Player Matchup

Chiron
Chiron
DeductedClub31
Chiron
Level 67
God Stats
12W - 17L
1,564 SR
Queue Stats
846W - 756L
1,534 Elo+
Party 2
Arachne
Arachne
Dracanix
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,576 Elo+
Party 3
Chaac
Chaac
EEvasivee
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,568 Elo+
Party 3
Fafnir
Fafnir
GlitchyKillz
Fafnir
Level 82
God Stats
6W - 7L
1,630 SR
Queue Stats
708W - 653L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
Glitchyerror
Kukulkan
Level 121
God Stats
18W - 11L
1,655 SR
Queue Stats
533W - 477L
1,613 Elo+
Party 2
Team Averages
Level 83
1,570 SR
1,568 Elo+

VS

Team Averages
Level 103
1,594 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
LanrySkyrunner
Tsukuyomi
Level 106
God Stats
17W - 14L
1,668 SR
Queue Stats
450W - 471L
1,549 Elo+
Party 4
Scylla
Scylla
NaCl-i
Scylla
Level 73
God Stats
7W - 11L
1,300 SR
Queue Stats
659W - 624L
1,539 Elo+
Party 1
Ares
Ares
SUPAMAN2321
Ares
Level 124
God Stats
10W - 11L
1,577 SR
Queue Stats
162W - 198L
1,524 Elo+
Party 4
Izanami
Izanami
nagatrax
Izanami
Level 103
God Stats
17W - 11L
1,722 SR
Queue Stats
154W - 123L
1,594 Elo+
Solo
Bellona
Bellona
sljag
Bellona
Level 108
God Stats
9W - 3L
1,704 SR
Queue Stats
856W - 822L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,792
453
2,739
8,652
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dracanix
Arachne
10
0 / 6 / 1
6,375
425
2,314
11,652
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
EEvasivee
Chaac
13
0 / 5 / 0
7,365
491
9,727
18,574
13,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
11
2 / 1 / 2
7,044
470
4,827
8,337
6,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Glitchyerror
Kukulkan
13
3 / 4 / 0
7,852
523
7,350
7,192
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LanrySkyrunner
Tsukuyomi
15
9 / 1 / 2
9,348
623
10,470
9,091
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
NaCl-i
Scylla
14
0 / 3 / 3
8,023
535
4,317
6,071
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 7
8,204
547
7,218
11,550
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
nagatrax
Izanami
16
7 / 0 / 0
9,365
624
6,629
7,644
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
sljag
Bellona
15
2 / 0 / 6
9,187
612
9,025
12,578
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
20
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Arachne
Dracanix
Arachne
0
6
1
0.08
L
Chaac
EEvasivee
Chaac
0
5
0
0
L
Fafnir
2
1
2
3
L
Kukulkan
Glitchyerror
Kukulkan
3
4
0
0.75
W
Tsukuyomi
LanrySkyrunner
Tsukuyomi
9
1
2
10
W
Scylla
NaCl-i
Scylla
0
3
3
0.5
W
2
2
7
2.75
W
Izanami
nagatrax
Izanami
7
0
0
7
W
Bellona
sljag
Bellona
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
37,659
54,407
Taken
46,934
29,048
Mitigated
28,713
15,346
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,739
829
0
1,946
8,652
2,373
0
2,270
6,327
0
37,217
L
Arachne
Dracanix
Arachne
2,314
1,619
0
4,118
11,652
3,270
0
1,395
10,257
0
28,221
L
Chaac
EEvasivee
Chaac
9,727
2,177
0
7,928
18,574
13,878
0
1,265
17,309
357
51,330
L
Fafnir
4,827
1,032
0
1,154
8,337
6,755
0
2,957
5,380
12,601
0
L
Kukulkan
Glitchyerror
Kukulkan
7,350
336
0
200
7,192
2,772
0
3,648
3,544
61,441
0
W
Tsukuyomi
LanrySkyrunner
Tsukuyomi
10,470
2,437
0
1,368
9,091
3,144
0
1,831
7,260
0
71,462
W
Scylla
NaCl-i
Scylla
4,317
236
0
1,806
6,071
2,165
0
4,587
1,484
51,936
0
W
7,218
146
0
1,936
11,550
7,926
0
4,826
6,724
24,548
0
W
Izanami
nagatrax
Izanami
6,629
4,093
0
3,177
7,644
3,268
1,594
941
6,703
0
77,868
W
Bellona
sljag
Bellona
9,025
3,858
0
5,933
12,578
12,210
166
349
12,229
0
57,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
44,127
411
Minions Killed
550
0
Camps Cleared
0
1,290,469
Distance Traveled
1,491,303
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,792
453
82
5
0
228,553
2
L
Arachne
6,375
425
74
5
0
288,201
0
L
Chaac
7,365
491
108
7
0
249,220
1
L
Fafnir
7,044
470
18
1
0
297,311
8
L
Kukulkan
7,852
523
129
9
0
227,184
5
W
Tsukuyomi
9,348
623
115
8
0
338,928
5
W
Scylla
8,023
535
111
7
0
285,717
4
W
Ares
8,204
547
38
3
0
269,259
1
W
Izanami
9,365
624
147
10
0
267,904
2
W
Bellona
9,187
612
139
9
0
329,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role