Player Matchup

Sun Wukong
Sun Wukong
Bastiaofeto
Sun Wukong
Level 43
God Stats
6W - 5L
1,696 SR
Queue Stats
43W - 32L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
Malebologic
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 1
Sobek
Sobek
Malhari
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Yardley
Nemesis
Level 124
God Stats
10W - 12L
1,670 SR
Queue Stats
209W - 191L
1,507 Elo+
Party 2
Thoth
Thoth
arcaniels
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 65L
1,519 Elo+
Party 2
Team Averages
Level 85
1,573 SR
1,501 Elo+

VS

Team Averages
Level 92
1,613 SR
1,515 Elo+
Arachne
Arachne
Andrade19
Arachne
Level 45
God Stats
5W - 5L
1,732 SR
Queue Stats
133W - 163L
1,445 Elo+
Solo
Apollo
Apollo
ChaloRyoden
Apollo
Level 124
God Stats
8W - 6L
1,559 SR
Queue Stats
275W - 203L
1,519 Elo+
Party 3
Hercules
Hercules
fedywise
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
pridze
Chaac
Level 26
God Stats
1W - 0L
1,790 SR
Queue Stats
104W - 39L
1,604 Elo+
Party 3
Chang'e
Chang'e
wolfcrek360
Chang'e
Level 144
God Stats
2W - 3L
1,483 SR
Queue Stats
235W - 184L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bastiaofeto
Sun Wukong
15
1 / 2 / 3
9,326
518
8,450
15,010
10,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
3 / 7 / 1
8,649
481
8,239
10,963
3,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Malhari
Sobek
9
0 / 10 / 3
6,854
381
3,841
18,431
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Yardley
Nemesis
13
2 / 6 / 3
8,421
468
10,030
16,245
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
arcaniels
Thoth
13
2 / 8 / 0
8,335
463
5,133
11,581
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrade19
Arachne
15
4 / 5 / 7
9,055
503
5,450
13,308
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
17
14 / 1 / 9
11,078
615
18,261
11,773
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
fedywise
Hercules
15
6 / 2 / 12
10,373
576
8,103
11,735
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
pridze
Chaac
18
4 / 0 / 7
10,696
594
13,995
17,443
18,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
wolfcrek360
Chang'e
17
5 / 1 / 5
10,280
571
9,753
11,890
4,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
8
Kills
33
33
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andrade19
Arachne
4
5
7
1.5
L
Sun Wukong
Bastiaofeto
Sun Wukong
1
2
3
1.25
W
Apollo
14
1
9
18.5
L
Hou Yi
3
7
1
0.5
L
Sobek
Malhari
Sobek
0
10
3
0.15
L
Nemesis
Yardley
Nemesis
2
6
3
0.58
L
Thoth
arcaniels
Thoth
2
8
0
0.25
W
Hercules
fedywise
Hercules
6
2
12
6
W
Chaac
pridze
Chaac
4
0
7
7.5
W
Chang'e
wolfcrek360
Chang'e
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
55,562
72,230
Taken
66,149
33,981
Mitigated
42,303
14,850
Healing
30,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andrade19
Arachne
5,450
4,196
0
3,063
13,308
6,444
0
1,776
11,532
0
57,448
L
Sun Wukong
Bastiaofeto
Sun Wukong
8,450
1,235
0
5,035
15,010
10,865
718
806
14,204
86
64,977
W
Apollo
18,261
11,785
0
6,008
11,773
4,606
3,294
939
10,834
0
72,722
L
Hou Yi
8,239
4,559
0
1,202
10,963
3,472
1,252
750
10,213
0
38,991
L
Sobek
Malhari
Sobek
3,841
374
0
3,320
18,431
9,142
0
1,720
16,602
14,922
0
L
Nemesis
Yardley
Nemesis
10,030
4,215
0
4,139
16,245
6,598
0
2,166
14,079
0
47,987
L
Thoth
arcaniels
Thoth
5,133
127
0
1,154
11,581
3,904
0
4,311
7,217
47,331
0
W
Hercules
fedywise
Hercules
8,103
3,439
0
3,362
11,735
8,070
0
372
11,363
0
46,545
W
Chaac
pridze
Chaac
13,995
2,739
0
9,394
17,443
18,556
352
2,328
15,115
0
73,885
W
Chang'e
wolfcrek360
Chang'e
9,753
613
1,760
7,403
11,890
4,627
471
3,638
8,252
66,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
51,482
429
Minions Killed
557
0
Camps Cleared
0
1,602,299
Distance Traveled
1,830,416
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,055
503
99
6
0
380,898
2
L
Sun Wukong
9,326
518
150
8
0
325,276
4
W
Apollo
11,078
615
121
7
0
342,900
2
L
Hou Yi
8,649
481
87
5
0
309,271
2
L
Sobek
6,854
381
13
1
0
279,009
3
L
Nemesis
8,421
468
96
5
0
380,240
3
L
Thoth
8,335
463
83
5
0
308,503
4
W
Hercules
10,373
576
61
3
0
377,807
3
W
Chaac
10,696
594
147
8
0
400,417
4
W
Chang'e
10,280
571
129
7
0
328,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role