097
28,293
24,217
18,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jancik39
Sun Wukong
17
0 / 10 / 7
10,335
861
5,658
21,152
17,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Nalce_Hewit
Kukulkan
18
3 / 8 / 8
11,917
993
22,581
14,986
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 9 / 10
12,447
1,037
13,664
22,373
31,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
kittyman156
Tsukuyomi
17
3 / 10 / 11
11,627
969
12,928
22,826
9,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big_guy770
Chang'e
20
15 / 1 / 29
15,752
1,313
29,070
16,935
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 6 / 18
13,098
1,092
11,595
14,931
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PLATINUMZOMB
Bellona
20
10 / 3 / 18
13,301
1,108
19,108
19,803
20,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
QbeeJules
Xbalanque
19
9 / 4 / 20
13,323
1,110
28,792
17,780
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
19
5 / 5 / 28
12,729
1,061
8,697
21,360
10,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
160
19
Kills
47
47
Deaths
19
43
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Big_guy770
Chang'e
15
1
29
29.5
L
Tiamat
BobRoss408
Tiamat
7
10
7
1.05
W
8
6
18
2.83
L
Sun Wukong
Jancik39
Sun Wukong
0
10
7
0.35
L
Kukulkan
Nalce_Hewit
Kukulkan
3
8
8
0.88
W
Bellona
PLATINUMZOMB
Bellona
10
3
18
6.33
W
Xbalanque
QbeeJules
Xbalanque
9
4
20
4.75
W
Hun Batz
5
5
28
3.8
L
6
9
10
1.22
L
Tsukuyomi
kittyman156
Tsukuyomi
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,124
Damage
97,262
105,554
Taken
90,809
85,164
Mitigated
51,235
8,250
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Big_guy770
Chang'e
29,070
4,588
8,925
8,604
16,935
6,798
0
11,671
5,264
74,522
0
L
Tiamat
BobRoss408
Tiamat
28,293
1,157
708
5,338
24,217
18,686
0
7,581
16,636
53,069
0
W
11,595
5,075
0
0
14,931
6,181
0
11,295
3,636
0
21,180
L
Sun Wukong
Jancik39
Sun Wukong
5,658
1,306
0
491
21,152
17,807
0
3,598
17,554
0
15,000
L
Kukulkan
Nalce_Hewit
Kukulkan
22,581
2,405
255
1,230
14,986
6,988
0
5,132
9,854
68,751
0
W
Bellona
PLATINUMZOMB
Bellona
19,108
8,101
0
1,847
19,803
20,703
0
12,769
7,034
0
30,023
W
Xbalanque
QbeeJules
Xbalanque
28,792
18,438
182
3,671
17,780
7,296
0
10,959
6,821
0
54,639
W
Hun Batz
8,697
1,761
0
4,421
21,360
10,257
0
17,844
3,516
0
14,203
L
13,664
1,911
0
0
22,373
31,978
0
5,926
16,447
23,187
0
L
Tsukuyomi
kittyman156
Tsukuyomi
12,928
3,755
0
228
22,826
9,705
0
6,833
15,993
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,489
Gold Earned
68,203
213
Minions Killed
207
4
Camps Cleared
5
986,409
Distance Traveled
988,179
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,752
1,313
112
9
1
227,669
0
L
Tiamat
13,163
1,097
61
5
1
209,509
0
W
Da Ji
13,098
1,092
19
2
2
191,728
0
L
Sun Wukong
10,335
861
17
1
2
160,444
1
L
Kukulkan
11,917
993
114
10
1
164,560
1
W
Bellona
13,301
1,108
16
1
1
215,653
0
W
Xbalanque
13,323
1,110
52
4
1
187,341
0
W
Hun Batz
12,729
1,061
8
1
0
165,788
0
L
Ares
12,447
1,037
6
1
0
222,059
3
L
Tsukuyomi
11,627
969
15
1
0
229,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role