Player Matchup

Artemis
Artemis
DasDayMan
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
Thareas
Erlang Shen
Level 124
God Stats
0W - 2L
1,220 SR
Queue Stats
137W - 115L
1,618 Elo+
Party 1
Bakasura
Bakasura
Wrathmarr
Bakasura
Level 98
God Stats
4W - 6L
1,612 SR
Queue Stats
68W - 50L
1,627 Elo+
Party 1
Team Averages
Level 77
1,444 SR
1,654 Elo+

VS

Team Averages
Level 59
1,404 SR
1,448 Elo+
Neith
Neith
Hwknight
Neith
Level 77
God Stats
3W - 3L
1,282 SR
Queue Stats
32W - 47L
1,319 Elo+
Solo
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 81
God Stats
505W - 563L
1,482 SR
Queue Stats
819W - 948L
1,481 Elo+
Solo
Vulcan
Vulcan
sickbrook
Vulcan
Level 18
God Stats
1W - 0L
1,450 SR
Queue Stats
8W - 7L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DasDayMan
Artemis
12
1 / 6 / 4
8,579
572
7,215
11,813
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Thareas
Erlang Shen
12
2 / 7 / 4
10,071
671
7,464
16,063
9,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Wrathmarr
Bakasura
13
3 / 5 / 3
9,493
633
5,311
14,349
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hwknight
Neith
13
3 / 4 / 11
10,349
690
6,661
8,488
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
NemesisIRL
Nemesis
16
9 / 0 / 7
11,487
766
9,510
11,885
12,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
sickbrook
Vulcan
14
6 / 2 / 8
10,738
716
17,913
7,046
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
18
18
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
DasDayMan
Artemis
1
6
4
0.5
W
Neith
Hwknight
Neith
3
4
11
2.13
W
Nemesis
NemesisIRL
Nemesis
9
0
7
12.5
L
Erlang Shen
Thareas
Erlang Shen
2
7
4
0.57
L
Bakasura
Wrathmarr
Bakasura
3
5
3
0.9
W
Vulcan
sickbrook
Vulcan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
34,084
42,225
Taken
27,419
20,008
Mitigated
19,012
8,967
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DasDayMan
Artemis
7,215
2,933
0
1,325
11,813
4,485
0
4,837
6,687
0
28,338
W
Neith
Hwknight
Neith
6,661
2,310
232
834
8,488
3,574
405
0
8,394
0
33,411
W
Nemesis
NemesisIRL
Nemesis
9,510
3,494
0
1,298
11,885
12,404
1,463
40
11,474
0
46,531
L
Erlang Shen
Thareas
Erlang Shen
7,464
3,434
651
3,048
16,063
9,764
0
6,947
8,825
0
20,290
L
Bakasura
Wrathmarr
Bakasura
5,311
3,588
0
3,943
14,349
5,759
0
5,558
8,621
0
29,966
W
Vulcan
sickbrook
Vulcan
17,913
7,623
0
1,150
7,046
3,034
1,120
44
6,708
53,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
32,574
125
Minions Killed
180
0
Camps Cleared
0
708,887
Distance Traveled
769,990
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,579
572
48
3
0
195,845
2
W
Neith
10,349
690
61
4
0
240,721
0
W
Nemesis
11,487
766
59
4
0
255,207
6
L
Erlang Shen
10,071
671
14
1
0
258,914
1
L
Bakasura
9,493
633
63
4
0
254,128
2
W
Vulcan
10,738
716
60
4
0
274,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role