Player Matchup

Ra
Ra
Bar riga6868
Ra
Level 118
God Stats
5W - 2L
1,663 SR
Queue Stats
27W - 29L
1,379 Elo+
Solo
Cerberus
Cerberus
LaraCullen
Cerberus
Level 68
God Stats
40W - 32L
1,584 SR
Queue Stats
69W - 66L
1,413 Elo+
Solo
Olorun
Olorun
Leonel Reis3702
Olorun
Level 62
God Stats
5W - 10L
1,780 SR
Queue Stats
433W - 464L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
XxJameslml
Gilgamesh
Level 149
God Stats
13W - 9L
1,384 SR
Queue Stats
518W - 546L
1,445 Elo+
Solo
Da Ji
Da Ji
matosraff
Da Ji
Level 100
God Stats
8W - 1L
1,822 SR
Queue Stats
217W - 225L
1,360 Elo+
Solo
Team Averages
Level 99
1,647 SR
1,412 Elo+

VS

Team Averages
Level 88
1,402 SR
1,420 Elo+
Cupid
Cupid
JTP-27
Cupid
Level 58
God Stats
1W - 2L
1,282 SR
Queue Stats
118W - 168L
1,329 Elo+
Party 1
Kumbhakarna
Kumbhakarna
canki95
Kumbhakarna
Level 62
God Stats
0W - 2L
1,318 SR
Queue Stats
82W - 116L
1,302 Elo+
Party 1
Janus
Janus
lpkdor
Janus
Level 89
God Stats
13W - 21L
1,417 SR
Queue Stats
67W - 88L
1,493 Elo+
Solo
Mulan
Mulan
mandyhell
Mulan
Level 160
God Stats
20W - 26L
1,363 SR
Queue Stats
938W - 920L
1,559 Elo+
Solo
Mercury
Mercury
yGugah
Mercury
Level 72
God Stats
2W - 2L
1,630 SR
Queue Stats
93W - 125L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
10,789
568
6,550
10,745
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LaraCullen
Cerberus
14
5 / 1 / 6
9,513
501
10,252
11,783
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 3
9,516
501
7,178
10,128
3,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
XxJameslml
Gilgamesh
17
4 / 2 / 5
10,054
529
10,668
14,062
10,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
matosraff
Da Ji
15
4 / 0 / 5
9,148
481
12,312
15,169
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JTP-27
Cupid
15
1 / 3 / 1
9,377
494
5,693
11,805
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
canki95
Kumbhakarna
13
1 / 3 / 1
7,748
408
2,236
13,698
9,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
lpkdor
Janus
15
2 / 4 / 3
9,302
490
11,840
10,852
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
mandyhell
Mulan
17
2 / 1 / 0
10,209
537
10,353
20,590
14,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
yGugah
Mercury
12
1 / 8 / 4
8,039
423
6,605
14,933
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
7
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Cupid
JTP-27
Cupid
1
3
1
0.5
W
Cerberus
LaraCullen
Cerberus
5
1
6
8
W
2
1
3
3.5
W
Gilgamesh
XxJameslml
Gilgamesh
4
2
5
3.25
L
Kumbhakarna
canki95
Kumbhakarna
1
3
1
0.5
L
Janus
lpkdor
Janus
2
4
3
0.88
L
Mulan
mandyhell
Mulan
2
1
0
2
W
Da Ji
matosraff
Da Ji
4
0
5
6.5
L
Mercury
yGugah
Mercury
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,960
Damage
36,727
61,887
Taken
71,878
37,115
Mitigated
35,961
27,821
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,550
790
1,670
5,054
10,745
4,639
320
4,406
6,045
90,687
0
L
Cupid
JTP-27
Cupid
5,693
3,149
460
5,089
11,805
3,166
0
6,993
4,812
0
60,552
W
Cerberus
LaraCullen
Cerberus
10,252
657
0
4,447
11,783
12,098
0
2,941
8,698
39,193
0
W
7,178
3,346
494
7,486
10,128
3,884
2,014
1,427
8,643
70,036
0
W
Gilgamesh
XxJameslml
Gilgamesh
10,668
2,609
0
4,719
14,062
10,049
156
1,663
12,327
0
60,849
L
Kumbhakarna
canki95
Kumbhakarna
2,236
438
0
0
13,698
9,798
301
3,499
10,199
22,642
0
L
Janus
lpkdor
Janus
11,840
427
297
2,540
10,852
3,482
162
3,766
7,086
65,141
0
L
Mulan
mandyhell
Mulan
10,353
1,187
0
10,006
20,590
14,312
387
3,823
16,767
5,935
71,667
W
Da Ji
matosraff
Da Ji
12,312
1,868
0
3,951
15,169
6,445
0
3,615
11,392
0
60,996
L
Mercury
yGugah
Mercury
6,605
2,932
0
2,909
14,933
5,203
0
5,899
9,034
0
41,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
44,675
623
Minions Killed
542
0
Camps Cleared
0
1,796,879
Distance Traveled
1,819,584
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,789
568
179
9
0
362,037
4
L
Cupid
9,377
494
144
8
0
345,262
5
W
Cerberus
9,513
501
106
6
0
305,346
7
W
Olorun
9,516
501
122
6
0
305,517
3
W
Gilgamesh
10,054
529
119
6
0
409,928
3
L
Kumbhakarna
7,748
408
35
2
0
357,275
2
L
Janus
9,302
490
129
7
0
373,369
10
L
Mulan
10,209
537
164
9
0
345,438
1
W
Da Ji
9,148
481
97
5
0
414,051
5
L
Mercury
8,039
423
70
4
0
398,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role