Player Matchup

Fafnir
Fafnir
Kayetre
Fafnir
Level 17
God Stats
14W - 9L
1,505 SR
Queue Stats
190W - 180L
1,669 Elo+
Party 1
Izanami
Izanami
Kilï
Izanami
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 69L
1,232 Elo+
Party 1
Chaac
Chaac
LankasterSempai
Chaac
Level 21
God Stats
5W - 2L
1,771 SR
Queue Stats
53W - 49L
1,418 Elo+
Party 1
Ra
Ra
kumasagati
Ra
Level 6
God Stats
6W - 3L
1,397 SR
Queue Stats
158W - 149L
1,500 Elo+
Party 1
Fenrir
Fenrir
slickjoel1141400
Fenrir
Level 75
God Stats
19W - 19L
1,487 SR
Queue Stats
221W - 190L
1,579 Elo+
Party 1
Team Averages
Level 56
1,532 SR
1,480 Elo+

VS

Team Averages
Level 17
1,488 SR
1,345 Elo+
Cernunnos
Cernunnos
DarkShaDoW101598
Cernunnos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,245 Elo+
Party 2
Chaac
Chaac
DemonFoxKing
Chaac
Level 28
God Stats
9W - 9L
1,485 SR
Queue Stats
20W - 26L
1,357 Elo+
Solo
Scylla
Scylla
ItsWattson
Scylla
Level 13
God Stats
7W - 8L
1,702 SR
Queue Stats
36W - 49L
1,435 Elo+
Solo
Medusa
Medusa
fatblacksXD
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,245 Elo+
Party 2
Cerberus
Cerberus
xxaavv
Cerberus
Level 24
God Stats
2W - 4L
1,254 SR
Queue Stats
61W - 51L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kayetre
Fafnir
15
0 / 1 / 10
11,016
525
3,430
17,928
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Kilï
Izanami
20
5 / 1 / 7
12,876
613
12,711
17,714
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 8
11,388
542
15,094
12,245
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 5
11,058
527
5,033
10,812
4,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 1 / 3
13,829
659
11,937
14,408
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
1 / 7 / 1
7,879
375
6,514
10,295
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 6 / 0
9,253
441
6,735
16,138
7,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
ItsWattson
Scylla
15
3 / 6 / 2
9,657
460
9,975
10,764
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
2 / 5 / 0
8,678
413
6,319
10,749
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xxaavv
Cerberus
14
1 / 3 / 1
9,059
431
9,939
17,825
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
7
7
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
1
7
1
0.21
L
0
6
0
0
L
Scylla
ItsWattson
Scylla
3
6
2
0.67
W
Fafnir
Kayetre
Fafnir
0
1
10
5
W
Izanami
Kilï
Izanami
5
1
7
8.5
W
4
0
8
8
L
Medusa
2
5
0
0.4
W
3
4
5
1.38
W
15
1
3
16.5
L
Cerberus
xxaavv
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,205
Damage
39,482
73,107
Taken
65,771
53,239
Mitigated
26,886
24,086
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
6,514
2,821
489
774
10,295
3,232
728
959
9,238
0
26,538
L
6,735
394
0
3,786
16,138
7,450
846
1,236
14,266
0
58,315
L
Scylla
ItsWattson
Scylla
9,975
826
0
1,906
10,764
3,683
140
2,508
7,983
52,703
0
W
Fafnir
Kayetre
Fafnir
3,430
619
0
2,563
17,928
21,751
422
5,357
12,381
23,228
0
W
Izanami
Kilï
Izanami
12,711
8,974
0
6,799
17,714
6,666
4,405
4,116
13,538
0
120,753
W
15,094
2,322
0
4,265
12,245
13,003
363
2,430
9,751
0
56,626
L
Medusa
6,319
2,146
270
2,394
10,749
3,629
608
1,293
9,392
0
45,030
W
5,033
323
2,059
2,094
10,812
4,448
705
5,493
5,035
54,305
0
W
11,937
2,096
0
6,306
14,408
7,371
2,113
1,832
12,488
0
100,083
L
Cerberus
xxaavv
Cerberus
9,939
469
354
7,122
17,825
8,892
0
2,148
15,439
50,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,167
Gold Earned
44,526
576
Minions Killed
451
0
Camps Cleared
0
2,091,149
Distance Traveled
1,734,935
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,879
375
51
2
0
354,758
0
L
Chaac
9,253
441
114
5
0
372,855
4
L
Scylla
9,657
460
105
5
0
355,897
0
W
Fafnir
11,016
525
28
1
0
386,573
2
W
Izanami
12,876
613
184
9
0
387,516
9
W
Chaac
11,388
542
102
5
0
423,778
5
L
Medusa
8,678
413
72
3
0
298,708
0
W
Ra
11,058
527
107
5
0
421,209
1
W
Fenrir
13,829
659
155
7
0
472,073
0
L
Cerberus
9,059
431
109
5
0
352,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role