Player Matchup

Fafnir
Fafnir
CannabisCrusade
Fafnir
Level 160
God Stats
82W - 78L
1,545 SR
Queue Stats
1,235W - 1,261L
1,529 Elo+
Party 1
Rama
Rama
Djf1ve0
Rama
Level 145
God Stats
25W - 23L
1,638 SR
Queue Stats
829W - 774L
1,575 Elo+
Party 1
Sol
Sol
DrPhilMyCracken
Sol
Level 46
God Stats
3W - 2L
1,576 SR
Queue Stats
174W - 150L
1,630 Elo+
Party 1
Fenrir
Fenrir
OprahWinfeed
Fenrir
Level 121
God Stats
15W - 11L
1,622 SR
Queue Stats
381W - 348L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
RvTGrim
Ne Zha
Level 109
God Stats
12W - 8L
1,775 SR
Queue Stats
663W - 599L
1,612 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,582 Elo+

VS

Team Averages
Level 60
1,655 SR
1,602 Elo+
Persephone
Persephone
ArcherShirou
Persephone
Level 62
God Stats
4W - 6L
1,655 SR
Queue Stats
34W - 25L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
JustShubb
Danzaburou
Level 47
God Stats
19W - 14L
1,607 SR
Queue Stats
232W - 245L
1,536 Elo+
Solo
Chaac
Chaac
Tyler0G
Chaac
Level 24
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 1L
1,797 Elo+
Party 2
Thanatos
Thanatos
Uminekoni
Thanatos
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
115W - 117L
1,506 Elo+
Party 2
Chang'e
Chang'e
zClaw_Epic
Chang'e
Level 41
God Stats
41W - 34L
1,556 SR
Queue Stats
118W - 86L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
13,558
589
7,339
21,694
24,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Djf1ve0
Rama
20
12 / 3 / 6
15,455
672
25,074
23,833
10,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 5 / 12
14,748
641
12,001
20,748
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
20
13 / 2 / 3
14,577
634
16,998
27,008
15,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
RvTGrim
Ne Zha
19
5 / 4 / 6
13,674
595
13,523
21,496
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArcherShirou
Persephone
18
6 / 6 / 6
12,640
550
24,564
19,320
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JustShubb
Danzaburou
15
2 / 6 / 1
9,945
432
10,665
18,836
7,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Tyler0G
Chaac
17
4 / 5 / 1
11,092
482
13,922
23,008
23,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Uminekoni
Thanatos
18
5 / 7 / 8
11,265
490
10,937
22,109
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
zClaw_Epic
Chang'e
16
2 / 6 / 3
9,481
412
10,277
16,843
8,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
31
Kills
19
19
Deaths
30
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
ArcherShirou
Persephone
6
6
6
1.5
W
0
5
13
1.3
W
Rama
Djf1ve0
Rama
12
3
6
5
W
1
5
12
1.4
L
Danzaburou
JustShubb
Danzaburou
2
6
1
0.42
W
Fenrir
13
2
3
7.25
W
Ne Zha
RvTGrim
Ne Zha
5
4
6
2
L
Chaac
Tyler0G
Chaac
4
5
1
0.9
L
Thanatos
Uminekoni
Thanatos
5
7
8
1.29
L
Chang'e
zClaw_Epic
Chang'e
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,935
Damage
70,365
114,779
Taken
100,116
80,781
Mitigated
55,716
41,239
Healing
42,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ArcherShirou
Persephone
24,564
387
0
4,849
19,320
7,012
0
4,331
14,983
89,437
0
W
7,339
1,826
0
2,773
21,694
24,923
709
6,418
15,030
34,156
0
W
Rama
Djf1ve0
Rama
25,074
17,171
0
14,019
23,833
10,334
7,811
8,476
14,989
0
148,898
W
12,001
2,854
0
8,960
20,748
7,225
5,416
9,284
11,464
92,183
0
L
Danzaburou
JustShubb
Danzaburou
10,665
4,984
0
3,023
18,836
7,313
404
3,071
15,765
0
72,074
W
Fenrir
16,998
5,684
0
8,144
27,008
15,787
899
7,479
19,365
0
92,854
W
Ne Zha
RvTGrim
Ne Zha
13,523
5,531
0
7,343
21,496
22,512
1,491
3,401
18,029
0
78,548
L
Chaac
Tyler0G
Chaac
13,922
4,079
0
7,844
23,008
23,362
661
4,696
18,312
0
62,540
L
Thanatos
Uminekoni
Thanatos
10,937
2,986
0
16,372
22,109
9,271
0
4,093
18,016
0
87,002
L
Chang'e
zClaw_Epic
Chang'e
10,277
914
3,898
6,484
16,843
8,758
300
3,149
13,694
24,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,012
Gold Earned
54,423
678
Minions Killed
535
0
Camps Cleared
0
2,143,720
Distance Traveled
2,023,224
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,640
550
143
6
0
441,103
8
W
Fafnir
13,558
589
45
2
0
423,459
12
W
Rama
15,455
672
217
9
0
392,448
9
W
Sol
14,748
641
161
7
0
390,792
4
L
Danzaburou
9,945
432
117
5
0
381,164
7
W
Fenrir
14,577
634
117
5
0
496,556
2
W
Ne Zha
13,674
595
138
6
0
440,465
2
L
Chaac
11,092
482
93
4
0
392,811
0
L
Thanatos
11,265
490
138
6
0
416,194
6
L
Chang'e
9,481
412
44
2
0
391,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role