Player Matchup

Ra
Ra
B0UND-01
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,227 Elo+
Solo
Jing Wei
Jing Wei
BlazedKiller855
Jing Wei
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 269L
1,357 Elo+
Solo
He Bo
He Bo
ItsJaguar741304
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,616 Elo+
Solo
Chang'e
Chang'e
MrWolfMan97
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,675 Elo+
Solo
Cerberus
Cerberus
Xtiam
Cerberus
Level 23
God Stats
5W - 0L
1,596 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,462 Elo+

VS

Team Averages
Level 16
1,426 SR
1,442 Elo+
Guan Yu
Guan Yu
DADTKILLEDU
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,500 Elo+
Party 1
Eset
Eset
PacoJZ
Eset
Level 48
God Stats
18W - 21L
1,440 SR
Queue Stats
349W - 367L
1,495 Elo+
Party 2
Neith
Neith
daelyn777
Neith
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 1
Set
Set
dragonkiller565
Set
Level 8
God Stats
5W - 7L
1,189 SR
Queue Stats
29W - 28L
1,214 Elo+
Party 2
Bellona
Bellona
indipooh312
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
15,051
941
17,413
15,129
13,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
20
14 / 9 / 15
17,768
1,111
34,725
27,098
13,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 16 / 20
14,801
925
9,429
24,169
9,727
Chang'e
MrWolfMan97
Chang'e
20
4 / 11 / 19
15,025
939
21,493
26,576
11,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Xtiam
Cerberus
20
9 / 1 / 19
17,314
1,082
30,322
30,469
46,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DADTKILLEDU
Guan Yu
20
5 / 7 / 17
15,827
989
16,921
29,136
39,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
PacoJZ
Eset
20
13 / 6 / 16
17,486
1,093
34,420
24,156
9,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
daelyn777
Neith
20
12 / 8 / 17
17,659
1,104
39,784
24,980
9,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 3 / 14
15,081
943
14,286
20,965
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
indipooh312
Bellona
20
6 / 10 / 9
14,124
883
10,836
22,974
12,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
115
34
Kills
42
42
Deaths
34
91
Assists
73
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
W
Jing Wei
14
9
15
2.39
L
Guan Yu
DADTKILLEDU
Guan Yu
5
7
17
1.93
W
3
16
20
0.81
W
Chang'e
MrWolfMan97
Chang'e
4
11
19
1.23
L
Eset
PacoJZ
Eset
13
6
16
3.5
W
Cerberus
Xtiam
Cerberus
9
1
19
18.5
L
Neith
daelyn777
Neith
12
8
17
2.56
L
6
3
14
4.33
L
Bellona
indipooh312
Bellona
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,382
Damage
116,247
123,441
Taken
122,211
94,749
Mitigated
79,199
27,339
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,413
2,793
1,972
498
15,129
13,086
0
3,836
11,293
45,930
0
W
Jing Wei
34,725
31,280
0
5,732
27,098
13,467
0
8,631
18,467
0
67,766
L
Guan Yu
DADTKILLEDU
Guan Yu
16,921
7,295
817
3,146
29,136
39,853
0
15,950
12,635
0
32,658
W
9,429
2,673
0
0
24,169
9,727
0
8,427
15,742
24,066
0
W
Chang'e
MrWolfMan97
Chang'e
21,493
4,575
4,373
4,265
26,576
11,857
0
5,911
20,665
37,466
0
L
Eset
PacoJZ
Eset
34,420
1,782
1,667
4,411
24,156
9,190
0
18,148
5,842
59,459
0
W
Cerberus
Xtiam
Cerberus
30,322
1,538
0
10,499
30,469
46,612
0
7,615
22,854
58,729
0
L
Neith
daelyn777
Neith
39,784
27,501
0
2,958
24,980
9,301
0
15,859
9,121
0
74,414
L
14,286
6,789
0
1,408
20,965
8,110
0
12,967
7,998
0
29,833
L
Bellona
indipooh312
Bellona
10,836
3,506
0
773
22,974
12,745
0
15,016
7,958
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,959
Gold Earned
80,177
280
Minions Killed
219
3
Camps Cleared
6
1,290,083
Distance Traveled
1,300,951
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,051
941
61
4
0
238,808
0
W
Jing Wei
17,768
1,111
63
4
1
300,533
0
L
Guan Yu
15,827
989
21
1
3
324,210
0
W
He Bo
14,801
925
24
2
0
202,649
1
W
Chang'e
15,025
939
37
2
0
270,669
2
L
Eset
17,486
1,093
66
4
3
282,161
0
W
Cerberus
17,314
1,082
95
6
2
277,424
0
L
Neith
17,659
1,104
83
5
0
271,189
0
L
Set
15,081
943
27
2
0
244,844
0
L
Bellona
14,124
883
22
1
0
178,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role