Player Matchup

King Arthur
King Arthur
Ammacd
King Arthur
Level 28
God Stats
19W - 23L
1,527 SR
Queue Stats
325W - 350L
1,420 Elo+
Solo
Hel
Hel
Phynx_ODS
Hel
Level 29
God Stats
2W - 6L
1,227 SR
Queue Stats
144W - 140L
1,431 Elo+
Solo
Arachne
Arachne
SKRILLA_KING_317
Arachne
Level 28
God Stats
28W - 27L
1,420 SR
Queue Stats
301W - 306L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tribe Juice
Cu Chulainn
Level 31
God Stats
1W - 2L
1,286 SR
Queue Stats
186W - 190L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Unreliable Luck
Danzaburou
Level 28
God Stats
38W - 24L
1,587 SR
Queue Stats
67W - 73L
1,352 Elo+
Solo
Team Averages
Level 29
1,409 SR
1,385 Elo+

VS

Team Averages
Level 18
1,521 SR
1,340 Elo+
Olorun
Olorun
IBurn2
Olorun
Level 26
God Stats
2W - 1L
1,691 SR
Queue Stats
18W - 27L
1,332 Elo+
Solo
The Morrigan
The Morrigan
Munstang13
The Morrigan
Level 8
God Stats
6W - 4L
1,430 SR
Queue Stats
9W - 15L
1,302 Elo+
Solo
Zeus
Zeus
Soled_By_M1chael
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Anhur
Anhur
UCF Jaguar
Anhur
Level 27
God Stats
38W - 41L
1,485 SR
Queue Stats
78W - 67L
1,375 Elo+
Solo
Amaterasu
Amaterasu
chrisEG2387
Amaterasu
Level 24
God Stats
28W - 33L
1,500 SR
Queue Stats
213W - 229L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ammacd
King Arthur
11
3 / 3 / 7
7,072
471
5,927
11,585
5,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 5
8,458
564
5,039
6,723
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
13 / 1 / 3
9,246
616
9,075
8,481
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Tribe Juice
Cu Chulainn
12
0 / 2 / 3
7,278
485
3,561
7,626
2,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Unreliable Luck
Danzaburou
13
7 / 5 / 6
8,460
564
9,309
11,053
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IBurn2
Olorun
12
2 / 3 / 0
7,207
480
5,320
8,075
2,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Munstang13
The Morrigan
10
3 / 4 / 1
7,173
478
3,454
6,576
4,227
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 8 / 0
5,954
397
3,611
7,168
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
12
4 / 4 / 1
7,311
487
9,255
11,057
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
chrisEG2387
Amaterasu
9
2 / 8 / 2
5,871
391
4,984
14,034
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
27
Kills
12
12
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ammacd
King Arthur
3
3
7
2.17
L
Olorun
IBurn2
Olorun
2
3
0
0.67
L
The Morrigan
Munstang13
The Morrigan
3
4
1
0.88
W
4
1
5
6.5
W
13
1
3
14.5
L
1
8
0
0.13
W
Cu Chulainn
Tribe Juice
Cu Chulainn
0
2
3
0.75
L
Anhur
4
4
1
1.13
W
Danzaburou
Unreliable Luck
Danzaburou
7
5
6
2
L
Amaterasu
chrisEG2387
Amaterasu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
26,624
45,468
Taken
46,910
17,093
Mitigated
19,168
11,211
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ammacd
King Arthur
5,927
704
0
2,670
11,585
5,285
32
700
10,885
0
25,886
L
Olorun
IBurn2
Olorun
5,320
2,364
0
2,752
8,075
2,998
782
0
8,075
40,203
0
L
The Morrigan
Munstang13
The Morrigan
3,454
1,769
0
453
6,576
4,227
0
860
5,406
15,836
1,310
W
5,039
131
1,453
2,718
6,723
2,376
949
2,443
3,932
48,318
0
W
9,075
6,293
0
2,553
8,481
3,286
44
2,321
6,118
0
53,854
L
3,611
500
0
242
7,168
1,738
82
2,445
4,457
18,599
0
W
Cu Chulainn
Tribe Juice
Cu Chulainn
3,561
827
0
0
7,626
2,884
947
5,212
2,414
0
34,793
L
Anhur
9,255
4,702
417
3,275
11,057
3,058
33
79
10,978
0
39,312
W
Danzaburou
Unreliable Luck
Danzaburou
9,309
3,717
0
1,817
11,053
3,262
239
1,153
9,866
0
43,651
L
Amaterasu
chrisEG2387
Amaterasu
4,984
1,862
0
3,999
14,034
7,147
0
1,058
12,955
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
33,516
365
Minions Killed
240
0
Camps Cleared
0
1,417,175
Distance Traveled
1,205,307
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,072
471
45
3
0
327,853
0
L
Olorun
7,207
480
84
6
0
247,429
0
L
The Morrigan
7,173
478
35
2
0
234,654
1
W
Hel
8,458
564
98
7
0
296,189
2
W
Arachne
9,246
616
86
6
0
306,540
0
L
Zeus
5,954
397
48
3
0
205,855
0
W
Cu Chulainn
7,278
485
71
5
0
226,141
3
L
Anhur
7,311
487
57
4
0
253,652
2
W
Danzaburou
8,460
564
65
4
0
260,452
0
L
Amaterasu
5,871
391
16
1
0
263,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role