Player Matchup

Skadi
Skadi
FG_TheKiller_Br
Skadi
Level 115
God Stats
8W - 5L
1,139 SR
Queue Stats
267W - 233L
1,511 Elo+
Party 1
Chang'e
Chang'e
Narkyz
Chang'e
Level 55
God Stats
5W - 2L
1,609 SR
Queue Stats
81W - 83L
1,522 Elo+
Solo
Odin
Odin
ZIKACHU_7002
Odin
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
79W - 114L
1,344 Elo+
Solo
Ares
Ares
uKAUNTER
Ares
Level 111
God Stats
4W - 3L
1,408 SR
Queue Stats
371W - 353L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
zPraQNoMe
Guan Yu
Level 95
God Stats
86W - 58L
1,551 SR
Queue Stats
473W - 451L
1,503 Elo+
Party 1
Team Averages
Level 89
1,402 SR
1,482 Elo+

VS

Team Averages
Level 117
1,440 SR
1,443 Elo+
Thanatos
Thanatos
DanejaKun
Thanatos
Level 117
God Stats
43W - 43L
1,511 SR
Queue Stats
650W - 731L
1,339 Elo+
Solo
Jormungandr
Jormungandr
Daniel29521
Jormungandr
Level 129
God Stats
1W - 4L
1,256 SR
Queue Stats
676W - 672L
1,487 Elo+
Party 2
Chernobog
Chernobog
IgiveupguyXD
Chernobog
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,544 Elo+
Party 2
Bellona
Bellona
JoãoVitorBarros
Bellona
Level 124
God Stats
4W - 8L
1,436 SR
Queue Stats
344W - 321L
1,457 Elo+
Party 2
Chronos
Chronos
PK MORTE
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 157L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 1
11,362
598
11,342
14,876
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Narkyz
Chang'e
14
0 / 1 / 11
8,493
447
13,118
10,777
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 3
10,776
567
9,334
11,509
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
6 / 2 / 8
10,017
527
13,164
15,212
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
zPraQNoMe
Guan Yu
16
6 / 4 / 5
10,035
528
14,300
15,734
17,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanejaKun
Thanatos
13
2 / 6 / 2
8,001
421
6,137
15,222
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Daniel29521
Jormungandr
14
3 / 3 / 4
9,105
479
9,311
17,180
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
IgiveupguyXD
Chernobog
15
3 / 4 / 4
9,479
499
11,712
12,413
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 8 / 0
9,032
475
6,366
16,034
18,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
PK MORTE
Chronos
12
1 / 4 / 2
8,898
468
6,905
16,396
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
12
12
Deaths
25
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DanejaKun
Thanatos
2
6
2
0.5
L
Jormungandr
Daniel29521
Jormungandr
3
3
4
1.67
W
7
4
1
1.88
L
Chernobog
IgiveupguyXD
Chernobog
3
4
4
1.25
L
3
8
0
0.38
W
Chang'e
Narkyz
Chang'e
0
1
11
5.5
L
Chronos
PK MORTE
Chronos
1
4
2
0.5
W
6
1
3
7.5
W
Ares
6
2
8
5
W
Guan Yu
zPraQNoMe
Guan Yu
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,258
Damage
40,431
68,108
Taken
77,245
44,339
Mitigated
47,234
29,262
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DanejaKun
Thanatos
6,137
1,517
0
8,867
15,222
5,442
453
4,335
10,611
0
44,573
L
Jormungandr
Daniel29521
Jormungandr
9,311
2,070
817
2,911
17,180
13,956
0
6,923
10,025
39,536
0
W
11,342
6,492
0
8,264
14,876
5,575
3,140
2,358
12,518
0
96,581
L
Chernobog
IgiveupguyXD
Chernobog
11,712
8,354
0
2,157
12,413
4,602
935
4,124
8,181
0
50,629
L
6,366
2,232
0
2,528
16,034
18,382
278
2,483
13,509
0
41,754
W
Chang'e
Narkyz
Chang'e
13,118
736
1,283
4,913
10,777
4,149
907
4,692
6,085
39,647
0
L
Chronos
PK MORTE
Chronos
6,905
2,673
0
3,933
16,396
4,852
0
7,307
8,637
31,598
0
W
9,334
2,432
0
3,800
11,509
5,381
0
1,652
9,857
0
78,148
W
Ares
13,164
589
0
4,565
15,212
12,129
135
5,227
9,985
30,058
0
W
Guan Yu
zPraQNoMe
Guan Yu
14,300
1,711
1,004
5,433
15,734
17,105
0
2,287
13,447
0
55,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
44,515
507
Minions Killed
370
0
Camps Cleared
0
1,905,266
Distance Traveled
1,683,391
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,001
421
86
5
0
359,944
1
L
Jormungandr
9,105
479
47
2
0
356,275
1
W
Skadi
11,362
598
163
9
0
337,388
4
L
Chernobog
9,479
499
95
5
0
295,630
1
L
Bellona
9,032
475
77
4
0
332,222
2
W
Chang'e
8,493
447
66
3
0
379,765
2
L
Chronos
8,898
468
65
3
0
339,320
6
W
Odin
10,776
567
150
8
0
400,596
1
W
Ares
10,017
527
24
1
0
394,223
4
W
Guan Yu
10,035
528
104
5
0
393,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role