Player Matchup

Anhur
Anhur
Dovahsejer
Anhur
Level 153
God Stats
2W - 0L
1,480 SR
Queue Stats
40W - 16L
1,682 Elo+
Party 1
Chang'e
Chang'e
Liz123456789
Chang'e
Level 94
God Stats
2W - 1L
1,340 SR
Queue Stats
30W - 23L
1,486 Elo+
Party 1
He Bo
He Bo
TheBurgahMan
He Bo
Level 147
God Stats
3W - 2L
1,249 SR
Queue Stats
52W - 32L
1,719 Elo+
Party 1
Terra
Terra
kOOcOO4cOcOpufs
Terra
Level 146
God Stats
1W - 1L
1,372 SR
Queue Stats
74W - 37L
1,819 Elo+
Party 1
Team Averages
Level 135
1,360 SR
1,676 Elo+

VS

Team Averages
Level 87
1,729 SR
1,467 Elo+
Sol
Sol
DGN frost1689
Sol
Level 86
God Stats
0W - 1L
1,788 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 2
Ra
Ra
FootLessJayBird
Ra
Level 103
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
TeaRex665
Gilgamesh
Level 48
God Stats
0W - 1L
1,852 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Achilles
Achilles
YourGaMzGumz
Achilles
Level 112
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
10 / 0 / 6
10,959
996
13,334
10,730
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Liz123456789
Chang'e
14
4 / 3 / 4
9,435
858
5,188
9,237
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 11
10,494
954
16,476
10,762
4,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 13
9,443
858
7,189
10,893
5,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,556
778
8,509
13,074
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 2
7,745
704
4,171
8,550
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TeaRex665
Gilgamesh
14
1 / 4 / 1
8,062
733
3,396
12,538
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
YourGaMzGumz
Achilles
13
2 / 7 / 0
7,978
725
6,533
17,501
12,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
5
5
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Anhur
10
0
6
13
L
0
6
2
0.17
W
Chang'e
Liz123456789
Chang'e
4
3
4
2
L
Gilgamesh
TeaRex665
Gilgamesh
1
4
1
0.38
W
8
1
11
13.5
L
Achilles
YourGaMzGumz
Achilles
2
7
0
0.29
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,187
Damage
22,609
41,622
Taken
51,663
18,389
Mitigated
27,602
20,367
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,509
2,405
0
3,376
13,074
4,189
0
8,807
4,124
37,491
0
W
Anhur
13,334
7,203
0
2,599
10,730
4,376
3,552
2,509
8,221
0
56,237
L
4,171
166
417
1,366
8,550
2,826
0
5,371
3,179
26,402
0
W
Chang'e
Liz123456789
Chang'e
5,188
496
3,668
2,941
9,237
3,466
752
3,494
5,743
29,192
0
L
Gilgamesh
TeaRex665
Gilgamesh
3,396
275
124
489
12,538
7,783
0
4,261
8,277
0
21,958
W
16,476
1,582
0
3,461
10,762
4,790
1,887
3,917
6,845
36,008
0
L
Achilles
YourGaMzGumz
Achilles
6,533
652
321
2,586
17,501
12,804
0
10,632
6,653
0
16,168
W
7,189
227
4,151
3,547
10,893
5,757
353
3,190
7,703
20,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
32,341
207
Minions Killed
155
10
Camps Cleared
10
844,617
Distance Traveled
619,699
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,556
778
45
4
4
148,217
0
W
Anhur
10,959
996
85
8
5
213,806
1
L
Ra
7,745
704
49
4
3
136,724
1
W
Chang'e
9,435
858
34
3
1
203,904
2
L
Gilgamesh
8,062
733
38
3
3
164,675
1
W
He Bo
10,494
954
61
6
4
199,537
0
L
Achilles
7,978
725
23
2
0
170,083
0
W
Terra
9,443
858
27
2
0
227,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role